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My question is: If the recording was mastered in a room that is measured (mic) "flat" (or with that x db/octave slope) as they do in a lot of studios then why in the heck would we modify that instead of wanting the headphones to exactly reproduce the master? The mix would deal with the equal-loudness issues implicitly in this case (at least to the recording engineers ears).
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Secondly, imagine a perfect mix made on perfectly flat monitors. Then imagine listening to that mix with your ear right up against the speaker. Clearly it would sound different. A similar thing would happen if a headphone were to "flatly" reproduce the original, and is the main reason most headphones roll-off in the high frequencies (generally above 12khz).
The third reason has to do with HRTF;
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The whole "everyone's ears EQ the sound" just doesn't make logical sense to me. Whatever "filter" the ear uses when listening to speakers or headphones will also equally filter a live performance - so while it may be possible that everyone perceives a given piece of music (original or recording) differently, no headphone can "restore" the neutrality of the piece.
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That's the recording studio's job to accurately represent the original. Besides, changing the frequency response isn't going to alter the soundstage anyway.
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