Quote:
Originally Posted by
sswam 
I have a powerful gaming laptop which is an ASUS ROG G75VW. It has an 8 core Intel 64-bit processor at ~2.3GHz, but can only just emulate PS2 games such as "Shadow of the Colossus" to a playable level with PCSX2, it's choppy. Perhaps the emulator does not make good use of the multi-core processor. Anyway, I suppose it would be very difficult for the Pandora 2 to achieve good PS2 emulation. It's going to need some fine coding to pull that off.
I think FaeMinx has the right idea about the Pandora 2's likely specs. One of the main developers has said it will use the most powerful SoC available. I have a hunch they are going to get some help from a major hardware company.
A PS2 emulator can't take advantage of multiple cores because it's not possible to split the audio/video threads of the CPU (like Dolphin for GC does).
Another thing, your CPU core clock is too low. You need one high clock rating core, not multiple low clock rating cores. Same reason why I said the Pandora 2 would do better with a dual-core CPU as opposed to a quad-core. If SoCs are available when it's made that have a single core clocked really high (like 3 GHz or something) that'd be best, looking purely at emulator performance. Of course, with a 3 GHz processor you'd need some kind of CPU cooler, so probably not gonna happen, nor exist (since I have yet to see a phone with a cooling fan). Additionally, a multicore CPU would be better suited to multitasking.
Dual-core is a good balance between multitasking and emualtors, because then the CPU clock can be high without causing cooling issues and still not severely cripple overclocking.
Though I have to admit, it'd be pretty damn cool if the Pandora 2 had a miniature CPU fan.