Can anyone explain this to me, I have no idea what they are talking about. They are attempting to play FLAC files on the PS3.
I found out that it may not be possible to play 192 khz.
"Ooh, you're a tricky one. I like that. I'll mess around with it to see if I can get 48000 to play. But the 24-bit would require adding a line specifically for 24-bit and would most likely require coding to AAC or something similar since only 16-bit WAV is accepted...I think.
If you notice the line for LPCM, the mime type is l16. This means 16-bit LPCM. The mime type for 24-bit LPCM would be l24 which is not recognized by the PS3 as far as I've seen.
Now, as with the resampling to 44.1 or 48 kHz, are you certain that your original is one of those? If so, then it shouldn't resample at all and should actually just play it normally. However, if it is something along the lines of 96000 or so, then you will need the resampling button checked."
"It appears to work well in 1.90.2 which is a dev release. Take a look at it and download the dependency version before renaming to PMS.jar and placing it in the program directory.
Correction: I fixed it! As it turns out, for LPCM data, you need to have it separate from the wav section. Create a new line in the PS3.conf file under audio and make one out for Supported = f:lpcm a:lpcm n:6 s:48000 m:audio/l16
If you have/use DTS, you'll need to separate that one as well but find the correct mime type for it. But this should handle everything. ^_^
Oh, and don't forget to remove references to LPCM from the wav line."