Can someone explain decibels
Dec 31, 2009 at 1:32 AM Thread Starter Post #1 of 9

DivergeUnify

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Alright so I generally like to make sure I'm listening to my music at a level that isn't harmful to my ears. If the threshhold at which you can listen indefinitely without causing permanent damage is about 75 decibels, and the output of the SE530s is 119decibels( I think), and the impendence is 32 ohms, how do you know what the max decibels you'd be listening to is( at say half volume, or an increase of 1/20)?
 
Dec 31, 2009 at 1:49 AM Post #5 of 9
Very hard to say. You'll have transient spikes in the song, but the best you can do is find average output specs and somehow convert those into decibels using the sensitivity of the headphones. To really know you simply have to take a meter, place it right up against your headphones, and measure the noise coming out.
 
Dec 31, 2009 at 1:51 AM Post #6 of 9
Quote:

Originally Posted by cegras /img/forum/go_quote.gif
Very hard to say. You'll have transient spikes in the song, but the best you can do is find average output specs and somehow convert those into decibels using the sensitivity of the headphones. To really know you simply have to take a meter, place it right up against your headphones, and measure the noise coming out.


That'd be for the average, right? The volume from song to song varies, so I'm really just looking for the MAXIMUM decibel level at a given device volume
 
Dec 31, 2009 at 1:54 AM Post #7 of 9
By the size of the cable?

My normal listening levels are around 55-60 db average volume.

From Wiki-

Acoustics

Probably the most common usage of "decibels" in reference to sound loudness is dB SPL, referenced to the nominal threshold of human hearing:[11]
dB(SPL)
dB (sound pressure level) — for sound in air and other gases, relative to 20 micropascals (μPa) = 2×10−5 Pa, the quietest sound a human can hear. This is roughly the sound of a mosquito flying 3 metres away. This is often abbreviated to just "dB", which gives some the erroneous notion that "dB" is an absolute unit by itself. For sound in water and other liquids, a reference pressure of 1 μPa is used.[12]

You'll need ISO mosquitos for calibration purposes though.
 
Dec 31, 2009 at 2:12 AM Post #8 of 9
Quote:

Originally Posted by cegras /img/forum/go_quote.gif
Very hard to say. You'll have transient spikes in the song, but the best you can do is find average output specs and somehow convert those into decibels using the sensitivity of the headphones.


Well with the newer recordings, everything is uber loud.
Quote:

Originally Posted by cegras /img/forum/go_quote.gif
To really know you simply have to take a meter, place it right up against your headphones, and measure the noise coming out.


Yes you need a sound level meter to know tbh. There are no formulas per se, no rule of thumb stuff either simply because what's half way on my amp/mp3 player isn't the same volume as on another mp3 player/amp etc. Changing the volume of my source stuffs that one up too.

THEN being a science retard, you'd need to have some way to calibrate your instrument. How accurate is it anyway? What margin of error. There is a bit to think about.
 
Dec 31, 2009 at 4:06 AM Post #9 of 9
I don't know that you can really protect yourself with a dB meter and a pair of headphones. The volume you're getting is not dBs as far as the room is concerned, but perceived dBs based on the equivalent when you jam the drivers up to your ear. When headphone companies give you such stats, they're repeating the stats reported by the manufacturer of the driver. Unless they've done separate tests on their own, they're just passing the info down the line, even though the driver's specifics will be affected by how they're housed, the tips or cushions used, et cetera.

On the Homemade IEMs board, there have been questions about the effect of using multiple drivers, because more drivers means - among other things - the ability to get maximum volume out of the same number of milliwatts. Some have reasoned that this could get hazardous to hearing, but it's only hazardous if you turn the volume up beyond what's reasonable. I would argue that it's good to have a driver that can do more than it needs to because you don't want to press a driver to its limits. It's not good for the driver and it's not good for sound. It's also not good to rev your car's engine to the max or run your iPod as high as the volume control will go.

This is what I do. When I put a song on, I treat myself. I enjoy the sound at a luxuriously rich volume (high without being ridiculously high). But as the song progresses, or as I move on to the next song, I cut back a little - not so much that I lose enjoyment but a little now that I've settled into the music. I find I can do this in several stages and that, in time, I've learned to listen to the music and not merely react to the visceral pleasure of enjoying an extreme.

It's human nature to "do it, do it, do it till you're satisfied" (whatever it is). But you don't need to. Once you get settled, you can cut it back, little by little until you're not going for excess. You're just wine-sipping that sound and loving it.

My advice - for what it's worth - is to cultivate your own sense of reasonable volume. If and when you do that, you'll notice the situations - apart from headphone sessions - where it's just too loud. Hearing isn't like a tan, where you're trying to develop some resistance, some tanning of the ear canal. That's called going deaf. If you're sensitive to sound, protect that sensitivity by protecting your ears. It's good to know when to duck out of a situation, or to have some kind of protection with you when you can't. But for listening, there's no need to be either a prude or a fool. Just cultivate a discernment that allows you to distinguish good volume from volume-for-effects. It's the latter that will damage your ears.
 

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