Head-Fi.org › Forums › Equipment Forums › Sound Science › is apple lossless real lossless?
New Posts  All Forums:Forum Nav:

is apple lossless real lossless? - Page 3

post #31 of 101

Everyone I know has an iPhone, not a DAP.

post #32 of 101

This is weird.

 

Post #31 of 30?

 

 

se

post #33 of 101
Quote:
Originally Posted by Steve Eddy View Post

This is weird.

 

Post #31 of 30?

 

 

se

Been going' on that way all night.  Yours came up 32 of 31. Happening in other threads too.

post #34 of 101
Thread Starter 
Quote:
Originally Posted by Redcarmoose View Post

Well, where I live there is a Samsung store almost every 200 yards as you walk down the street in places. It's actually overwhelming. I just see them using the technology to invent a small multimedia device. Yes, I think it will have great sound quality but they will not stop there. It will be like a Touch but totally better. Wait and see in 4 years time!!

 

They have more talent I feel. There TVs and Fridges are fantastic. There laptops are great. I just see the quality. Still this is just my humble opinion after being super happy with their products for years!!

 

 

They had 1080p plazma TVs that had connections for PCs and USB stick ports which would play pictures and MP3s way back in 2010. They make smart TVs now. I just think they are cutting edge. Give em 4 more years and see what they do.

 

 

it will be nice if they start making high end daps because there arent that many choices for high end daps, usually high end daps, in order to have good sound quality, tend to suffer from UI or some bugs. for example, my ibasso dx100, the UI is ok, but there are bugs. every time you turn on the player or turn off or if you leave it on without playing anything for about a minute, it will have a popping noise. you cant play a song and stop in the middle and turn it off and then turn it back on and then continue listening, the song will be played from the beginning instead. it also loads slower than the ipod classic that i used to use before getting the dx100. 

post #35 of 101
Quote:
Originally Posted by reddragon View Post

 

 

it will be nice if they start making high end daps because there arent that many choices for high end daps, usually high end daps, in order to have good sound quality, tend to suffer from UI or some bugs. for example, my ibasso dx100, the UI is ok, but there are bugs. every time you turn on the player or turn off or if you leave it on without playing anything for about a minute, it will have a popping noise. you cant play a song and stop in the middle and turn it off and then turn it back on and then continue listening, the song will be played from the beginning instead. it also loads slower than the ipod classic that i used to use before getting the dx100. 

 

 

I also forgot to mention that I do have two Iphones and a Samsung phone HAHA. I really love the sound of the phone for audio, Iphones sound great to as DAPs. Still Apple has great inter-faces. We know how great the Ipads sound and how great they are for reading book, comic books and magazines. I give that to Apple nothing comes close as far as usability in reading electronic documents fast and easy.

 

I just think that we will see some amazing advances. Gaming rigs that are portable and have 3d blue-tooth glasses that you can watch movies on. Long battery life and better user interfaces from Samsung.

post #36 of 101
Thread Starter 
Quote:
Originally Posted by Redcarmoose View Post

 

 

I also forgot to mention that I do have two Iphones and a Samsung phone HAHA. I really love the sound of the phone for audio, Iphones sound great to as DAPs. Still Apple has great inter-faces. We know how great the Ipads sound and how great they are for reading book, comic books and magazines. I give that to Apple nothing comes close as far as usability in reading electronic documents fast and easy.

 

I just think that we will see some amazing advances. Gaming rigs that are portable and have 3d blue-tooth glasses that you can watch movies on. Long battery life and better user interfaces from Samsung.

 

providing that nintendo already has the 3Ds, i doubt portable gaming rigs that can play 3D movies in the future is hard to achieve. 

post #37 of 101

I thought 3D movies were on their way out???

post #38 of 101
Thread Starter 
Quote:
Originally Posted by scuttle View Post

I thought 3D movies were on their way out???

 

 

what do you mean? 3D movies have been out for a while... or do you mean 3D movies for portable gaming rigs?

post #39 of 101
Quote:
Originally Posted by reddragon View Post

 

 

what do you mean? 3D movies have been out for a while... or do you mean 3D movies for portable gaming rigs?

