AdamZuf
Headphoneus Supremus
- Joined
- Dec 4, 2002
- Posts
- 2,661
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- 11
i think there might be a confusion about this definition.
please tell me what is yours!
here is what i know/heard:
1. lack of sonic signature that allows the true sound pass through the system (hearing just the recording, not the setup)
2. tranceparency/disapperance of the headphones, which relates no.1 to some degree (please comment on that, guys)
3. tranceparent sound (my definition) - the opposite to muddy (or at least one way of looking at it), which lets all frequencies cross each other unefforatly, allows easier and clearer multy-layering. sounds ride on a right presentage of air when they impact you (or i can say, air takes the right place in the sound impact structure), which does'nt hurt the musicality of the notes played (the pitch is very clear and singable), by still holding great resolution that allows that.
please tell me what is yours!
here is what i know/heard:
1. lack of sonic signature that allows the true sound pass through the system (hearing just the recording, not the setup)
2. tranceparency/disapperance of the headphones, which relates no.1 to some degree (please comment on that, guys)
3. tranceparent sound (my definition) - the opposite to muddy (or at least one way of looking at it), which lets all frequencies cross each other unefforatly, allows easier and clearer multy-layering. sounds ride on a right presentage of air when they impact you (or i can say, air takes the right place in the sound impact structure), which does'nt hurt the musicality of the notes played (the pitch is very clear and singable), by still holding great resolution that allows that.