Originally Posted by rc10mike
I always thought having the thumbsticks in the same spot made sense. To me the PS4 controller feels "natural" where as the XBones controller is sort of strange. Our hands are the same on both sides, why does Microsoft feel the thumbsticks need to be in different places!?!?! The 360 always made my hands hurt after a while..
Actually the 360 layout (which was derived from the Dreamcast controller) makes more sense and is arguably more ergonomic.
Ever since the the original Nintendo, controllers were designed such that you spend the majority of the time with your left thumb controlling movements while the majority of the time of your right thumb hitting buttons, so already both thumbs do different things so that it actually doesn't makes sense to have a symmetrical layout where both thumb sticks on the same level like the PlayStation one because your thumbs won't be placed level the majority of the time in such a layout. This is especially true now that more and more games uses the analog stick over the D-pad for movement, so the D-pad should become the secondary input instead of the primary, and the more natural thumb position is up high, not stretch low.
Also don't forget the DualShock was originally just the PlayStation controller with the thumb sticks tacked on at the botton during the middle of the lifespan of the original PlayStation so it was a stop gap solution that got stuck due to familiarity and not because it was actually designed well. It actually makes less sense that Sony never bothered to improve the layout as the console generation moved on and still insist on having the less used D-pad in the primary position.
Edited by nanaholic - 2/27/14 at 7:40am