Mad Lust Envy's Headphone Gaming Guide: (8/18/2022: iFi GO Blu Review Added)
Feb 2, 2020 at 1:58 PM Post #43,831 of 48,561
Thank You so much for the review @Mad Lust Envy , i was thinking of skipping Mobius and going with Panda but after reading the review it seems they both fill different roles (Mobius stronger on Gaming) so i might actually go with these first and see if wireless is somewhat acceptable for music.

Overall You were the person that influeced me to buy DT 990 for Music and Gaming and i can't thank You enough, this was one of best choices in my life and they keep me going strong for 8 years already. I know it's nothing but i really appreciate Your reviews and overall people like You, who dedicate themself to help other less experienced members getting the best gaming experience they deserve. I hope You can continue that for as long as possible.
 
Feb 2, 2020 at 2:07 PM Post #43,833 of 48,561
Please stop posting. Your question was posted. Wait for someone to reply. As for me, I do not reply to general questions like that, as stated in my guide. So please stop double posting and repeating the question.
 
Feb 2, 2020 at 2:10 PM Post #43,834 of 48,561
i ask my apologizes ..but from your experience and the reviews that you have did in headphones.. The mobius are very good for gaming??

from you personal experience in your reviews which headphones you believe are the best in that budget of 400 euros max??

my brother is playing all the kind of games./.

horror games,, rpgs,, figthing games.. and etc..

in which headphones to look in the budget of 400 euros for gaming??
 
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Feb 2, 2020 at 3:06 PM Post #43,835 of 48,561
Based on review on the first page, yes Audeze Mobius seems like a good choice. You can also save some $$ and try HyperX Cloud Orbit or Cloud Orbit S if Your brother does not need wireless functionality.
 
Feb 2, 2020 at 3:33 PM Post #43,838 of 48,561
i am saying from the reviews of mad last envy whic headphones are very good for gaming in the budget of 400 euros max/?

if my brother will buy the Audeze Mobius will be very good for gaming?? this i am asking..

https://www.audeze.com/products/mobius

do you believe that Audeze Mobius are one of the best headphones for gaming??

is it worth my brother to buy them??

what is your opinion for the Audeze Mobius? are very good? will my brother be happy if he will buy the Audeze Mobius for gaming?
as i told you my brother is playing all the kind of games./.

horror games,, rpgs,, figthing games.. and etc..

will the mobius will be very good for all the types of games??
 
Feb 2, 2020 at 4:45 PM Post #43,839 of 48,561
@Mad Lust Envy : Thanks a lot for your review of the Panda! I had just read the reviews of the Mobius and LCD-GX again so it helps me a lot in making my choice between the three.

@illram : thanks for your impressions, something to consider for sure. I'll do some more testing and comparing some of my headphones with Dolby Atmos for Headphones and the GSX1000 first.
 
Feb 2, 2020 at 4:49 PM Post #43,840 of 48,561
I am currently on the verge which to order, Mobius or Orbit and thanks to You i will prolly aim for the Mobius. It is about 130$ more expensive in my cart but the wireless might be really convenient for some use cases. I am currently running Titanium HD that are driving my DT 990 (they go strong since 9 years already!) along with YETI mic so my wife claims i am a moron to buy "gaming" headset, but i would really try the Planar and proper 3D in games. Also built in amp/dac might be a good idea if i want to listen to music on my laptop on the go or play some game with proper sound so i do not think it would be such a waste of money.

Any idea if Mobius plays well with Nintendo Switch? And again, thank You for this post as i found it in right moment.
Mobius will work with the Switch but its benefits are rather hamstrung by the fact that you would need some kind of bluetooth adapter for wireless and there would be no way of getting multichannel direct from the Switch for the Mobius to process into proper virtual surround as wireless and USB are confined to stereo only.

I am not sure if Mobius can effectively upmix 2 channel into surround, especially if that 2 channel is vanilla stereo rather than something that has been downmixed from a multichannel feed by a separate output device. If your TV or AV receiver can process LPCM (which is what the Switch outputs as surround through HDMI) then you could maybe use the headphone out from that device for multichannel downsampled into stereo or wireless Bluetooth if that device supoorts it as some TVs do. The Mobius *might* then be able to upmix that back into some semblance of surround similar to Dolby Pro Logic upmixing.

If on the other hand, you just take the audio from Switch’s USB or direct from the Switch’s headphone port though, then you’d be better off sticking with your Beyers. At best you will get plain two channel stereo (which Mobius would virtualise as stereo speakers in front of you) or you would get the game’s built-in headphone VSS (programmed in by the game devs) in which case Mobius’s VSS should be turned off for accuracy. It’s also worth noting that plenty of major Switch games don’t even have multichannel tracks at all (e.g. Xenoblade 2, Fire Emblem, Astral Chain etc.).

Mobius is worth it if you want to main Waves NX VSS on PC and have a nice pair of Bluetooth wireless planars to boot. It’s not however some one stop shop VSS solution for multi system gaming though, especially if you are looking for something for serious console duties too.
 
