The Realiser-A16 audio processor re-creates immersive 3D audio over stereo headphones, rendering up to sixteen virtual loudspeakers in any location, with head-tracking.
An integrated audio codec decoding board allows formats such as Dolby Atmos, Auro-3D and DTS:X to be decoded internally via the HDMI bitstream, Toslink optical or USB interfaces, and rendered automatically to an appropriate virtual loudspeaker format.
In addition, discrete audio signals can be sourced from USB 2.0 and analogue (16-ch), from HDMI (8-ch), and from SPDIF optical and line-level inputs (2-ch). The versatile Illusonic N:M up-mixer allows all source material from 2.0 stereo up to 7.1 discrete surround to be upmixed and rendered to any 16-ch immersive or 3D loudspeaker format.
The headphone processor is configured via a web browser, and can then be controlled either from the front panel or with an IR remote or from a web browser. Low-latency convolution modes allow rendering for live audio performances, with dedicated microphone and guitar-level inputs.
For more information, visit the Smyth-Research site.
Per Project Update #46: Realiser A16: real 3D audio headphone processor by Smyth Research
The Realiser A16 retail price will be US$3995+tax.
Per Project Update #12: End of Campaign Update
Reduced pre-order pricing officially ended on September 9, 2016.
Kickstarter Realiser A16 Project Site
Realiser A16 project launched July 16, 2016.
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