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post #46 of 255
Quote:
Originally Posted by our martin View Post

A keyboard and a mouse is about the best thing to play battlefield3 most controllers and flight sticks don't work for some reason! p.s I don't know how you can't not go out and buy battlefield3 it's much better than bad company 2..p.s this makes you want a game doesn't it,by the way it's not me i am english!

 

Well, yes, the KB+M is the best input device for a FPS except when you're in an aircraft. Trying to fly with KB+M alone in Battlefield or OFP/ArmA is a total disaster.

 

And as for not buying BF3...let's just say I feel really burned on Bad Company 2 (even for $20), and the open beta didn't reassure me at all. Stupid Battlelog interface, the strange inability to bind mouse buttons 3/4/5 in the beta, the inability to rebind controls AT ALL without wasting a multiplayer server slot...

 

Note that my standard for the Battlefield series in general is Battlefield 2, though I do like BF1942 vehicular combat a bit better. At least BF2 didn't overdo the unlocks like BF2142 onward...sure, there were alternative primary weapons, but it's not like the default ones were utter crap for the most part, and I didn't have to unlock things like the defibrillator or BASIC HAND GRENADES (okay, that one was just BF2142)...

 

Oh, and since this is an audio-centric forum, I find the Frostbite engine's software sound mixing much worse, too. Give me my OpenAL back!

 

So yeah, I have my reasons for generally favoring older FPSs, even among established series.

 

*watches more of that video* Wow, BF3 seems VERY forgiving with mid-air collisions. In older Battlefield games, that's generally instant death.


Edited by NamelessPFG - 5/28/12 at 4:51pm
post #47 of 255

KB+M in BF3 is much better than in BF2, and over the past couple updates they improved it even more. I haven't used a joystick so I cannot comment on how well it works in BF3. I am not a huge fan of the Battlelog interface either, although it does work fairly well. BF3 has some awesome sounds that BF2 didn't have, but I 100% agree that the SSM in BF3 is inferior to BF2's Hardware Accelerated sound, and sadly the majority of games are going the same direction...

 

I was one of those guys that went out and bought BF2142 on release day and that really turned me off of the franchise, but I really do enjoy BF3 and after making the mistake of buying MW2 and BO(yes i bought both of them...) I was ready for a change in franchises and the Frostbite 2 is impressive IMO as far as graphics and optimization go.

post #48 of 255
Thread Starter 
Quote:
Originally Posted by Imminent Rueage View Post

KB+M in BF3 is much better than in BF2, and over the past couple updates they improved it even more. I haven't used a joystick so I cannot comment on how well it works in BF3. I am not a huge fan of the Battlelog interface either, although it does work fairly well. BF3 has some awesome sounds that BF2 didn't have, but I 100% agree that the SSM in BF3 is inferior to BF2's Hardware Accelerated sound, and sadly the majority of games are going the same direction...

 

I was one of those guys that went out and bought BF2142 on release day and that really turned me off of the franchise, but I really do enjoy BF3 and after making the mistake of buying MW2 and BO(yes i bought both of them...) I was ready for a change in franchises and the Frostbite 2 is impressive IMO as far as graphics and optimization go.

are you playing it on pc?

post #49 of 255

Yeah, I steer clear of console gaming.

post #50 of 255
Thread Starter 
Quote:
Originally Posted by Imminent Rueage View Post

Yeah, I steer clear of console gaming.

Do you want to go on with me? p.s i am just an average player if you want to go on just give me a message with your battlefield name and i will send you a friends request!


Edited by our martin - 5/28/12 at 5:49pm
post #51 of 255
Thread Starter 

Why we are on the subject of battlefield 3 hears what i am listening to right now when i am playing the game so i can still hear the lock..http://soundcloud.com/jazzmoslounge Good flying tunes!


Edited by our martin - 5/28/12 at 5:35pm
post #52 of 255
Thread Starter 
Quote:
Originally Posted by NamelessPFG View Post

 

Well, yes, the KB+M is the best input device for a FPS except when you're in an aircraft. Trying to fly with KB+M alone in Battlefield or OFP/ArmA is a total disaster.

 

And as for not buying BF3...let's just say I feel really burned on Bad Company 2 (even for $20), and the open beta didn't reassure me at all. Stupid Battlelog interface, the strange inability to bind mouse buttons 3/4/5 in the beta, the inability to rebind controls AT ALL without wasting a multiplayer server slot...

