Quote:
My microphone can record at a 44100Hz and a 48000Hz sampling rate. I am then going to encode that audio to a WAV file with Audacity. Should I do 32 bit float, Signed 32 bit PCM, etc? What is the difference between the first two? Should I really encode at 32 bits or is 16 bits enough for high quality audio. I can even go up to 64 bits but I don't know if my microphone (Audio Technica ATR2500) supports it. Ah, I just looked it up and my microphone has a bit depth of 16 bits. What if I want to add 32 bit audio? Should I just go down to 16 bits? I am then going to compress this using the FLAC codec.
One more question, is there any point using 32 bit depth or higher? Do HD videos use 32 bits of depth?
My quick and dirty non-scientific answer:
This seems to be all about file size versus audio quality. Do you need to preserve everything in the original recording? If so, then you should use the highest available sampling rate for the microphone, and store in an uncompressed or a lossless compression format. Examples of lossless uncompressed are PCM and WAV. An example lossless compressed is FLAC. If you need a smaller file size still, then perhaps you have to throw a part of the audio away - they say it doesn't matter, you must judge if you can notice any difference. One example of a file format that does that is MP3 - the lower the MP3 bitrate the more of the audio that gets thrown away. More on file formats here:
http://en.wikipedia.org/wiki/Audio_file_format
To add a bit more color:
It is helpful to appreciate bit rates: bit rate = (sampling rate) × (bit depth) × (number of channels). 44100kHz is a sampling rate. This means that every second, the audio is sampled 44100 times. You then get to bit depth. CDs, for example, are recorded using 16-bit, which means that for each sample, a number out of a possible 65,536 is calculated for the sound. I'll assume the number of channels is 2, i.e. stereo. So, how do we put this together with the above ... the file format PCM or WAV (and note that PCMs are stored in WAV files, it just uses a different algorithm to do the conversion than does a WAV-WAV, so to speak)
store the recording in uncompressed lossless format, but you can still choose permutations to give a higher or lower bit rate. This means you could choose a WAV file, but use a low sampling rate to achieve a sub-optimal (if quality is what you want) result. The key point, again, is that you need to choose the bit rate to match your quality needs.
My final answer:
If you want ultimate quality, I believe the question is more one of digital versus analog. More here:
http://www.drtmastering.com/faq2.htm#adtape. Regardless of that page, as you will understand from the bit-rate piece above, the general principle will be to use the highest sampling rates, and store everything in uncompressed file formats.
Does HD use 32-bit?
I believe not. See the audio comparison table here for more:
http://en.wikipedia.org/wiki/Blu-ray_Disc#audio.
Note:
We haven't discussed the quality of the microphone etc here, but definitely worth being aware that the audio chain is only as string as the weakest link. Certainly, when you get to very high bit-rates, if something like a microphone is not up to the same standard, then the final recording will be blighted with inaccuracies.