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Mad Lust Envy's Headphone Gaming Guide: (9/10/2019: Grado WH1 'The White Headphone' Added)

Discussion in 'Video Games Discussion' started by mad lust envy, Jan 17, 2011.
  1. Yethal
    Xbox requires an authentication chip within the usb device for it to work. That's why only a few models offer true wireless. Uf only the receiver from Astro a50 cpuld be turned into a standalone device.
  2. Fotopaul
    Yes the chip is required for wireless chat audio.

    Sadly all of the solutions who has incorporated it does not offer the best headphones with their system. Astro's headset leaves a lot to be desired..

    It's a shame there isn't a more straightforward way to use the Sounblaster X7 with XB1 and chat audio. If where I would get one in a heartbeat.
  3. sumpao
    After a long research I bought one of AKG K712 for play game. I plan to buy AKG K701 also.

    It very cheap right now.

    For Mobius I will wait and see what is they bring to the table.

    As per Aeon Flow open after see many review the soundstage is not big so may be next time.

    Thanks guy
  4. SteezyRayVaughan
    I have the K712's myself. I've been using them for about a year and a half now and I have only good things to say about them. They really are great all-rounders for gaming.
  5. Evshrug
    I can’t state an opinion on AKG publicly anymore, but my posting history (especially in this thread) will show that I had various higher end models for a total of 5 or 6 years, if that tells you anything without me saying anything :wink:
  6. ZzBOG
    Anyone can weigh in if GSX1000 would be an upgrade from Creative Omni? Or I will be just wasting my time and money

    I want better surround sound. I am using Q701
  7. Mad Lust Envy Contributor
    Doesn't the Omni use SBX? Then no, there's no reason to upgrade. SBX and GSX surround are VERY similar. Having heard a variety of surround emulators, there's not really gonna be much better than what those two offer. Until we start getting vertical audio piped down into virtual surround, 7.1 downmixing can only do so much.

    I have yet to hear 'proper' Dolby Atmos Headphone so I don't wanna say anything about that one. I tried getting it to work on my PC with a free trial but no matter what I did, my PC just wouldn't enable it even when I turn it on.
    Last edited: Jul 21, 2018
  8. Mad Lust Envy Contributor
    I figure I'd let you guys know, so you can be excited: Audeze is sending me a finalized version of the Audeze Mobius this week. That means (hopefully), that release is imminent. I'll be updating my original review/impressions of it to highlight and reflect any changes (likely in bold or italicized sentences). Considering I don't expect any major sound sig changes, I'll focus on eq presets, the windows software for the Mobius, and whatnot.
    Fegefeuer, Stillhart and Vader2k like this.
  9. mikerrr
    i bought akg 712 pro do you believe that akg 712 pro will be very good for games music and movies??

    i havent tested yet
  10. ironmonkey27

    You could probably give them a listen quicker than posting here again and see for yourself. Headphones are pretty subjective after all
  11. Stillhart
    No, they're terrible. You've made a horrible mistake that will haunt you forever. Throw them in the trash, then burn the trash, then burn the ashes.
    They're amazing! The only problem I have is that every time I use them I have to change my shorts. It's very confusing.
    They're just alright. Plenty of better headphones out there, plenty worse. I'm sure you'll be fine.
    Hansotek and BunnyNamedCraig like this.
  12. AxelCloris Administrator
    How does one properly convey jealousy on the internet?
  13. Mad Lust Envy Contributor
    You can ban me for 24 hours, and say it's because I was discussing industry secrets. :p
    Hansotek likes this.
  14. pietcux
    Come on, you had your take already!
  15. AxelCloris Administrator
    Nuh uh, I had a taste. :wink: The ones we received for the Head-Fi video were early prototypes, the same version that MLE received. They weren't production ready. The body wasn't production finished, the headband wasn't the one they're using in the final product, it was missing quoted features, and more features were added later in production. We also didn't have access to the software management that ships with the headphone. I so very much want to run a production version through the wringer. Skyrim is calling to me...

    Hansotek likes this.

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