 

Note that my standard for the Battlefield series in general is Battlefield 2, though I do like BF1942 vehicular combat a bit better. At least BF2 didn't overdo the unlocks like BF2142 onward...sure, there were alternative primary weapons, but it's not like the default ones were utter crap for the most part, and I didn't have to unlock things like the defibrillator or BASIC HAND GRENADES (okay, that one was just BF2142)...

 

Oh, and since this is an audio-centric forum, I find the Frostbite engine's software sound mixing much worse, too. Give me my OpenAL back!

 

So yeah, I have my reasons for generally favoring older FPSs, even among established series.

 

*watches more of that video* Wow, BF3 seems VERY forgiving with mid-air collisions. In older Battlefield games, that's generally instant death.

You get use to flying the choppers with keyboard and a mouse at first you go upside down but after a while it becomes second nature and you will be thinking to yourself why did i think i will never be able to fly the chopper because it's just like driving the tank so easy..But i agree it takes time to get use to all the jets and locks coming from all over the place and you feel a bit silly crashing into things but you become a good pilot in no time! p.s thanks for keeping this thread going!


Edited by our martin - 5/28/12 at 5:55pm
post #53 of 255

Hey, +1 on the Guido's Lounge Cafe link, I'm listening to it right now. Very relaxing. PM'd, and I'm only average in BF3 as well as I haven't played too terrible much.(Rank 22)


Edited by Imminent Rueage - 5/28/12 at 6:07pm
post #54 of 255
Thread Starter 
Quote:
Originally Posted by Imminent Rueage View Post

Hey, +1 on the Guido's Lounge Cafe link, I'm listening to it right now. Very relaxing. PM'd, and I'm only average in BF3 as well as I haven't played too terrible much.(Rank 22)

good to hear that's why i never put my battlefield name up so people can't see my stats, i bet zombie_x is a good player because he has completed all the resident evil games on the hardest settings!


Edited by our martin - 5/28/12 at 6:12pm
post #55 of 255
Quote:
Originally Posted by Imminent Rueage View Post

KB+M in BF3 is much better than in BF2, and over the past couple updates they improved it even more. I haven't used a joystick so I cannot comment on how well it works in BF3. I am not a huge fan of the Battlelog interface either, although it does work fairly well. BF3 has some awesome sounds that BF2 didn't have, but I 100% agree that the SSM in BF3 is inferior to BF2's Hardware Accelerated sound, and sadly the majority of games are going the same direction...

 

I was one of those guys that went out and bought BF2142 on release day and that really turned me off of the franchise, but I really do enjoy BF3 and after making the mistake of buying MW2 and BO(yes i bought both of them...) I was ready for a change in franchises and the Frostbite 2 is impressive IMO as far as graphics and optimization go.

 

I can't rule out the possibility that the finished, patched game has improved KB+M input. The beta did shock me with the whole mouse button thing given that BF:BC2's open beta didn't have that issue, though.

 

Also note that the very first thing I do when running a new game is customize the controls. Being an ESDF user generally enforces that, along with wanting to use my G500's extra mouse buttons.

 

The actual sound design and effects in BF:BC2 and BF3 are great; it's the software sound mixer that's the problem. Even Mad Lust Envy notices the poor directionality in the mixing, and he only plays on consoles (meaning he's never heard the older titles with proper hardware-accelerated sound). Ideally, we'd have that sound design and effects paired with the OpenAL API, so the sound card or Rapture3D does all the actual mixing to great positional effect. (But no, we have to have games with worse positional audio than games released back in 1998...*sighs*)

 

I didn't buy BF2142 on release day; instead, I picked it up on Origin years after its heyday for a mere $5. Finding out I had to unlock a lot of basic things to have a chance against all the veterans did NOT please me, and I consider it the beginning of the end for that reason alone, even if the rest of the game is very promising.

 

I still haven't purchased a single Call of Duty game; the first game + United Offensive are the only ones that give me even the slightest interest, and during their heyday, I was too busy playing BF1942 and Unreal Tournament. For that matter, Battlefield following the CoD:MW formula is what puts me off so much, even if BF2142's ridiculous unlock system predates CoD4:MW. I want Battlefield to be Battlefield, not CoD with the occasional vehicle. (Yes, I know, UO had tanks and other vehicles, but it's the exception to the series, not the rule.)