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Feb 2, 2020 at 5:18 PM Post #43,841 of 48,561
Mobius will work with the Switch but it’s benefits are rather hamstrung by the fact that you would need some kind of bluetooth adapter for wireless and there would be no way of getting multichannel direct from the Switch for the Mobius to process into proper virtual surround as wireless and USB are confined to stereo only.

I am not sure if Mobius can effectively upmix 2 channel into surround, especially if that 2 channel is not something that has been through a downmixed from multichannel by a separate output device. If your TV or AV receiver can process LPCM (which is what the Switch outputs as surround through HDMI) then you could maybe use the headphone out from that device for multichannel downsampled into stereo or wireless Bluetooth if that device supoorts it as some TVs do. The Mobius *might* then be able to upmix that back into some semblance of surround similar to Dolby Pro Logic upmixing.

If on the other hand, you just take the audio from Switch’s USB or direct from the Switch’s headphone port though then, you’d be better off sticking with your Beyers. At best you will get plain two channel stereo (which Mobius would virtualise as stereo speakers in front of you) or you would get the game’s built-in headphone VSS (programmed in by the game devs) in which case Mobius’s VSS should be turned off for accuracy. It’s also worth noting that plenty of major Switch games don’t even have multichannel tracks at all (e.g. Xenoblade 2, Fire Emblem, Astral Chain etc.).

Mobius is worth it if you want to main Waves NX VSS on PC and have a nice pair of Bluetooth wireless planars to boot. It’s not however some one stop shop VSS solution for multi system gaming though, especially if you are looking for something for serious console duties too.





If you are happy with

Thanks for detailed reply. I will be mainly gaming on PC so thats my main target. I have read a lot of good stuff and want to test the planars so i decided to pick these up, altough i am usually very sceptic about "gaming headphones" or anything that has "gaming" slapped next to the name. But considering these are from Audeze and they got a positive review here i really want to try it out.

My only dillema was if i should maybe pay less and go with Cloud Orbit as i do not need the head tracker stuff and i could live without bluetooth but somehow i am leaning more towards original Audeze, maybe warranty terms will be better or software support, we will see.
 
Feb 2, 2020 at 5:40 PM Post #43,842 of 48,561
can someone help me please??

do you believe that Audeze Mobius are one of the best headphones for gaming??

is it worth my brother to buy them??

what is your opinion for the Audeze Mobius? are very good? will my brother be happy if he will buy the Audeze Mobius for gaming?
as i told you my brother is playing all the kind of games./.

horror games,, rpgs,, figthing games.. and etc..

will the mobius will be very good for all the types of games??

in the budget of 400 euros max what choices i have in headphones for gaming??

can someone help me please??
 
Feb 2, 2020 at 6:55 PM Post #43,843 of 48,561
The only games I have put a lot of hours into using Atmos are the new Call of Duty and Borderlands 3.

I can tell you that the if you like a good soundstage, that is definitely not whatever VSS Atmos currently is utilizing. It is very in your head. I don't find it that convincing to be honest, and I don't hear the vertical cues as much as I would like to hear them. Sometimes I do notice it but it is never enough to really convince me I am hearing it outright vs. my brain interpolating the audio direction from the visual on screen cues.

Specifically with the HD800S, on the default EQ Atmos sounds overly sibilant. I don't know if it messing with the EQ would help but the headphone definitely reveals some of the flaws in the processing. Compared to Super X-Fi, for example, it sounds tingy and reedy.

Overall I am disappointed with Atmos for headphones. It's not better than the other dedicated solutions. I really want it to be better and I hope they continue to improve it.

I have found Atmos fine for the most part, particularly when it’s applied ad hoc to true Atmos content, like AC Origins. There is a big difference in height fx in that game. It’s particularly evident when you have birds flying overhead. Even when the cues are coming from offscreen (out of my line of sight) I can estimate much more easily and accurately how high overhead they are and where, in comparison to with SBX or other traditional VSS solutions applied to DD5.1.
In this instance at least, it can’t be explained away as placebo or subconscious compensation from visual cues when you could never see them in the first place. i.e. I’m not talking about when you see birds fly past overhead, I’m taking about when you don’t even know they’re there until you register their presence at differing heights and distances purely through off camera audio cues.

It may just be that Atmos for headphone doesn’t work for you but if you are willing to try, here are a couple of things that might help as your words seem to suggest you haven‘t tried EQing the HD800s with Atmos yet?


EQ for HD800S when using Atmos on PC

Have you tried Hesuvi/Equaliser APO/ Peace Auto Eq compensation for the HD800S with Atmos on PC? It gives me good results and doesn’t sound too harsh or tinny.

https://github.com/jaakkopasanen/AutoEq
Alternatively, Sonarworks Tru-fi which is close to the above but adjusts for age-related deterioration too. This is a bit smoother but also sounds a bit more processed. Try starting with your actual age bracket and tweaking its curve from there if default is not to your liking. If you haven’t tried it before there is a free trial. If you like it it’s worth waiting for a sale if you’re cost conscious as it’s quite pricey.


