Mad Lust Envy's Headphone Gaming Guide: (8/18/2022: iFi GO Blu Review Added)
Apr 1, 2013 at 1:56 PM Post #12,721 of 48,562
[size=medium]In case anyone is interested another option for a 2.5mm/2.5mm puck besides the turtle beach unit(s)[/size]
 
[size=medium]http://www.ebay.com/itm/221208793209?ru=http%3A%2F%2Fwww.ebay.com%2Fsch%2Fi.html%3F_from%3DR40%26_sacat%3D0%26_nkw%3D221208793209%26_rdc%3D1#ht_280wt_1123[/size]
 
[size=medium]The only problem I see is the cable sticks straight up, which for me is the opposite direction I need it to go as my mixamp usually sits on the floor.  If I get one I'll let you guys know my thoughts. [/size]
 
Apr 1, 2013 at 2:17 PM Post #12,722 of 48,562
Yeah, so don't even bother with MW2 on the PS3. Every single ****ing lobby I join is full of cheaters and hackers. This is ridiculous. Auto radar, auto aim, or just lobbys with moon jump, speed run, etc. I can't get into one damn room where people are actually playing the damn game.
 
Apr 1, 2013 at 2:38 PM Post #12,723 of 48,562
Yeah, so don't even bother with MW2 on the PS3. Every single ****ing lobby I join is full of cheaters and hackers. This is ridiculous. Auto radar, auto aim, or just lobbys with moon jump, speed run, etc. I can't get into one damn room where people are actually playing the damn game.

That, plus the killstreaks, is why my interest in buying the game died after about a month or two. It's just about always been an exploited game. There was about 4-5 months where CoD4 was almost as bad leading up to the release of MW3, but it's simmered down and most of the lobby hackers don't get host, and the aimbot kids usually are unskilled enough that a concentrating player can outmaneuver them (and satisfyingly cause rage-quitting). When the hacking got really bad, guess what I did?
Played Halo :D
But yeah, if there was an isolated mode included in a CoD game where interested players could *ick around with bullet damage, movement speed, reload-free, gravity, etc, I think there would be less hacking in the regular game modes I like. Of course there will always be people who try to cheat and get a competitive advantage in ranked play, but... Yeah.
 
Apr 1, 2013 at 3:16 PM Post #12,725 of 48,562
Quote:
The Resident Evil 6 demo was pretty cool. Both of the Batman: Arkham games are good, I liked Elder Scrolls: Oblivion (I own Skyrim, in my backlog), CoD4 MW is great, Halo Reach in SWAT is great, Halo 4 is about as good but the warthogs are unusually loud and both halo games oddly lack volume control (which will be no problem balancing with chat since you have a Mixamp anyway), I haven't tried Hitman or Splinter Cell games yet but I expect them to be awesome, the first two Dead Space games I've played were pretty awesome and scarier, Assassin's Creed is alright (playing the 1st one now, the second game was awesome, played it before I had surround tho), surround made the trapped souls in DMC blatantly clear where to find them (tho no height cues), aaaaaand... I dunno, that's a pretty fair list. OOH! And also Bioshock, go back and play the first one, ah-MAZING! Can't wait to try Infinity
smily_headphones1.gif


These were all played on my Recon3D or the accurate but echo-y Silent Cinema that came on my receiver. BTW I would use very little Smart Volume if you value good distance cues and a good surround mix... I think even Dialogue Plus has a trade-off on distorting the surround processing, but I use a bit of it anyway just cuz I need help understanding speech, even in real life. My hearing is articulate for noises and sounds, but sometimes my brain just doesn't translate one word in a sentence...
Tho ironically, unreal 3 games have better positional audio than Frostbite 2, lol. I hope the Unreal 4 Engine does a good job with sound.
Yeah, I took a chance on some random lapel mic on Amazon, got a three pack because I half expected one to be bad, but they were all great.

Sweet. I'll go through my all my PS3 games to demo out the mixamp when I get more time.
 
I love the multiple inputs the mixamp has. I could now watch cable TV and listen in DH through the mixamp via RCA. I love wathcing sports so this is a HUGE plus for me! 
 
Unfortunately, I had to return the Recon to Amazon for a partial refund... so I will not be able to compare. After purchasing the mixamp, I just could not find a reason for keeping both... plus I really needed the funds. I was refunded approximately the same amount I purchased the mixamp amp for... so even trade in my eyes... as I mentioned in a prior post. The recon was $100 at the time I purchased it.
 
