Overall this game is a mixed bag. Gameplay mechanics are pretty much a universal improvement over the first, mission design is more unique than ever. Every mission has its own catch, its own distinct attribute, and it uses it expertly.
On the other hand, level design has a bit less artistic attention to detail than the first, be it small things like the repetitive propaganda and graffiti while the first game had more diversity, or large things like how the first game simply has less environmental/architectural repetition overall, not that Dishonored 2 is horribly offensive in this regard.
The biggest flaw with Dishonored 2 is its writing. It is so incomplete, so hollow. It has only two real characters besides yourself, and it relies too much on the first game's character development, not really bringing any of its own. Hardly any dialogue and none of it memorable. Dishonored had a very simple story but it was filled with style and had excellent execution; The Hounds Pit Pub was full of memorable characters, however small they were, and it felt like home. Nothing like that here.
Also, Dishonored 2 is a technical mess. It is using id Tech 5, a pretty bad engine, and is the worst showing of id Tech 5 I have ever seen. Frame pacing issues all over even if the performance isn't terrible anymore. So unsmooth, far too unsmooth for this kind of game. They should've stuck to the old UE3 and just tweaked it slightly, and invest more time and money into writing
On the other hand, level design has a bit less artistic attention to detail than the first, be it small things like the repetitive propaganda and graffiti while the first game had more diversity, or large things like how the first game simply has less environmental/architectural repetition overall, not that Dishonored 2 is horribly offensive in this regard.
The biggest flaw with Dishonored 2 is its writing. It is so incomplete, so hollow. It has only two real characters besides yourself, and it relies too much on the first game's character development, not really bringing any of its own. Hardly any dialogue and none of it memorable. Dishonored had a very simple story but it was filled with style and had excellent execution; The Hounds Pit Pub was full of memorable characters, however small they were, and it felt like home. Nothing like that here.
Also, Dishonored 2 is a technical mess. It is using id Tech 5, a pretty bad engine, and is the worst showing of id Tech 5 I have ever seen. Frame pacing issues all over even if the performance isn't terrible anymore. So unsmooth, far too unsmooth for this kind of game. They should've stuck to the old UE3 and just tweaked it slightly, and invest more time and money into writing