Atmos + HD800S on Xbox One S and X

Xbox however, has to be done DIY and short of some analogue method, or specialist equipment, has to make do with 10 band graphic EQ which obviously isn’t as good as the aforementioned parametrics, but I have still found to be worthwhile. I just use the G6’s Sound Blaster Connect EQ to set the bands and the Dolby Access EQ to set the pre-amp offset in the form of a custom profile. With X3, one need not bother with the Dolby Access app's EQ as one can just do it all through the Sound blaster EQ profile as SB Command’s EQ has a pre-amp offset slider.

I manually dial in the recommened 10 band graphic EQ settings adapted by Auto Eq from Oratory1990‘s well known benchmarks. If that one is not to your liking, you could try the ones adapted from Inner Fidelity or Rtings etc. IIRC, they recommend O90 > IF > Rtings in that order.

https://github.com/jaakkopasanen/Au...1990/harman_over-ear_2018/Sennheiser HD 800 S

Finally, and this is only really useful for Xbox, a trick I’ve found for smoothing the HD800S Atmos experience is to send Atmos for headphone to the G6 (or a Dolby Digital capable dac/amp) in Dolby Digital 2.0 form rather than stereo PCM (SBX VSS is set to off obviously). It trades some clarity and precision for warmness and smoothness. Yes this is probably because of compression and PCM is better etc. but I’ve found the trade-off to be not just acceptable but depending on my mood, even preferable sometimes.


Good Test Content

Some good Netflix scenes that showcase Atmos are to be found in “The Haunting of Hill House” on Netflix
https://www.netflix.com/title/80189221?s=i&trkid=0
- Poltergeist knocking in Episode 8, 21:40 - 22:40

- Rain fx and upstairs window breaking in Episode 6, 15:10 to 23:00



SXFI + HD800S

I think probably a reason why SXFI‘s HD800 profile is so palatable to you and I is because it’s *not* quite exactly matched to the HD800S. The profile was designed to compensate the original HD800, common criticisms for which (as you know) were not enough bass and an excess in the upper registers. The SXFI profile will already be trying to offset these characteristics (or at least the treble spike if not the bass) to some extent. Accordingly and as you are no doubt also aware, the HD800S’s own design was intended to offset the aforementioned criticisms to some degree anyway. . .So by using the vanilla HD800 profile with the HD800S’s ‘updated’ design, we are probably effectively getting something akin to a double dose of treble smoothing and maybe even two helpings of bass bump.

It wouldn’t surprise me if, should Creative release a dedicated HD800S profile, I (and maybe you too) might end up preferring to stick with the original HD800 profile instead.

Thanks for detailed reply. I will be mainly gaming on PC so thats my main target. I have read a lot of good stuff and want to test the planars so i decided to pick these up, altough i am usually very sceptic about "gaming headphones" or anything that has "gaming" slapped next to the name. But considering these are from Audeze and they got a positive review here i really want to try it out.

My only dillema was if i should maybe pay less and go with Cloud Orbit as i do not need the head tracker stuff and i could live without bluetooth but somehow i am leaning more towards original Audeze, maybe warranty terms will be better or software support, we will see.
No, you absolutely want “the headtracker stuff”, it’s an integral part of what makes Waves NX among the best of the nu-wave 3D VSS solutions. Without the headtracker you might as well just buy the software app or https://www.turtlebeach.com/products/atlas-edge-pc-audio-enhancer and use with your Beyers or an enthusiast set of planars and be done with it.

To clarify, Waves NX allows you to lock an anchor point (which should be your head-on listening position) so that the virtual speaker setup is stationary as would be the case with a real surround speaker system. Even just the micro-movements your head makes as you breathe contribute to the holography. Mobius and Orbit‘s implementation of Waves also allows for easy auto re-centering whereby if your head strays significantly off the anchor point for 5 seconds (I think it was 5), perhaps because you are adjusting to a more comfortable position, then it will automatically calibrate the newest stationary head position as the new anchor point. It works very well.

If you want to preview Waves NX while you are waiting for your Mobius, download the Waves NX central app free trial and try it with your Beyer’s. The app can set a webcam as a proxy for the headtracker. You set your Sound Blaster as the multichannel source device and ensure that SBX is off. You could even try AutoEqimg the Beyers (see the first link in my response to Illram above) for best results.
 
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Feb 2, 2020 at 9:51 PM Post #43,844 of 48,561
Hey i am just curious if someone would buy an amp/dac like the Schiit Hel Gaming, but still want to use VSS. What would you recommend?
I hear mix things about Dolby Atmos since its not really used in many games?
Also would the Schiit Hel work better with a software VSS or something like the GSX1000

thanks
 
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