The Nameless Guide To PC Gaming Audio (with binaural headphone surround sound)
Mar 16, 2014 at 6:50 PM Post #2,791 of 4,136
  So to clarify, if I want to use an external DAC/Amp combo, can I just get a cheaper card with the processing I like and an optical out?  For example an SB1040 to do CMSS-3D Headphone into a Magni/Modi?  Or wait, Modi doesn't have optical in... so I'll need a soundcard with RCA outs or a DAC with optical in.  That sound about right?
 
EDIT - Duh, sorry, Modi is USB-in.  RCA-in is on the amp.  I'd have to use something like a E17 DAC with SPDIF input or a E07K DAC with 3.5mm input using "What U Hear" from the sound card.  Does that make your heads hurt less?
 
EDIT 2 - Okay now I'm confusing myself.  If I use the What U Hear thing, that's already analog and don't need a DAC, right?  So yeah, a DAC with SPDIF seems like the only way to use the sound card as a DSP with an external DAC/Amp.

Check out the Audio-GD NFB-15.32 or NFB-11.32 external DAC/Amp, they come with S/PDIF (optical & coaxial) input connections.
 
Mar 17, 2014 at 5:32 PM Post #2,793 of 4,136
You can also take a look Maverick Audio and their TubeMagic if you want to look at tube dacs/have more options.


Sent from my iPhone using Tapatalk

I don't know what a tube DAC is, but the D1 looks like a pretty decent device for only $200.  Doesn't look like I'd need a separate headphone amp either.  I'll have to do more research on options, but thanks for this!
 
Mar 18, 2014 at 5:40 PM Post #2,795 of 4,136
Hope I didn't go too off topic.

Quick qn. Auzentech Bravura user here. Xi-fi card i believe. Is it possible to not install any Drivers for it, to experience positional audio like CMSS 3D on Win7? Thanks. Playing Titanfall only now.

Absolutely not.

You need to install the drivers on ANY sound card to make use of the DSP features. Otherwise, it's just another DAC/ADC.

Also, the X-Fi Bravura's a fake. Should've bought a Forte or HomeTheater HD for a real CA-20K2.
 
Mar 21, 2014 at 4:02 PM Post #2,796 of 4,136
So I followed Creative's instructions on setting the windows speaker setup to 7.1 and to use the headphone setting with headphones. But I also have 2.1 speakers, am I supposed to enable CMSS-3D for gaming with my 2.1 or leave it off?
 
Mar 22, 2014 at 2:10 AM Post #2,797 of 4,136
Turn it off for speakers. If the software is like the Recon one, they ahould have a hifi mode that disables extra pocessors. I swith that on whenever I use speakers, and toggle on game mode when using headphones for gaming.
 
Mar 22, 2014 at 2:57 AM Post #2,798 of 4,136
For stereo speakers, you're supposed to use CMSS-3D Virtual.
 
The problem is that using CMSS-3D Virtual requires setting the X-Fi to 2/2.1 Speakers mode, and for Vista/Win7/Win8, this forces the Windows speaker setting to Stereo, which completely defeats the purpose of using CMSS-3D Virtual in the first place (outside of DirectSound3D/OpenAL titles).
 
Mar 22, 2014 at 3:10 AM Post #2,799 of 4,136
I dunno, I look at it as some expanded stereo. I think speakers should remain strictly as stereo speakers with no extra processing.
 
Mar 22, 2014 at 8:38 PM Post #2,802 of 4,136
  For stereo speakers, you're supposed to use CMSS-3D Virtual.
 
The problem is that using CMSS-3D Virtual requires setting the X-Fi to 2/2.1 Speakers mode, and for Vista/Win7/Win8, this forces the Windows speaker setting to Stereo, which completely defeats the purpose of using CMSS-3D Virtual in the first place (outside of DirectSound3D/OpenAL titles).

So since I have it set to 7.1, it shows up as CMSS-3D Surround, would this even do anything if I turned it on?
 
Mar 23, 2014 at 1:15 AM Post #2,803 of 4,136
So since I have it set to 7.1, it shows up as CMSS-3D Surround, would this even do anything if I turned it on?

 
CMSS-3D Surround is a stereo upmix for surround speaker systems, nothing more. That is NOT the feature you want. No thanks to Creative for naming different features so similarly...
 
Headphone-only gaming is straightforward because the enforced Windows speaker setting synchronization isn't a problem for Headphone mode. When you want to switch between headphones and stereo speakers, though, that just complicates everything to the point of impracticality, unless you're okay with having a headphone-optimized mix being output to your speakers.
 
Mar 26, 2014 at 10:29 AM Post #2,805 of 4,136
I dunno, I look at it as some expanded stereo. I think speakers should remain strictly as stereo speakers with no extra processing.

 
Apparently, HRTF techniques are possible with stereo speakers, but it requires crosstalk cancellation and the speakers to be positioned around 30 degrees off of the listener's center on both sides.
 
QSound is the most notable example of such tech, but Aureal had a similar mix with A3D, and Creative also attempted it with CMSS-3D Virtual.
 
Still, headphones work far better for this sort of thing in my experience. Ironically, the very lack of crosstalk that makes people want to use crossfeeds and other such techniques to replicate the speaker listening experience is what makes headphones far better for HRTF-based mixing techniques at the source.
 
Would it better to just set Windows to 2.1 and not worry about it or do the headphones benefit greatly from 7.1?

 
You are gimping yourself if you don't set Windows to 7.1 while gaming with headphones! It's the way modern games read that speaker setting to determine how to mix the audio, and their stereo mixes are frequently terrible.
 
Trying to use CMSS-3D Headphone or other virtual surround tech on a stereo signal is fruitless, after all; you need to ensure that it's getting a 7.1 signal to work with, and that's where the Windows setting comes in.
 

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