 

 

Quote:
Originally Posted by our martin View Post

You get use to flying the choppers with keyboard and a mouse at first you go upside down but after a while it becomes second nature and you will be thinking to yourself why did i think i will never be able to fly the chopper because it's just like driving the tank so easy..But i agree it takes time to get use to all the jets and locks coming from all over the place and you feel a bit silly crashing into things but you become a good pilot in no time! p.s thanks for keeping this thread going!

 

Observing that video you linked closely shows that the pilot was indeed using KB+M. If anything, it might feel a bit like piloting a helicopter in Crysis: ridiculously easy and quite natural with KB+M because of how the helicopter responds.

 

Classic Battlefield titles (especially BF1942 with the Desert Combat mod), by contrast, does not respond that way; it feels more like crudely emulating a joystick with a mouse, to the point where I'd need to be constantly moving the mouse to maintain a constant tilt on the controls, so to speak.

post #56 of 255

I have been looking for a nice, backlit mechanical keyboard that would do great duty for both typing and gaming.  As such, I settled on Cherry MX Brown switches (medium keypress, mechanical feedback, and no "click").

 

I first purchased a CM Storm Quickfire Pro (which I'm typing on right now).  However, as you can see below, only the "gaming cluster" of keys is lit on this model. My gaming room is dimly lit, and I found that while the lit keys showed up great, the non-lit ones were even harder to see once your eyes adjusted to the lit keys.  In all other ways, this board is built like a tank, and I kept it to use at work.  Cooler Master is soon releasing one called the Trigger, which is entirely backlit and features macro keys.

 

1.jpg

I finally settled on a Cherry MX Brown board from a relatively new company called Max Keyboards - the Nighthawk X8.  They also make a Cherry Red version called the X9.   This thing is awesome - precise mechanical action, built super-tough, matte no-smudge finish, very well-done adjustable key backlighting, media controls (master volume was important to me), headset audio passthrough, two USB sockets, gaming mode (disable Windows key), and even macro recording (if you use such things).  Even comes with a nice memory foam wrist rest.  Not cheap, but you'll never need to buy another keyboard.

 

Max is actually having a 20% off sale right now, if you're interested.

 

Nighthawk-X8-920.jpg

post #57 of 255

I hope you have good luck the the NIghthawk FWIR it's the same oem as Qpad and Xarmor. And they are both known for their fail rate hopefully they worked out the bugs this time. 

post #58 of 255

One of the forum users over at Custom PC Review had emailed Max PC about the similarities with Xarmor (and Qpad).  Here was the email he received back:

 

 

 

Quote:
We are not affiliate or have any relation with XArmor. We design our board with all the features and material.
For your reference, below is quick comparison between XArmor and Max Keyboard product:
Xarmor - (No) onboard memory, (No) software, (No) braided cables, (No) resistor on all leds, (No) full usb nkey roller, 2 usb cables instead.

Max Keyboard - Onboard memory (yes), Software to program macro (yes), braided cables (yes), resistor on all leds (yes), USB full nkey roller (yes), memory form wrist pad (yes), only 1 USB to power everything, customize Leds (yes)

Ps: Xarmor uses green color Printed circuit board, Max Keyboard uses red color Printed circuit board (double layer)

I hope I have answers all of you questions, please do not hesitate to contact me if you have more question.
Thank you.

Best Regards,

Kent Chang
MaxKeyboard

 

I read elsewhere that while the boards are manufactured at the same OEM, the components (including the board) were custom-designed by Max Keyboard.

 

FWIW, I'm very impressed so far.  It was the only board that had all the features I was looking for with no compromises.  Reviews have been pretty much unanimous as well.

post #59 of 255

Those Max's are very intriguing. It looks like they are everything the Deck should have been. I hadn't heard anything about them and I did a lot of research before buying my Filco. Maybe I will make that my next purchase instead of the Topre. Have you used any other Mechanical boards that you can use for comparison in quality?

 

Also, what are the differences in the Nighthawk X8 and the G1NL? Is there anything other than aesthetics?

post #60 of 255

Im a noob on gaming keyboards. Do you guys can give me some suggestions on keyboards on the $50 price range? 

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