Then our definitions must be different. To me, the Ostry is tight and well defined, even next to the likes of the K3003.
For me, height is the most important factor in making a realistic and involving image. Depth for me is the individual separation of the left to right cues, adding more dimension between them. Height is how high and low these cues can travel. For instance, can I hear the cymbals crashing above my head in the soundscape? Do the drums rumble below me? It's a really difficult thing to explain without you hearing it, and it's something I've mainly found in IEMs that are shaped like customs. It's a huge part of why I've used my ASG-2 so long as primary. There's ver clear vertical separation of cues.
Sorry if I'm rambling lol.