 

 

Really I could see them making a device that would send movies to a set of glasses. I really don't know what the consensus is in the movie or gaming industry on 3D. Not only is 3D important for entertainment but for map applications, 3D glasses allow a mobile phone navigator to over-lay driving arrows in 3D across your own view of city streets with semi-transparent 3D glasses while driving.

 

Industry insiders though have disclosed to me that they see the future of computing going completely mobile. They said that most-likely common home computing will be on a small mobile device that will be super powerful and do everything. Still though the devices will be tailored for personal use. If you wanted gaming you would load games, if you wanted movies you would load movies. If you wanted high-quality audio you would focus on that.

 

One trend I see is some phones being different by not simply coming with everything. You could add them but like my Wife's new Samsung Galaxy M. It seems totally business?


Edited by Redcarmoose - 2/13/13 at 4:18am
post #40 of 101

http://www.movieweb.com/movies/2012/3D

 

This quick check lists only about 20. I guess it's still a cool thing for some types of films.

post #41 of 101
Quote:
Originally Posted by Redcarmoose View Post

 

Industry insiders though have disclosed to me that they see the future of computing going completely mobile. They said that most-likely common home computing will be on a small mobile device that will be super powerful and do everything. Still though the devices will be tailored for personal use. If you wanted gaming you would load games, if you wanted movies you would load movies. If you wanted high-quality audio you would focus on that.

Maybe several decades from now, but high end gaming is not going mobile anytime soon. Even laptop gaming is looked down upon since mobile components aren't nearly as good as desktop components but you pay more for them. And we've already got games that have no problem using up all of a top of the line GPUs power.

 

I hope that I can still get a separate phone from my computer in the distant future though. Not a big fan of the have your phone do everything trend.

post #42 of 101
Quote:
Originally Posted by reddragon View Post

 

 

what do you mean? 3D movies have been out for a while... or do you mean 3D movies for portable gaming rigs?

 

Yes, 3D movies have been out for a while - but they've not been the success that the studios were hoping for, and there's been discussion that production will decline and stop.

post #43 of 101
Quote:
Originally Posted by chewy4 View Post

Maybe several decades from now, but high end gaming is not going mobile anytime soon. Even laptop gaming is looked down upon since mobile components aren't nearly as good as desktop components but you pay more for them. And we've already got games that have no problem using up all of a top of the line GPUs power.

 

Yes, but no. One of the technologies is NVidia Gird, where all the rendering gets done on a server and pumped to you via a low latency pipe:

 

http://slashdot.org/topic/datacenter/ces-nvidia-revs-up-gaming-servers-with-nvidia-grid/

 

At that point, your client can have the GPU and CPU of a $200 tablet and still kick a high-end gaming rig's ass. And this isn't decades, it's this year.

post #44 of 101
Thread Starter 
Quote:
Originally Posted by scuttle View Post

 

Yes, 3D movies have been out for a while - but they've not been the success that the studios were hoping for, and there's been discussion that production will decline and stop.

 

 

the thing about 3D is i dont want to just see the layers. i want them to be layered correctly like in real life, i dont know how to explain what i want to say but if you watch 3D on your home tv, compare that to watching 3D in theater, its different. 3D on your home tv only makes layers but can never make something fly past you and the layering also looks kinda fake. watching 3D in theater is closer to seeing things in real life, comparatively

post #45 of 101
Quote:
Originally Posted by scuttle View Post

 

Yes, but no. One of the technologies is NVidia Gird, where all the rendering gets done on a server and pumped to you via a low latency pipe:

 

http://slashdot.org/topic/datacenter/ces-nvidia-revs-up-gaming-servers-with-nvidia-grid/

 

At that point, your client can have the GPU and CPU of a $200 tablet and still kick a high-end gaming rig's ass. And this isn't decades, it's this year.

I'm sure there aren't going to be any problems with a bunch of people streaming their games from a server...

 

I've heard of this idea years back; I don't think it's gonna succeed. At least not any time soon. Online game servers now that aren't even rendering graphics are often barely competent as is.

New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Sound Science
Head-Fi.org › Forums › Equipment Forums › Sound Science › is apple lossless real lossless?