Quote:
Originally Posted by shriramosu /img/forum/go_quote.gif
I understand that one of the main advantages of PC audio over CDP's is reducing/eliminating jitter (others are error correction, ability to upsample, apply cheaper room correction).
Specifically with respect to jitter it seems like the higher end devices like Empirical audio's solution, using battery supply, doing DAC separately etc are ways to reduce jitter.
My question is what points in the system for PC audio can jitter enter the data stream and how? (starting from say whats high jitter, from a soundcard out, to less using USB to Coax to receiver in, then even less using USB to I2S to DAC) etc.
Thanks
Shriram
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I'm kinda late to this subject, but make no mistake about jitter in PC, the jitter in PC is HUGE... Sometimes SDRAM bus can have around 20% jitter, which might just drive people out of their mind if it occurred on your standard equipment.
Jitter is not that big an issue on PC because the data is not time critical, but it will become critical if clock itself is part of the data.
SPDIF is especially sensitive to jitter due to the fact that the playback clock is embedded into data. Computer itself have masses of different circuits that often operates at extremely high frequency, producing all kind of interference, plus the large switching power. The whole thing is a mess.
One very simple experiment (also a upgrade too) is switching to a higher capacity and better made ATX power supply. The background noise instantly decrease by a significant amount, with detail and transparency increased immensely. that's with an externally powered USB DAC, all it takes from the computer is data and USB presence sense.
If jitter does not matter, then I suppose you won't need a motor with stable 33RPM for vinyl records either, heck jitter matters not, it's bogus, so why should mechanical jitter on record be any different?