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The Fiio X5 Thread - Page 230

post #3436 of 19481
I think RG is there in X5.just as X3.......if not by same name but might be in a different name.
post #3437 of 19481
Quote:
Originally Posted by Shawn71 View Post

I think RG is there in X5.just as X3.......if not by same name but might be in a different name.

 

Its not implemented in the X3.

 

Might be in the future with FW updates though.

post #3438 of 19481
Quote:
Originally Posted by Shawn71 View Post

I think RG is there in X5.just as X3.......if not by same name but might be in a different name.


There's no replay gain option in the X3, sorry to disappoint.

 

Edit: LA beat me to it.

post #3439 of 19481
Quote:
Originally Posted by Lifted Andreas View Post

Its not implemented in the X3.

Might be in the future with FW updates though.

Quote:
Originally Posted by razorblader View Post


There's no replay gain option in the X3, sorry to disappoint.

Edit: LA beat me to it.

My bad and sincere apologies as it might mis-lead some in our community.
post #3440 of 19481
Quote:
Originally Posted by Lifted Andreas View Post
 

 

Wasn't that always the case for RB devs?

 

Yes, but have you seen how many people keep asking FiiO to share their code with RB to hasten the porting?

post #3441 of 19481
Quote:
Originally Posted by Shawn71 View Post



My bad and sincere apologies as it might mis-lead some in our community.

 

Don't worry mate, happens more than you think.

post #3442 of 19481
what exactly is replaygain?

I know what replay is
I know what gain is

but i can't connect these two in a sensible way.
post #3443 of 19481
Quote:
Originally Posted by CH23 View Post

what exactly is replaygain?

I know what replay is
I know what gain is

but i can't connect these two in a sensible way.

It's a mechanism for adjusting the volume for each track so that they are all at the same volume. Very useful if you have a mixture of tracks that both pre-date and post-date the start of the volume wars....

post #3444 of 19481
Quote:
Originally Posted by CH23 View Post

what exactly is replaygain?

I know what replay is
I know what gain is

but i can't connect these two in a sensible way.


It basically reads loudness metadata from the ID3 tags to 'normalize' whatever song you're playing (mostly useful for shuffle play) to a standard loudness value so that the loudness level you set on your player is consistent across various songs.

Simply speaking you don't have to adjust the volume constantly between different songs.

post #3445 of 19481
Quote:
Originally Posted by tjw321 View Post

It's a mechanism for adjusting the volume for each track so that they are all at the same volume. Very useful if you have a mixture of tracks that both pre-date and post-date the start of the volume wars....

Quote:
Originally Posted by razorblader View Post


It basically reads loudness metadata from the ID3 tags to 'normalize' whatever song you're playing (mostly useful for shuffle play) to a standard loudness value so that the loudness level you set on your player is consistent across various songs.
Simply speaking you don't have to adjust the volume constantly between different songs.

But why would you not put your files through audacity or equal software and do this?
some people said it would be a dealbreaker if there was no replaygain and now i feel like those are quite silly.
post #3446 of 19481
Quote:
Originally Posted by CH23 View Post



But why would you not put your files through audacity or equal software and do this?
some people said it would be a dealbreaker if there was no replaygain and now i feel like those are quite silly.

 

Because doing so means processing the music again, which can lead to loss in SQ. Also, apply RG metadata is way faster than re-processing the music.

post #3447 of 19481
Quote:
Originally Posted by darkarn View Post

Because doing so means processing the music again, which can lead to loss in SQ. Also, apply RG metadata is way faster than re-processing the music.

but doesn't replaygain do exactly the same, in a possibly worse way(being all on a portable device)?
post #3448 of 19481
Quote:
Originally Posted by CH23 View Post


but doesn't replaygain do exactly the same, in a possibly worse way(being all on a portable device)?

 

Hmmm... Let me explain this in another way: Yes, RG and using equal software achieve the same goal but RG places additional (meta)data onto each song file that can be read by RG-capable devices to play louder/softer (no effect in RG-incapable devices), while using equal software like MP3Gain edits the data in each song file so that it will play louder/softer in all devices.

 

I used to use MP3Gain, until I realised that MP3Gain is limited to MP3 files and that it is slower than using foobar2000 to apply RG metadata to all my music files (by then I have started using FLACs)

post #3449 of 19481
Quote:
Originally Posted by CH23 View Post


but doesn't replaygain do exactly the same, in a possibly worse way(being all on a portable device)?


With RG there's no change to the playback of the file other than adjusting the (overall) loudness level to a specific value, it's not what is usually referred to as normalization with dynamic range compression which is something different altogether. RG adjusts the volume of the playback so that every song has a very similar perceived loudness level even though they might have been mastered at different levels. It doesn't change the relative volume levels or dynamics within a song.


Edited by razorblader - 1/21/14 at 2:38pm
post #3450 of 19481
Quote:
Originally Posted by razorblader View Post
 


With RG there's no change to the playback of the file other than adjusting the (overall) loudness level to a specific value, it's not what is usually referred to as normalization which is something different altogether. RG adjusts the volume of the playback so that every song has a very similar perceived loudness level even though they might have been mastered at different levels. It doesn't change the relative volume levels or dynamics within a song.

 

Are you implying that normalisation alters the dynamic range of a track?  AFAIK, normalisation doesn't alter the dynamic range but I'm always eager to learn.

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