Originally Posted by lovleylady
Well, first step should be to keep unwanted enviornmental sounds away.
The less noise around you the less amplification you need.
This is a good point, I'll work on the isolation of unwanted sounds first.
I hesitate between working on headphones /earphones or speakers. Isolating an open environment would be harder but isolating an earbud could be tricky too as everything is so small.
My goal is to create a passive noise amplification system that most of us would need in the real world, for concrete applications. I thought about interaction with the listener too.. Idealy I would like to have the ability to interact with the music by modifying the sound in real time but without using any tech or electronic. I don't want to play on the source but rather on a modulable environment that could change/ amplify the music, like a stretchable soundbox if you see what I mean. Right now I'm looking for different materials that either have a high celerity (aluminium, ceramic) to amplify the sound or a small one (foam, sand etc..) to isolate undesired noises.
Sorry if this all sounds a bit theorical but this is just the beginning. As I said it's all about the experimentation