Many thanks
 
Apr 1, 2013 at 5:46 PM Post #12,726 of 48,562
Quote:
[size=medium]In case anyone is interested another option for a 2.5mm/2.5mm puck besides the turtle beach unit(s)[/size]
 
[size=medium]http://www.ebay.com/itm/221208793209?ru=http%3A%2F%2Fwww.ebay.com%2Fsch%2Fi.html%3F_from%3DR40%26_sacat%3D0%26_nkw%3D221208793209%26_rdc%3D1#ht_280wt_1123[/size]
 
[size=medium]The only problem I see is the cable sticks straight up, which for me is the opposite direction I need it to go as my mixamp usually sits on the floor.  If I get one I'll let you guys know my thoughts. [/size]

 
Wow, that is heavy duty.  Perhaps TOO heavy duty...that stiff cable looks like it could get annoying...
 
The turtle beach ones have worked OK for me:
http://www.turtlebeach.com/product-detail/cables-parts/xtc-talkback-cable/87
http://www.turtlebeach.com/product-detail/cables-parts/xbox-live-puck/105
 
Apr 1, 2013 at 6:27 PM Post #12,727 of 48,562
AVR 254 - 60mW per channel left and right under 32ohm load
 
Source impedance - 110ohms 
 
+/- 15 volt rails

Just spoke with a super tech over at H/K. He mentioned the amp was chip based Op Amp? I have no clue what any of this means. 

K702 Annies - Rated Impedance - 62ohms
Max Input power - 200mW
Sensitivity 105dB/V
 
Anyone able to dummify this for me, and tell me if I'm getting the full potential of this awesome headphone? The volume is perfect. 
 
Apr 1, 2013 at 6:38 PM Post #12,728 of 48,562
AVR 254 - 60mW per channel left and right under 32ohm load
 
Source impedance - 110ohms 
 
+/- 15 volt rails


Just spoke with a super tech over at H/K. He mentioned the amp was chip based Op Amp? I have no clue what any of this means. 


K702 Annies - Rated Impedance - 62ohms
Max Input power - 200mW
Sensitivity 105dB/V
 
Anyone able to dummify this for me, and tell me if I'm getting the full potential of this awesome headphone? The volume is perfect. 

You say the volume is perfect? If you like it, don't worry about it, buy a new game and some music :)
Source impedance may be input or output impedance... Though input impedance would probably be something like 110 kOhms. If you were using headphones besides the Annies, you might hear some distortion from an 110 Ohm output impedance.
 
Apr 1, 2013 at 6:40 PM Post #12,729 of 48,562
Apr 1, 2013 at 6:51 PM Post #12,730 of 48,562
Quote:
How do you use those adapters to mix chat into the game audio?

 
They're not really designed for mixing chat into game audio.
 
They have dials for turning chat volume up and down, and mute switches for muting your mic.
 
 
I think they're a more convenient option than the standard 2.5mm cable that the mixamp comes with, since you can mute your mic (my modmic doesn't have a mute switch) or turn down the chat easily without messing with the mixamps mix dial.
 
Apr 1, 2013 at 7:43 PM Post #12,731 of 48,562
They're not really designed for mixing chat into game audio.

They have dials for turning chat volume up and down, and mute switches for muting your mic.


I think they're a more convenient option than the standard 2.5mm cable that the mixamp comes with, since you can mute your mic (my modmic doesn't have a mute switch) or turn down the chat easily without messing with the mixamps mix dial.

Well... I usually just want my mic to be louder, lol. But basically these are glorified mic adapters, neh?
 
Apr 1, 2013 at 8:10 PM Post #12,732 of 48,562
Quote:
Well... I usually just want my mic to be louder, lol. But basically these are glorified mic adapters, neh?

 
What do you mean by "mic adapter?"   O_0
 
They're glorified 2.5mm male-to-male cables (+ a mic mute switch + chat volume dial). 
 
Since they are male-to-male, you need a mixamp or something inbetween the cables and the mic.
 
Apr 1, 2013 at 8:51 PM Post #12,733 of 48,562
Quote:
You say the volume is perfect? If you like it, don't worry about it, buy a new game and some music
smily_headphones1.gif

Source impedance may be input or output impedance... Though input impedance would probably be something like 110 kOhms. If you were using headphones besides the Annies, you might hear some distortion from an 110 Ohm output impedance.


Yeah, it is. I was just wondering if I was missing out on some of the headphones qualities is all. I wanna make them sing. I don't know anything about that, but okay, lol. Distortion because why?
 
Apr 1, 2013 at 9:11 PM Post #12,734 of 48,562
Um, I'm not the best to ask, but there's a thing about output impedance causing bass distortion if it's not 1/8th the impedance Ohms of the headphone, although high impedance headphones seem less affected, and I've read in a few places that the Annies/flagship AKGs behave like high-impedance headphones in regards to dampening and distortion. IIRC, the distortion caused by higher output impedance takes the form of bigger but bloated bass... Not sure about that though. Take all that with a grain of salt, if you're interested do some more research, but as I said it's academic because you have the Annies.
 

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