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Dolby pro logic is jsut upmixing of 2 channels to 7.1 channels.
Not good for anything
I wouldn't say that.
It
is good for older consoles and devices that are limited to 2 channel output (such as the Wii). In those cases, where the device is limited to 2 channel output, Pro Logic II is the next best alternative to having true multi channel audio.
Basically, there's two kinds of Pro Logic: One is where you take a
plain 2 channel signal and expand it to 5.1. This is what will happen if you try and use Pro Logic with any modern console, as they only have plain stereo tracks and aren't encoded for Pro Logic II (because they don't need to be, as they have actual 5.1 tracks and output).
The
other kind of Pro logic is where you actually
encode your stereo track for Pro Logic II beforehand, then later decode it/expand it to multi-channel surround. From Dolby:
"Stereo soundtracks, while maintaining compatibility with standard stereo playback, can also be encoded to deliver specific surround and localization effects when played through a Dolby Pro Logic II decoder." This is what devices like the Wii do. When you encode a stereo track for Pro Logic, it adds certain spacial cues to the stereo signal that, when expanded later, do a more convincing job of emulating 5.1 surround than if you had just used a regular stereo signal as the source for that expansion.
Basically consoles like the Wii are aware of their limitation of only being able to output 2 channels, so as a partial workaround they choose to encode their stereo tracks with the Pro Logic II spatial cues. It's obviously not as good as having true 5.1 channels, but it at least lets them upscale their 2 channel content to a 5.1 channel ouput (via any Pro Logic II decoding device such as a Home Theater AVR - or a
mixamp) in a
more convincing matter than if they had just used a plain stereo signal.
So when you plug a 2 channel console like the Wii into a Mixamp, what happens is the Wii outputs its Pro Logic II encoded stereo signal to the mixamp, the Mixamp decodes that signal via its Pro Logic II decoder and simultaneously expands the signal to 5.1 (making use of those Pro Logic spatial cues in the process). Finally the Mixamp takes that freshly upscaled 5.1 channel signal and encodes that into Dolby Headphone (a 2 channel stereo signal for use with your headphones). On a modern console with Dolby Digital 5.1 output, none of those Pro Logic II steps are needed. The console simply outputs DD 5.1 directly to the Mixamp, the Mixamp takes those 5 channels and converts them into Dolby Headphone, and you're good to go.
Here is a description from Dolby about Pro Logic II as it pertains to gaming.
http://www.dolby.com/us/en/professional/technology/gaming/dolby-pro-logic-ii.html
For modern gaming, Pro Logic II is
not needed, as games and consoles are no longer limited to 2 channel output (like they were with the Wii, PS2, Gamecube, etc). The game audio in modern consoles already support multi channel 5.1 surround, and the consoles are capable of multi-channel output already (Dolby Digital 5.1, etc). So there is
no need to use Pro Logic, either to embed spatial cues into stereo tracks or even expand those stereo trackis in the first place. Using Pro Logic would be unnecessary and inferior to using the
already-there 5.1 surround sound.
So if your using Pro logic with a modern console, your doing it wrong.