HyperX Cloud Revolver Multi-platform E-Sports Gaming Wire Headset with Removable Microphone

General Information

HyperX Cloud Revolver has a wider audio range that creates depth and width for improved audio precision. Get the competitive edge by hearing your opponents' location more accurately, even when they're further away. Re-engineered audio profiles create a larger sound stage that's ideal for FPS and open environment gameplay and for a concert hall-like experience when listening to music. Next-generation 50mm drivers direct sound into the ear for precise audio positioning, making HyperX Cloud Revolver the only headset you need for both PC and console gaming

Latest reviews

UncleGamer

New Head-Fier
Pros: Decent Bass, good sound stage, comfortable
Cons: Mic is not very good, headband has a ring that is easy to hear
With the revolve Kingston stepped away from the great design of the original Clouds and decided to go in a new (more gamey) design direction. According to my source at Kingston one of the goals was to open up the sound stage more, something closer to open back in effect.
 
I was initially impressed with the comfort of the Revolver design. It felt good on my head, seeming to sit a bit lighter than the Cloud. Not a big fan of the mic and arm placement but it was not the worst I have ever used. The look of the Revolver to me was a turn off but again this is a personal choice.
 
When I used the headset I was impressed with the more open sound stage and the sound over all. It was very similar to my Cloud experience with a more open sound stage. That was until I moved my head quickly.
 
The design of the headband and the way it attaches to the cans creates a real issue. When you head is moved quickly or you bump the headphone a ring resonates within the sound stage. The ring is audible over all volumes of sound and I have found no way to stop it. This to me is extremely distracting and ruins what is otherwise a good headset.  As a gamer I still find the original Clouds to be the best headset Kingston has produced and one of the best you can buy.
 
I suggest people looking for a good gaming headset pass on the Revolver. They are not awful but for less money you can buy a better gaming experience with the original Cloud design.  The headset is solid if you never move your head or do not have people around you like at a LAN event.
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crabdog

Headphoneus Supremus
Pros: Great sound, Comfortable, Durable
Cons: Metal bands ring if bumped, Microphone annoying when not in use or detached, High price
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Kingston is a name that shouldn't need introduction. For several years they have been a powerhouse in solid state peripherals such as PC RAM, SSDs and USB flash-drives. They're also very well established in the PC and console gaming headset market since the huge success of their HyperX Cloud line was released. I have been a long time fan since I bought my HyperX Cloud Pro more than two years ago (and they're still in great working condition). Recently I was also very impressed with their latest, the HyperX Cloud Stinger. Today I'll be looking at their top of the line product the Kingston HyperX Cloud Revolver.
 
Disclaimer:
 
This product was sent to me for the purpose of this review. I have no affiliation with the company and all opinions and observations here are my own, based on my personal experience with the product. I'd like to thank Kingston Technology and Weina for the opportunity to test the Kingston HyperX Cloud Revolver.
 
Kingston HyperX gaming website: http://www.hyperxgaming.com/us
 
HyperX Cloud Revolver product page: http://www.hyperxgaming.com/us/headsets/revolver/hx-hscr
 
Summary:
 
Still comfortable with the HyperX trademark memory foam, still sound great but I still prefer their other offerings. In an effort to take things forward, in my opinion they've also taken some steps back. Read on to find out why.
 
Specifications:
 
Driver: Dynamic, 50mm with neodymium magnets
Type: Circumaural, Closed back
Frequency response: 12Hz–28,000 Hz
Impedance: 30 Ω
Sound pressure level: 104.5dBSPL/mW at 1kHz
T.H.D.: < 2%
Input power: Rated 30mW, Maximum 500mW
Weight: 360g
Weight with mic: 376g
Cable length and type: Headset (1m) + Audio Control Box (2m)
Connection: Headset - 3.5mm plug (4 pole) + Audio Control Box - 3.5mm stereo and mic plugs
Microphone

Element: Electret condenser microphone
Polar pattern: Uni-directional, Noise-cancelling
Frequency response: 50Hz-18,000 Hz
Sensitivity: -40dBV (0dB=1V/Pa,1kHz)

 
Package and accessories:
 
The Cloud Revolver comes in a black box with red highlights - hardly surprising as that is the HyperX color scheme and because that's what every manufacturer apparently believes every gamer wants. On the front is an image of the headset with some of the key features and over on the back is a slight variation of the same. This outer sleeve slides off to reveal the actual box underneath with is more attractive to my eye and promises good things inside. It's all black except for a white HyperX logo on the front and a pinstripe red line that runs around the center of the box. Nice.
 
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Upon opening we see the headset laid out stylishly in black foam, similar to the other HyperX Cloud offerings. On the underside of the lid is some text congratulating you on joining the HyperX Team. Once you take the headset out you'll find the detachable microphone and a cable extension with the inline control that ends in double 3.5 mm plugs that you can connect to your computer or laptop. I was left a little disappointed as I was expecting something more similar to the unboxing of the original Cloud headset which also gave you a pair of velour ear-pads and an airplane adapter.
 
