Ah, you mean like mine, which got in the TENS of views? lol.
I think my problem was I also had some shyness going on, and too busy with my full-time job. So, I didn't put the videos out with any regularity. I managed to get videos out about the DSS (I have a DSS2 as well but it's essentially the same setup), Recon3D (with a call out to my Omni), Mixamp 5.8 (Not sure if I published my wired Mixamp footage), Sound Blaster X7, and an embarrassingly crappy one for my Yamaha receiver (which is easy to setup anyway, as it's just HDMI). I even bought an A16 in anticipation of making a video on that too. I think my X7 video was my best, but ironically I only just got it out before starting freelance work for Sennheiser, where any further videos of the kind I'd like to do would constitute a conflict of interest. It's still something I'm passionate about though, and maybe I can find out an impartial way to do a GSX 1000 review, but right now I'm vicariously using other people to get the word out
PS Camera works fairly well, doesn't cost too much
Visually, lighting is the most important deal. The PS Camera also solves some "How do I do a mic?" issues, if you aren't sitting real far back from the screen.
One thing I ran into was how long it took me to do a review. You may have done your Mobius and Stax reviews very fast, but that was also probably a convergence of having free time, inspiration, and it might have been the only thing on your mind at the time. Now that I'm on this side of things, I realize that most reviewers take a month or two to get used to gear and write. Now, if I give myself too much time, the review takes longer and picking it up on different days hurts the flow of the review. What I'd suggest, is maybe do an unboxing vid (short news update, whet the appetite), maybe take a day or two and make a brief first impressions write-up/video, continue listening and taking notes, make a news update video on something you care about (new game, news bite, personal journal moment), and maybe "full" reviews like once a month or every 3 months.
Keep in mind, a creative job is much more than just being creative. People do it every day, but you still gotta put in the effort and hours on the not-fun stuff: Invoicing, contacting vendors or advertising, website maintenance, email correspondence... overhead type stuff. It'll still feel like something you own and are making an achievement in effort, but that sense of accomplishment will also be Dark Souls style where there will be some frustrations and grinding-work along the way.
There it is! Hoping to publish a press release for Head-Fi soon!