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PC Enthusiast-Fi (PC Gaming/Hardware/Software/Overclocking) - Page 27

post #391 of 6748
Thread Starter 
Quote:
Originally Posted by Kukuk View Post

Ah, yeah, sounds about right. You're using a Phenom II aren't you? I know they aren't all that different from Athlon IIs, and open world games like this are crazy tough on the CPU.

 

Speaking of which, I might have to reinstall Far Cry 3 to see if it'll run at this resolution. Not freaking likely, but it might be neat to see!

 

EDIT: Bottoms out at 15FPS, usually gets about 25FPS. Not really playable. Weak. I got jumped by some fools, and didn't really have a chance to take any screenshots, so believe it or not, I won't be posting any screenshots for now. tongue.gif

FC3?

 

It was a good game. But after you beat it, nothing was left to do

 

Phenom II X4 965 C3 Revision 125W Black Edition

6GiB DDR3 1333MHz

ATi Radeon HD 5770 (HiS)

ASUS M4A78T-E

Corsair H50 w/ 2 fans

NZXT Nemesis Elite

post #392 of 6748
What's all this down sampling stuff? Is it like running a game on 1920x1080 with all eye candy on including AA, then down sampling to 1440x900 (what I run) to remove all jagged edges? Like a super awesome MSAA?
post #393 of 6748
What's all this down sampling stuff? Is it like running a game on 1920x1080 with all eye candy on including AA, then down sampling to 1440x900 (what I run) to remove all jagged edges? Like a super awesome MSAA?
post #394 of 6748
Quote:
Originally Posted by gopanthersgo1 View Post

What's all this down sampling stuff? Is it like running a game on 1920x1080 with all eye candy on including AA, then down sampling to 1440x900 (what I run) to remove all jagged edges? Like a super awesome MSAA?

 

Even higher resolution. You run it at 2x, or even 4x your native resolution, then it pretty much destroys all the jaggies on it's downscale.

 

So like double resolution of 1440x900 is 2160x1350, or 4x resolution would be 2880x1800.

 

Of course you can run it at other resolutions, but for best results run it whatever aspect ratio your monitor is.

post #395 of 6748
Thread Starter 

I don't downsample. 

 

If you have an LCD/LED monitor. You shouldn't downsample unless you need to.

 

LCD and LEd based monitors have a set number of pixels across and vertically. This is your native resolution. Mine is 1920 pixels across horizontally and 1080 vertically. Using something like 1600x900 while it is a perfect down sampled resolution as 1920x1080 and 1600x900 are both 16:9 aspect ratios is not good. You are essentially telling your monitor that has 1920 pixels across to display 1600 and the 900 pixels to display 1080. So what happens? I forgot the word but basically pixels start "copying" the ones near it. The problem now is if the pixel it is near will copy the one to the left, right, bottom or above it? Some pixels will display the one to the right and some will do to the one to the left (many many times a second) and this basically causes a very weird looking display

 

Yes, it does look better in terms of quality of the game and good performance but actual human perceived quality takes a big hit.

post #396 of 6748
Quote:
Originally Posted by bowei006 View Post
Yes, it does look better in terms of quality of the game and good performance but actual human perceived quality takes a big hit.

 

What?

post #397 of 6748
Thread Starter 
Quote:
Originally Posted by Kukuk View Post

 

What?

TLDR: You can run better stuff in the game as you lower resolution. But your monitor (most) will make stuff look subtly worse when you don't run in native.

post #398 of 6748
Quote:
Originally Posted by bowei006 View Post

TLDR: You can run better stuff in the game as you lower resolution. But your monitor (most) will make stuff look subtly worse when you don't run in native.

 

Oh, under native resolution. Well, yeah. Running over native resolution, then having it downsampled to the monitor's native resolution, by the monitor, makes it look utterly gorgeous, though.

post #399 of 6748
Thread Starter 
Quote:
Originally Posted by Kukuk View Post

 

Oh, under native resolution. Well, yeah. Running over native resolution, then having it downsampled to the monitor's native resolution, by the monitor, makes it look utterly gorgeous, though.

