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  1. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    That's desirable imo. The spatial cues you get from the headphone interacting with the outer ear help you locate the position of the headphone driver, not sounds in the game. I think one of the advantages of open headphones is the lack of resonances in the ear cup, which makes the sounds more of...
  2. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    This is something I've been wondering recently as well. One of the advantages of iem is the passive noise reduction, which means you should be able to hear details better assuming you aren't in a perfectly quiet environment. And the audio processing seems like what is responsible for a lot of...
  3. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    Yea, but at that point, you could just use any headphone. And there is some stiff competition from drop.
  4. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    As Sony embraces the type of processing we have been advocating for over a decade now, it is a good time to sit back and enjoy some sweet vindication. Remember the countless forum posters who thought that the processing was a gimmick and that all you needed was open back headphones? And all the...
  5. mindbomb

    Sennheiser GSX 1000 / 1200 Impressions

    That audio is able to carry more spatial information than regular stereo audio because it is a binaural recording. That means it has special spatial cues baked into the audio. The purpose of devices like the gsx 1000 is to take surround sound and convert that to binaural audio, by adding the...
  6. mindbomb

    Recording Impulse Responses for Speaker Virtualization

    On the talk of headphone choice, rtings actually has been measuring pinna interactions as part of their passive soundstage measurements. (although they treat it as valuable rather than problematic). https://www.rtings.com/headphones/tests/sound-quality/passive-soundstage The sennheiser hd650...
  7. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    Well, they would need a dts or dolby digital decoder. DDL and DTS connect are encoders.
  8. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    Will it? To me, it is uncertain that the motherboard software will have a feature to copy the processing to the optical output. And I haven't vetted motherboard solutions to make sure they are configured properly with windows set to 7.1.
  9. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    I mean, no, the g6 actually supports setting windows to 7.1. So you wouldn't have to use workaround to do that. What sbx does is converts the 7.1 into binaural audio like you have in The Hunt. Making a fake sound device is the workaround for dacs that don't support 7.1, so that you can feed 7.1...
  10. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    The issue with the windows spatial sound stuff is that it doesn't work with all games. So that has to be checked on a case by case basis. You can do this by clicking on the volume icon, where it will tell you if the processing is on. https://imgur.com/a/4hLoHao I don't see the advantage of...
  11. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    In terms of hardware solutions, I think the sennheiser gsx series looks the best. Well written instructions and intuitive controls. The ae5 looked like it had good audio performance, but they shot themselves in the foot by only having 5.1 surround sound support, and the software is relatively...
  12. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    I imagine you would set it to 5.1, and then enable sbx surround.
  13. mindbomb

    PCIe soundcard with good 3D sound (headphones) for O2 amp?

    The issue with windows spatial sound is that it doesn't work with all games. For example, doom eternal. So if you go with this option, you really want to make sure the game you have works with it. When it is working properly, it will say when you click on the volume icon.
  14. mindbomb

    Competitive fps best audio setup

    In most cases, set windows to 5.1 or 7.1 speakers and use sbx surround.
  15. mindbomb

    Headphones for Surround Sound Gaming (Dolby vs dts?)

    So headphones have only left and right channels. But people only have two ears. So if you were to make a 1:1 recording of what the eardrums ultimately receive while listening to a 7.1 system, and then play that back over headphones, you would have a similar spatial experience. So that outlines...
  16. mindbomb

    Headphones for Surround Sound Gaming (Dolby vs dts?)

    Hold on, the reason people like stuff like dolby headphone is that it converts surround sound into binaural audio that can be listened to on headphones. With surround sound, you can have discrete channels for left, right, front, side and rear, which is advantageous compared to stereo, which has...
  17. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    Probably unrelated to power. Realistically, the headphones only draw less than 1mw most of the time.
  18. mindbomb

    Sennheiser GSX 1000 / 1200 Impressions

    control panel>sound>click on gsx main audio, then click on configure You were never supposed to be using the spatial sound settings.
  19. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    tbh, I don't understand why an fps would ever be better in plain stereo. Wouldn't the ability to better differentiate front and back always be desirable?
  20. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    yea, to add to what has been said, I would also make sure that windows is set to 7.1 in control panel, sound, configure speakers.
  21. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    If you set up the 7.1 properly on the gsx, it will end up with an insurmountable advantage in a lot of games, because in 7.1, there are distinct front and rear channels, but in stereo, there are not. So determining front vs back should be better with the gsx and shp9500 in many cases.
  22. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    I haven't had issues with the front or rear of dts headphone x. Although that might be because Overwatch, the only game I tested, might support windows spatial sound or rear speakers. A 5.1 game might have that issue more if they get mapped to the side channels.
  23. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    It seems fine for rear cues. My understanding is that if an application supports the spatial sound api, then it will support object based surround sound. I ran a 7.1 speaker test just now, and the center and rear channels sounded good to me, but the other channels sounded a little off when using...
  24. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    The windows spatial sound stuff just won't touch stereo audio, so I think you would appreciate that. However, right now, I'm watching the youtube video of Will Ferrell eating Chicken Wings on Hot Ones with dolby prologic II which is forcing dts headphone x on, and I feel the act of seeing people...
  25. mindbomb

    Mad Lust Envy's Headphone Gaming Guide: (8/7/2020: Sennheiser HD6XX Review added)

    That virtual surround setting is meant to be used with a dolby pro logic II decoder. Don't worry about it.
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