Finished Infinite at 4 AM last night. I pieced together the ending in the last 2-3 hours after stopping to evaluate all of the info I had on hand. Helps that I envisioned a very similar story to Infinite's for a forum VN project as well. It did little to diminish my enjoyment of it however. I admire Levine's stones for deciding to conclude the game in a fashion that would likely be off-putting to the dudebro demographic that 2K are flirting with. The story is elegantly delivered and chock full of very clever details and exchanges that serve as foreshadowing. Some of the imagery is forever seared into my brained, it's so good, and my first inclination upon seeing the credits roll was to load it all back up again for a second go around. That's the rarest complement I can pay a game because I've only ever played a select handful of games (their SP campaign anyhow) more than once.
It's not a perfect game for a second, nor does it do achieve anything revolutionary with its core mechanics, but what it does for me, as a whole, from its resonant themes, to moments of quietude between Booker and Liz, elevates it beyond the vast majority of titles. It's absolutely in my list of favorite games for those reasons
Pretty much spot on with what I felt. It's probably my game of the quarter pushing out the Tomb Raider reboot(which was excellent, but I felt they should have made more of the survival and puzzle elements). I'm trying a 1999 mode run now and finishing up the achievements.