Thanks, I'll definitely have a read through your thread.
No XBONE here though, you may be confusing me with someone else. I have only the PS4 at the moment. I didn't know about it having 3D virtual surround built in though... I'll have to have a look into that!
I did order the DSSv1 yesterday, but wanted to do some more reading to see if there was anything better for me than the SBZ. I'd hate to have to return it if it doesn't work out... I think after all of the headphones I just returned to Amazon, I'm wearing out my welcome.
PS4 has AMD's TrueAudio dedicated processor integrated into the graphics card of that console, but to get 3D surround (FWIR) the game has to be coded to take advantage of that feature. 3D surround has been done in the past, very effectively actually, but a developer won't bother to add it unless there is a large number of users with the right equipment and demand... it turns into a kind of chicken and egg scenario, but the fact that Sony took a chance and it's going to be available in every PS4 is awesome and gives me great hope. Microsoft's console has a dedicated audio processor too, I think they called it Sphere or something, but I don't know much about it other than it doesn't take resources from the CPU, and haven't heard about it offering any special headphone perks. I honestly think that it could be a significant feature advantage if PS4 games start taking advantage of it. I did link a demo in my thread.
@Evshrug I agree with you, and I know of two such devices for HDMI audio. One of them is Essence HDACC, but it can only decode HDMI uncompressed stereo only. Here's a link from Digital Audio Review:
I'll look into this, might be more practical than what I was suggesting, which was literally an integrated receiver like a Yamaha or Marantz you would get to power speakers and stuff. Stuff, in this case, being headphones, and some receivers do offer virtual surround processing. I had a good time using my Yamaha for virtual surround with my former AD700 while playing Skyrim on my xbox360, connected via HDMI. I could use the same setup with an XBOne... but I'm much more interested in the PS4, to the point where I'd VOTE for a PS4 and not buy an XBOne, at least in it's current state and with the XBO development philosophies.
Microsoft kinda did state that they would re-implememt Dolby D or some sort of alternative for legacy TOSLINK devices, but I would like to see a HDMI receiver that can process uncompressed HDMI 5.1, and play this through headphones.
I'm sure either Microsoft or a third party will do their own version, but without competition or, possibly, no demand, I may be out of luck.
I'm pretty sure the traffic through this thread alone represents a significant amount of demand. It will only become more popular, it's already a must-have for many of us here.
I'm not sure if the LX versions of the HiFi-M8 ...
I'm not familiar with this product, sorry...
I'm also waiting on Polk's Xbox headphones (the 4 Shot for my Xbox One) and see if that has anything special, especially in terms of sound processing (if at all), but otherwise I'll get the upcoming AntLion MidMic 4.0 mic and attach that to any of my headphones.
I do own the Custom Headset Gear for my Beyerdynamic Custom One Pro headphones, but cannot find a suitable way to deploy them in either my Xbox systems without a mess.
Anyway, still enjoying my AKG K712 headphones with my CEntrance HiFiM8 4XL, playing lossless albums from artists such as Nine Inch Nails, Massive Attack, Gesaffelstein, Aphex Twin, and Symphonic Fantasies Tokyo live CD (I own the normal version too!).
I bet the AKG K812 will sound killer, but I'd rather invest that money into the Audeze LCD-XC or LCD-X, to have a great planar (or, as I said earlier, if budget constraints are such I can't afford an Audeze, Mr Speakers Alpha Dogs are a great alternative.).