Let me go cry in a corner for not having a $300 graphics card triportsad.gif

 

I can imagine how it would look.

post #400 of 6748

My vidya card isn't all that special. You could probably do it with Unreal Engine 3 games without a problem. redface.gif

post #401 of 6748
Thread Starter 

What do you use to run it above resoltion and then down sample?

post #402 of 6748

why not just set AA to max? similar effect on the diagonal edges, without sucking down nearly as much video processing power.  indeed, downsampling still requires the video engine to apply blurs, but usually isn't as sophisticated as the anti-aliasing algorithms (unless youre doing both, which would probably look amazing - too bad no video card on the planet could pull that off on my 2560x1600 monitor)

 

Quote:
Originally Posted by Kukuk View Post

 

Oh, under native resolution. Well, yeah. Running over native resolution, then having it downsampled to the monitor's native resolution, by the monitor, makes it look utterly gorgeous, though.


Edited by El_Doug - 1/16/13 at 6:45pm
post #403 of 6748
Quote:
Originally Posted by El_Doug View Post

why not just set AA to max? similar effect on the diagonal edges, without sucking down nearly as much video processing power.  indeed, downsampling still requires the video engine to apply blurs, but usually isn't as sophisticated as the anti-aliasing algorithms (unless youre doing both, which would probably look amazing - too bad no video card on the planet could pull that off on my 2560x1600 monitor)

 

 

Setting AA up just doesn't cut it on some stuff, or isn't supported at all. Especially at 1440x900, there's some hard limits to image quality, even at 8xAA.

 

Just for kicks though, here's a comparison of 1440x900@8xAA, and 2160x1850@8xAA downsampled to 1440.

 

 

(Top is native 1440, bottom is downsampled)

 

Just look at them fences at the bottom of the screen on downsampled. biggrin.gif

 

 

Quote:
Originally Posted by bowei006 View Post

What do you use to run it above resoltion and then down sample?

 

I just set a custom resolution through my Nvidia control panel. Not sure if it's the same with ATI cards.


Edited by Kukuk - 1/16/13 at 7:43pm
post #404 of 6748
Quote:
Originally Posted by Kukuk View Post

Quote:
Originally Posted by El_Doug View Post

why not just set AA to max? similar effect on the diagonal edges, without sucking down nearly as much video processing power.  indeed, downsampling still requires the video engine to apply blurs, but usually isn't as sophisticated as the anti-aliasing algorithms (unless youre doing both, which would probably look amazing - too bad no video card on the planet could pull that off on my 2560x1600 monitor)

Setting AA up just doesn't cut it on some stuff, or isn't supported at all. Especially at 1440x900, there's some hard limits to image quality, even at 8xAA.

Just for kicks though, here's a comparison of 1440x900@8xAA, and 2160x1850@8xAA downsampled to 1440.






(Top is native 1440, bottom is downsampled)

Just look at them fences at the bottom of the screen on downsampled. biggrin.gif

Quote:
Originally Posted by bowei006 View Post

What do you use to run it above resoltion and then down sample?

I just set a custom resolution through my Nvidia control panel. Not sure if it's the same with ATI cards.
It is much better with downsampling, but I can't find where to do that in my Nvidia control panel, any pics? And do I scale via display or GPU? Should I override scaling done on apps. or games?
post #405 of 6748

Disable any scaling your computer might have options for, the monitor itself will do it automatically.

 

 

Click "Change Resolution" over on the far left, then "customize" under the box with all your resolutions (near the middle of that screen), then click "Create Custom Resolution" on the right window.

 

It'll give you this window:

 

And you just put in the resolution you want. It'll test it, and if the screen goes black for too long, it'll mean it failed, so hit escape. If it changes your resolution, that means it works, and it'll save it as a permanent option.

 

If 1080p is your native resolution, try 2880x1620. I'd recommend not keeping that resolution as your desktop resolution, since it makes font really hard to read. After that, just set the resolution in all your games and you're good to go.


Edited by Kukuk - 1/16/13 at 9:12pm
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