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post #1426 of 6458
Quote:
Originally Posted by bowei006 View Post

1999 mode?

I'm currently on the part of locating the Gunsmith

Not sure how far I am in yet. But right now. The score is a 7.5/10 to an 8/10
Not quite halfway. 1999=difficulty level past hard.
post #1427 of 6458
Thread Starter 
Quote:
Originally Posted by Tangster View Post


Not quite halfway. 1999=difficulty level past hard.

Oh I see. 

 

Now 

 

I'm at the

 

Warning: Spoiler! (Click to show)

revolution. Just took down the big zepplin and now is going to find Fink

Still a 7.5/10

post #1428 of 6458

My first playthrough was on hard, now I'm doing 1999 as well. I spend a lot of time melee attacking groups of enemies and then running around like a headless chicken.

post #1429 of 6458
Thread Starter 

What are your opinions on the game?

 

I believe I am 3/4 of the way finished.

 

My rating remains the same.

post #1430 of 6458
Thread Starter 

Bias:

 

Sometimes I want to break the noses of every CEO involved with gaming.


 

http://imgur.com/a/6YPje

 

Another album

 

Power to do this has been availble to PC's for the last 3-4 years affordably. But now, now that a new console is comming out with mid tier specs(very affordable system) they pull out their guns and whip that schiit out.

 

Crytek was more or less the only mass frontline company to be doing this schiit and making it news for the last 3-4 years(or at least trying to).

 

But now that this fancy new system comes out. And bam, facial renderings in real time like its no ones business.


 

Unbiased talk:

 

Unprofitable

 

No need to

 

Why change when money rolls in.

post #1431 of 6458

The feel of 30fps

post #1432 of 6458
Thread Starter 
Quote:
Originally Posted by Kirosia View Post

The feel of 30fps

Another thing that isn't mentioned with those pics. 

 

Is actual usage of it'

 

 

They are doing 30fps close face renderings

 

Cool

 

Now do those facial renderings and technology on 10+ people in this enviroment

 

And let's see how that goes.

post #1433 of 6458
Originally Posted by bowei006 View Post

Power to do this has been availble to PC's for the last 3-4 years affordably. But now, now that a new console is comming out with mid tier specs(very affordable system) they pull out their guns and whip that schiit out.

 

I don't know why they rendered a middle aged man instead of a pretty girl.

post #1434 of 6458
Thread Starter 
Quote:
Originally Posted by deadlylover View Post

 

I don't know why they rendered a middle aged man instead of a pretty girl.

Wrinkles and legit looking.

 

Perfection isn't good for these demo's. It looks too perfect game like. Something that we all get. No blemish skin, perfect proportions, light just shines off them, rosy cheeks. Don't make for good demo's. 

 

Wrinkly men that look like they have a story do.

post #1435 of 6458
Also enjoying Bioshock Infinite with the rest of you. It's an 8.5 for me right now. I really love the art style and setting.

The story is doing it for me and that is what matters in a game like this. The combat is lively and not overly complicated.

My only beef is wasting time searching everything for money, etc. It's has a way of derailing the forward momentum that makes the game great and makes one focus on the micro rather than the beautiful world they created. If they made half the number of basic lootable objects like money/health/salt, it would be much more engaging.

Nevertheless, I'm enjoying it more and more.
post #1436 of 6458
Thread Starter 
Quote:
Originally Posted by Kamakahah View Post

Also enjoying Bioshock Infinite with the rest of you. It's an 8.5 for me right now. I really love the art style and setting.

The story is doing it for me and that is what matters in a game like this. The combat is lively and not overly complicated.

My only beef is wasting time searching everything for money, etc. It's has a way of derailing the forward momentum that makes the game great and makes one focus on the micro rather than the beautiful world they created. If they made half the number of basic lootable objects like money/health/salt, it would be much more engaging.

Nevertheless, I'm enjoying it more and more.

The art and setting is lovely. But I wouldn't call it absolutely mind blowing.

 

Bioschock Infinite feels very little like a Bioshock game. (this is also what they said). There are some Bioshock like things in this one as intended but overall, just not similar to Bioshock 2 or 1 at all.

 

It feels almost like a fast FPS on rails type of game. Strike hard and fast. B1 and B2 had strategy, actual upgrading powers, and mechanisms for extensive use of powers. 

 

Here it's quickly shoot, kill, get health, jump on rails and move on. Enemies group up sometimes and you shoot then. 

 

I didn't feel much from the plot. Very generic at this point. But I didn't finish it yet of course. I absolutely loved the endings to B1 and B2. They felt like Makoto Shinkai went and doused some of his magic.

 

3/4 through. Plot is not very interesting, can't really explore city but it is pretty, characters are pretty generic. Gameplay is not repetetive as in doing the same things. But it isn't very mechanism and planned fighting. Just very fast quick action based.

 

I hold my 7.5/10.

 

Above average.

post #1437 of 6458

I feel the game is a step back than the original in notable ways- the inability to carry all your weapons at once, the lack of unique upgrades that alter their individual appearance (and honestly, half the weapons weren't that useful), the not very subtle or even consistent world-building narrative/characterization/dialogue, the fairly uninteresting enemies outside of maybe the Handymen. And more.

 

Warning: Spoiler! (Click to show)

The ending left a bit of a sour taste in my mouth, even though I've read explanations and comprehend the events that have occurred. I just felt it wasn't great and kind of a derivative copout. The race stuff, origins of Columbia, and the people within it also appear to take a backseat to the main characters. (Which is odd considering the relationship between the formers and latter) Guess they didn't want to regurgitate Rapture, but "in the sky."

 

But I get it. From early footage and interviews, they were shooting for something incredible. Time constraints, the realization that certain mechanics don't work with others, or at all, the headaches with trying to achieve some level of perfection that just isn't feasible considering the variables, all that jazz. I'm sure the developers if given infinite time and resources, could produce something closer to a true successor.


Edited by Kirosia - 3/29/13 at 6:31am
post #1438 of 6458
Thread Starter 

Yeah, this game was more fast and on rails. Pressing 'o' to get into your 'game menu' (inventory I guess) BARELY happened. There was no Bioshock RPG-esque style to it. Not that there needed to be as they clearly mentioned that Infinite was going to be different.

 

But the not very interesting weapons, gameplay or power upgrades just made the game bland. 

 

I'll need to finish the last 2 hours. but there is little that can really change my opinion.

post #1439 of 6458

No Bioshock Infinite for me... But I am playing the poor man's version. tongue.gif

 

 

 

 

 

 

Forgot how good the game looks. Probably because the last time I played it I was playing it on my 6670. It just drives me nuts that it doesn't support MSAA. Supersampling helps, but it's still not as clean as the game's style requires.

post #1440 of 6458
Thread Starter 
Quote:
Originally Posted by Kukuk View Post

No Bioshock Infinite for me... But I am playing the poor man's version. tongue.gif
















Forgot how good the game looks. Probably because the last time I played it I was playing it on my 6670. It just drives me nuts that it doesn't support MSAA. Supersampling helps, but it's still not as clean as the game's style requires.
I prefer Dishonoreds gameplay and story to this. I felt more connected. The pain, sorrow, happiness, loyalty that was instilled in me. I felt in that game. Reminded me of B1 and B2. Infinite didnt give me any plot feelings

There was a sale for Europeans. 23 euro for infinite. It sold out though
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