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Originally Posted by marksk /img/forum/go_quote.gif
i have a circuit i'd like to prototype. as i've never worked with smd chips, i don't know how to prototype with them. can someone with experience using them please point me in the right direction? one of the chips i'm looking to use is a 64 pin TQFP.
thanks!
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I do this for a living. The only way you're going to be able to work with a package like that is to have a PWB made. The pins are too small and close together to allow traditional "dead bug" techniques. (Mounting the device upside down and using discrete wires to make the connections). These high-density packages often require multi-layer PWBs to get the signals, power, and ground to the chip. Your best bet will be to layout a PWB and have one made. We have a PWB milling machine at work that lets us make a double-sided PWB from a Gerber file, which is typically how I would do something like this. Routing on only two layers would likely be very difficult, though. You would also want the PWB solder masked to help prevent solder bridging while soldering.
With no experience in SMD at all, you are at an extreme disadvantage. These parts are very delicate, and easily damaged. You would need a very fine soldering iron, and you'll have to use 30 AWG solid wire, which is prone to breaking. High magnification and plenty of light are also necessary.
I wouldn't say it's impossible, but with 15 years experience with SMD prototyping, I would go straight to a PWB. There are few companies that make SMD adapters, but these are typically only available in SOIC or PLCC package types.
Emulation Technology makes adapters for just about anything, but they are expen$ive. (I've bought adapters from them that cost over $1000 for certain packages). They have sockets you could wire-wrap to, but be prepared to shell out big bucks. A socket with wire-wrap terminals would let you mount the chip to Vector board.
http://www.emulation.com/catalog/off...ceptacles/qfp/