Thanks for the feedback. DAC line output is listed in the
product "Tech Specs". Additional detail has been added to page 1 of the
Instructions:
CONNECTIVITY
Analog Output |
Analog Input |
Digital Input |
DAC Line Output |
Power Input |
|
* Denotes Limited Edition |
** See Jack Configurations below |
[TD]3.5mm or 6.35mm*[/TD]
[TD]3.5mm or shared RCA*[/TD]
[TD]Mini-USB[/TD]
[TD]3.5mm or RCA**[/TD]
[TD]14-20VAC[/TD]
[TD] [/TD]
[TD] [/TD]
There are two ways
to wire an O2+ODAC. We use Method 1 by default, which provides DAC line output and is safe to use with any consumer level line-input device. This is the most common request. Method 2 mechanically disconnects ODAC's line output from the 3.5mm jack, so that it's only active while an analog input source is disconnected. This method is preferred when using the 3.5mm jack primarily for analog input (no need to disconnect USB cable).
O2+ODAC can be assembled in over 20 possible combinations aside form our default offerings, while remaining in accordance with the designer's license. We're working on a site update which will soon make all options easier to understand and request.
We've tested default O2+ODACs in the past for over 8 hours under a full power, 1kHz sine wave at @ 150 ohms. I've also duplicated NwAvGuy's basic measurements of O2 and ODAC under a 32 ohm load. While these tests are far from a real world usage scenario, it proves the amp is thermally stable.
It was my intention to perform equal benchamrks on agdr's O2 booster board using the same tests @ 32 ohms. My usual quick test routines take at least an hour--just for a quick look. It's easy to spend an entire day investigating a device. Anyway, the LME49600s only lasted for a few minutes of testing before the chips overheated and spoiled test results. I'll produce new benchmarks ASAP at reduced power. The point is, the booster board is marginally stable in terms of power dissipation. I doubt it will overheat while listening at reasonable volumes with most dynamic headphones. Give it an inefficient 20-60 ohm headphone playing at high volumes, and there's a strong chance the chips will at least overheat enough to increase THD+N to audibly unacceptable levels, >= 0.5%. agdr has admitted that his enclosure has become warm to the touch under with some listening. By the time my testing configuration was warm to the touch, the chips were either distorting, or seconds from distorting (> 50C). Here are a couple frantic photos taken while testing. Sorry for the shaky angles:


I've also tested the reference LME49600 board from National Semi. / TI. The reference board has around 10x more copper surface area than agdr's booster board, so the LME49600s can handle more power. Thermal dissipation is an important design consideration.
Both well put. I congratulate agdr's DIY contributions. It takes successes, failures, and passion to build remarkable projects. The successor to O2/ODAC logically most
not be derived from Objective2, as it's both a legal and engineering dead-end.
1) This is a feature of iOS7+. Like desktop operating systems, iOS7 allows the user to control volume digitally for audio output device. For iOS6 and older, digital volume was locked to 100% for external DACs (and UAC1 was limited to iPad then). There's little incentive to digitally force 100% volume. It's actually best for a DAC to operate slightly below 100% volume to prevent overfill errors at 0dB peaks. Consider this a functionality improvement in iOS7.
There's also a hardware flag in some DACs called 'Hardware Volume Control'. The flag is normally enabled to allow an operating system to use its digital volume control as described above. I imagine some DACs have this option disabled, which should prevent iOS7, Windows, etc. from controlling volume.
Last, your Sony is an MFi certified device and therefore does not present itself as a UAC1 device. UAC1 devices are definitely processing a digital signal regardless of the operating system volume; the device drivers in iOS surely have a different feature set for MFi connections.
2) O2 is powered by AC. ODAC is powered by USB. You can find
more information here.