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Optimising files for a random playback algorithm - any statisticians or programers here?

  1. suicidal_orange
    I'm trying to work out the best way to organise music on the Tera Player.
    I know how it works - it chooses a random number between 0 and 128 and if it finds an item it uses it, if not it does a binary shift, repeat as required.  This is done three times to choose an "artist" then an "album" and finally a track. 
    The problem this algorithm is that whatever it puts last in the list gets massively overplayed compared to what's first - I've made a spreadsheet to simulate this.
    To achieve randomness what you need to do is pad the folders/files to put all the real music at the same binary level (3-4, 5-8, 17-32 etc) - easy enough.
    However there is a problem if you don't have exactly 2, 4, 8 etc items because when it plays random it is much more likely to hit a "blank" which creates a gap between the tracks, which is what I'm trying to avoid.
    I've come to a point where I need to understand probability better to work out whether it's best to put (e.g) 28 albums in
    2 folders of 14
    4 folders of 7
    4 folders of 3 and 4 of 4
    or just leave them loose..
    but I can't get my head around it!
    If you've got this far congratulations, please post anything you think could help, or if you're interested enough to want to have a go feel free to ask questions as I'm not known for being great at explaining things.
    Thanks in advance [​IMG]

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