Beat Nier Replicant ver.1.22474487139. Not bad, but not really great either. Graphics are outdated since it's remake/remaster of 2010 Nier Replicant. So, the world visuals goes back to 2010 tech. Character rendering and animations are the update.
Since this remaster came out after Automata, they've updated the combat and the rendering of the main characters. Although, it's kinda weeby character design, I think the character design is visual pleasing, especially Klaine (lol. lingerie). Jokes aside, I do think the visuals of Klaine is very aesthetic. Her movements, etc.. She walks like a model. I know it's similar for 2B in Automata. The way the movement visuals are done. I think elegant is the right terms to describe the movement animations. Costumes are pretty good as well.
Combat is a standard hack and slash. It is kinda repetitive, but does't get too dull. It's just not fine tuned all that well. It was designed to be like Devil May Cry like combat. Not likes Souls, which I prefer. So, boss battles are really easy, and you can get through the whole game without dying once.
Dialog is fine. It doesn't seem to be too much like Tales series (particularly Arise). Sufficient dialog, but not the most coolest sounding dialog, but typical jrpg weeb style, which I'm not so into. As long as they keep it under minimum, I'm fine.
Side Quests are your standard fare. Go fetch stuff. I get tired of this formulaic crap. This is why I don't do side quests in majority of games, including this one. It's a waste of time. It's nothing creative, but feels like a filler to waste your time.
Level design is nothing special. Puzzles are super easy to figure out, and it's standard 'get keys.' The funny things is, keys are always located nearby the doors. lol. A little more thoughfulness would have helped. Very simplistic.
I disliked that you had to go through the same level again. I hate repetition.
The strength of this game is a fairly good plot and soundtrack. It has a good soundtrack.
Now, I'm giving Automata another try.
Upon playing Demon's Souls 2nd time, but the PS3 original the 2nd time, I find that combat has much improved since this game. Dodging is terrible in Demon's Souls. Precision is the worst of all the souls series. When I dodge diagonal, I always dodge to the side, or worse, toward the enemy swing because the controls are so old.
I think the general movement of Demon's souls is better than DS1 and 2, but the roll controls is the most primative of the series.
So generally, DS3, Bloodborne, Sekiro has the best controls. For people that require precise controls, the controls makes the games easier due to the precision.