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Build and comfort:
 
The Revolver's design is pretty nice as far as gaming headsets go. The black and red theme continues with the red HyperX logo on the side and red stitching on the headband. The headset feels heavier than the original Cloud and Cloud Stinger but once you put them on it's easy to forget they're there because they are just so comfortable. At the top are two metal bands with a self adjusting headband suspended underneath, a design that has gained a fair bit of popularity over the years very similar to the well known SteelSeries Siberia. The underside of the headband is generously padded and on the top is embossed with the HyperX branding.
 
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The ear-cups are very large and should easily fit over even the biggest ears. As usual the ear-pads are wonderfully soft and pliable with lush memory foam, perfect for long gaming sessions though they can get quite warm. Due to the size of the headset these are not at all suited for using on the move. At the bottom of the left ear-cup is the jack for the removable microphone.
 
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The cable has a nice soft braid and feels very strong although it's surprisingly lightweight. A microphone mute switch and volume control are located on the inline controller as well as a clip to help keep it secure. It's simple and functional but I would much prefer these functions moved onto the headset itself.
 
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Sound and microphone:
 
Once again the HyperX house sound is very good. The 50 mm drivers can deliver big sound. Surprisingly good  sound for a gaming headset. Fairly balanced overall with the inevitable emphasis on mid-bass but still much more tame than you might expect. To be honest if I were to do a blind test I would probably not suspect I was listening to some "l337 gam3r g3arz". These simply sound great and for many would be perfectly up to the task of an all-in-one solution for games, movies and music on the personal computer.
In games these sound superb. 3d positional sound is great and as advertised the improved soundstage does help you hear where your enemies are coming from. Nearby explosions will rumble, when planes fly overhead you can tell in which direction they're going and which direction that near miss sniper bullet just came from. It's immersive and clear without needing to resort to piercing treble or ridiculous amounts of bass. For movies and video you get the same qualities along with clear dialogue for a truly enjoyable experience.
 
When it comes to music these are more than capable of reproducing your favorite tunes. The separation is very good and the sound is balanced and warm. The treble extends well without getting on your nerves or fatiguing and is an improvement over the original Cloud in this respect.
 
The microphone is pretty decent and adequate for chatting with friends while gaming or with programs such as Skype and Teamspeak etc. It's a little nasally  but does a pretty good job with noise cancellation without sounding overly compressed. When not in use the microphone can be an annoying distraction as it doesn't allow much movement and stays in your face unless detached. But who wants to detach or reattach the microphone every time you switch from gaming to music or vice versa? I'd like to see something similar to the microphone on the Stinger which can be swiveled up and out of the way or the Cloud that can be positioned away from your face whilst you're not using it.
 
Comparison:
 
HyperX Cloud Revolver vs HyperX Cloud Stinger:
 
While the Stinger sounds good the Revolver sounds even better. The soundstage is wider on the Revolver and there's a bit more clarity overall but not a huge difference. However the Stinger does better overall when it comes to usability. It has a smaller footprint, is lighter, has detachable ear-pads and does not have the ringing metal bands of death (a bit of searching online will show you what I'm talking about here). The Stinger also has the added convenience of a volume control on the actual ear-cup and a microphone that can be pushed up (and muted at the same time) out of the way. My preference goes to the Stinger here.
 
HyperX Cloud Revolver vs HyperX Cloud Pro:
 
When you have a product as fantastic as the HyperX Cloud you have a real challenge if you want to make something that's even better. With the original Cloud and Cloud II the microphone can be detached OR it can simply be pushed up and out of the way if you don't want to detach it. The Cloud is slightly lighter than the Revolver and arguably just as comfortable. The ear-pads on the original Cloud are also detachable and therefore changeable giving you more freedom and versatility if you want to use third party or velour pads. The Revolver pulls ahead slightly when it comes to sound. Although they have a similar sound signature the treble on the Revolver doesn't get as edgy but extends just as well and brings plenty of detail and air. The original Cloud looks and feels like a quality headphone with a microphone attached while the Revolver looks and feels like a gaming headset. If you want the absolute best sound overall the Revolver is the way to go but if you want added flexibility and convenience while still having good sound then the original Cloud and Cloud II are a better alternative.
 
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Conclusion:
 
The Kingston HyperX Cloud Revolver is a great sounding and comfortable headset. Unfortunately there are a few issues with it that for me make it less desirable than its HyperX brethren. I will say these do sound really good, there's no doubt about that but I feel the design is a step back rather than forward. They're close to being great but are let down by a few small design choices that I hope can be improved in Kingston's next release such as a swiveling microphone and removing the inline control in favor of on ear-cup solution.
At the end of the day if you want the absolute best sound from your gaming headset then the Revolver fits the criteria but it's facing very strong competition from its own stable.

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