Top 5 wide sound stage headphones
Aug 3, 2010 at 8:52 PM Post #46 of 113


Quote:
What on earth are you guys talking about? For the 100th time, headphones DO NOT HAVE SOUNDSTAGE!
 
Recordings may have soundstage. Headphones may have fake spatial effects, due to its design placing the driver too far from the ear. Any set of matched drivers placed on the ear (or in the ear canal) should give you the correct soundstage in the recording, if it has one.


Yes we know, but it's more 'soundstage in the context of headphones'. Compared to speakers of course, headphones do not have soundstage. But we're comparing apples to apples here.
 
Aug 3, 2010 at 9:10 PM Post #47 of 113
 
For the 100th time, headphones DO NOT HAVE SOUNDSTAGE

 
Proper headphones will use every psychoacoustics trick in the book to create that headstage. I haven't heard most of headphones discussed in this thread, but that's how someone described the headstage of the cd3k...and I'd very much agree: http://www.headphonereviews.org/headphone/Sony/MDR-CD3000
The highlight of the CD3000 is most certainly its cavernous soundstage that separates instruments into their own locations better than all but only the very best headphones. The first time I heard these cans, I was mesmerized by the expansiveness and surrounding nature of the soundstage.

 
All the elements of the headstage seem to have their very own separated location, nothing sounds narrow on those things...except for mono, and the better your source the less blurry the sound to the point that you can end up w/ a 360 degrees uber-clear headstage
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That's also what Ultrasone do w/ their S-Logic+ thingie: tricking the human brain.
 
Aug 3, 2010 at 9:45 PM Post #49 of 113
well yeah, headphones don't have soundstages(which you can only find in your records/source)...they have headstages(that differ amongst individuals), reason why they all project music differently. Some play a dumb L/R headstage w/ everything stuck to your ears, and some impress you w/ a huge 3D headstage where you can't really locate the sound and everything ends up sounding "holographic", trying to fool the brain into believing that it's hearing "live" sound.
 
I'm using a crossfeed plugin anyway, it's aimed at improving that headstage.
 
PS: all headstages are fake and made up, this I agree..but then he talks about "headscape"..huh.
 
Aug 3, 2010 at 10:03 PM Post #50 of 113


Quote:
What on earth are you guys talking about? For the 100th time, headphones DO NOT HAVE SOUNDSTAGE!
 
Recordings may have soundstage. Headphones may have fake spatial effects, due to its design placing the driver too far from the ear. Any set of matched drivers placed on the ear (or in the ear canal) should give you the correct soundstage in the recording, if it has one.


I don't really understand what you're getting at.  You're saying that we should not be questioning how good a headphone's soundstage is, we should be questioning how well it reproduces soundstage?  I guess it's a good point, but it's still valid to discuss which soundstage is bigger btwn different models.
 
Aug 3, 2010 at 10:24 PM Post #52 of 113


Quote:
To sugest that a $1 ear bud (for example) projects the same width and depth of sound as a K701 or HD800 is silly.
 


Where did I say that?

 
Quote:
I don't really understand what you're getting at.  You're saying that we should not be questioning how good a headphone's soundstage is, we should be questioning how well it reproduces soundstage?  I guess it's a good point, but it's still valid to discuss which soundstage is bigger btwn different models.


What I am saying is that if a headphone has two matched drivers, it should reproduce the proper imaging inherent in the recording without having to resort to gimmicks like offset driver positioning/angling or moving the drivers away from the ear.
 
There is a difference between artificial spaciousness and proper imaging.
 
 
Aug 3, 2010 at 10:29 PM Post #53 of 113
very few of us live in a sound engineers studio and must resort to 'artificial spaciousness'
so we buy sound equipment that fits our aural tastes
 
Aug 3, 2010 at 10:44 PM Post #55 of 113


Quote:
Where did I say that?

 

What I am saying is that if a headphone has two matched drivers, it should reproduce the proper imaging inherent in the recording without having to resort to gimmicks like offset driver positioning/angling or moving the drivers away from the ear.
 
There is a difference between artificial spaciousness and proper imaging.
 

What's artificial about driver angling and moving the drivers away from the ear?  I mean if that's gimmicky, then speakers would be a hundred times more gimmicky than the grado approach. 
 
I don't like the K701 soundstage all that much, but not because it's too wide, just because, as I've said before, everything is wide- the far away wall of sound.  But the HP3000 (and I assume the CD3000 would sound similar) has angled drivers and is very 3D and wide and I had no problems with it. 
 
Aug 3, 2010 at 10:51 PM Post #59 of 113
 
okay, then....
which headphones are the most artificially spacious? 
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K701? I haven't heard it, though...but it's said to sound as fake as can be.
 
What's artificial about driver angling and moving the drivers away from the ear?


IME, the drivers need to have been engineered to work angled...I tried to angle a DT770/600Ω Premium, it didn't work at all: the sound did come from the front instead of L/R stuck to my ears, but there wasn't any SS depth whatsoever...mainly because they're aimed at being neutral and 2D I suppose, they don't include all the psychoacoustics fluff you find in the Ultrasone/Sony CD3k.
 
get an HFI-780 driver out of its enclosure and it'll sound terrible.
 
Aug 3, 2010 at 10:52 PM Post #60 of 113


Quote:
Originally Posted by rhythmdevils /img/forum/go_quote.gif


Originally Posted by KnightK
 
pedagogical in its hyperlinks

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I meant the hyperlinks (such as Boomana's guide, Darth Nut's review, leeperry's soundstage link) all help you learn interesting stuff. At the same time, though, the thread has transformed into more of what soundstage actually is, instead of it's original intent.
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. Not a bad thing, per se, but certainly funny at times.

 
 

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