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The diary entries of a little girl in her 30s! ~ Part 2 - Page 1212

post #18166 of 21415
I play both DOA 5 and P4A. Got a Hori RAP 2 stick for both. I main Hitomi in DOA 5 and Naoto in P4. Love Naoto's traps (hurr hurr), tough character to learn, but it keeps things interesting. Lotta fun, but Street Fighter IV is still (by far) my fave fighter this gen. Really lookin forward to Guilty Gear Xrd.

On the horizon for me is Beyond, Rain, Puppeteer, Wonderful 101, A Link Between Worlds, GTA V, and Second Son. Really jazzed about Beyond. The mocap tech that Quantic Dreams utilizes is just peerless. I caught a chunk of the TriBeCa footage and nothing I've seen comes close in terms of capturing tiny, believable nuances. I just hope Cage's writing holds up over the course of the game. Ellen Page seems to be quite taken by the script so I'm hopeful. Writing quality aside, QD definitely has a knack for engineering some very uncomfortable, panic stricken scenarios; some of the scenes in Heavy Rain and Indigo Prophecy rank right at the top of my list for most exhilarating experiences in gaming.

GTA IV still has one of the better open worlds I've seen this gen. Most of these sandbox games just feel really barren and empty to me. They don't exactly succeed in feeling like a living world, SR included. SR is just instant gratification, as it cleverly sidesteps some of the more cumbersome aspects of GTA (wanna hijack a car? How about flying from 20 feet away and smashing through a window to land in the driver's seat?). What I liked about GTA though, was the draw of wanton violence. The game discourages you from being too reckless with its "Wanted" system, as it's very tough to shake the cops with just a 3 star violation. It hinges more on risk/reward in that sense, cause with the odds stacked against you, the thrill of lashing out and narrowly escaping the cops is something you can't really get from other franchises.

V also seems to have a cornucopia of awesome looking side missions. The map is just gargantuan, and coupled with GTA Online, I'd imagine that you've got an entire year's worth of content in this game
post #18167 of 21415

I totally get how you feel about open world games Mupps. I could never really get into elder scrolls just because it felt like a game where I had a million choices at any one time and in some ways that made them feel all somewhat inconsequential.

 

Then again, for some reason when RPGs made the transition to first person 3d I really lost a sense of connection. I don't know why but I think for some reason I really can't play an RPG unless I have a third person view of my character haha.

 

My favourite RPGs are Chrono Trigger, Arcanum and Planescape:Torment.

 

As for BlazBlue I played it for a while but I miss the kind of dark edge they had in Guilty Gear where so many characters have some weird spirit or demon tormenting them. Always cool.

 

And of course, Bridget.

 

Come to think of it I should actually get that costume on eBay.


Edited by a_recording - 9/6/13 at 5:23pm
post #18168 of 21415

Looking at a list of upcoming games, nothing really grabs me. Titanfall is the only semi-interesting thing I see, maybe Wolfenstein:New Order, too. That's about it. Guess it's for the best that I just sold my Xbox360 on ebay. Frees up some cash for another project.

 

 

And, I can't believe that somebody is resurrecting Shadow Warrior! Voted most racist game of all time....

post #18169 of 21415

Back in college, I had a roommate who was obsessed with Tomonobu Itagaki, so he bought all of the DOA games as well as the Ninja Gaiden games. He then proceeded to force me to play Xtreme Beach Volleyball with him. Gameplay-wise, it's actually more difficult than people think (or maybe I just suck at video games, which is mostly true, and why I don't really game). I just thought it was amusing that Kasumi always acted like a retard during the card games. DOA is actually a relatively fun game for people who aren't serious about fighting games, though. DOA4 had enough depth for people who wanted to try advanced moves, but was forgiving enough to button mashers. It just gets a bad rap because it's not as rigorous as Virtua Fighter, although the entire DOA series has basically been an homage to VF. I mostly enjoyed trying to pull off the tougher moves like the Izuna Drop, and watching the amusing, fan-servicey end scenes. Lei Fang's DOA4 ending scene was especially funny. Mostly though, I just played Ninja Gaiden Black (still the best game in the entire modern Ninja Gaiden series because it doesn't water anything down). I managed to beat Master Ninja mode, which to today remains my crowning achievement in the world of video games.

post #18170 of 21415
Thread Starter 

When I was in college, 3D fighters in general got a bad rap from enthusiasts who played at a competitive level. The main exception was Virtua Fighter 4. DoA was generally regarded as imbalanced and clunky, rewarding "scrubs" or whatever.

 

Then again, some of the more popular 2D fighters got badmouthed as well. MvC2 for instance which, admittedly, was pretty imbalanced but more of a party type of game anyway. At the time Street Fighter III 3rd Strike was considered king. Guilty Gear XX Sharp Reloaded (or whatever it was called) was also pretty well liked.

 

It was always amusing watching debates about tiers unfold. Whenever the latest tiers were published (basically rankings of the fighters for those unaware of the zany world of competitive 2D fighting) people would always nitpick and start posting their own subjective impressions about how they felt the characters were balanced. Then there were folks who tried to get all philosophical and say stuff like tiers don't exist. Again, for those who aren't familiar with this stuff: the idea is that tiers represent how powerful a particular character is compared to the others. At least in theory. In actuality, it's kind of more a matter of how successful certain players are with certain characters.

 

My main for Guilty Gear XX was always I-no. The developers ended up totally borking her in Slash however, making her really underpowered, and some theorized it was due to one well known player who happened to be unusually good with her who they used to calibrate the game's balance based on number of wins with certain characters. Because they use a wider sample for someone like Sol Badguy however (because he's more popular, played by more people) they tend to get a more accurate picture of how people use him.

post #18171 of 21415
Quote:
Originally Posted by MuppetFace View Post
 

When I was in college, 3D fighters in general got a bad rap from enthusiasts who played at a competitive level. The main exception was Virtua Fighter 4. DoA was generally regarded as imbalanced and clunky, rewarding "scrubs" or whatever.

 

Then again, some of the more popular 2D fighters got badmouthed as well. MvC2 for instance which, admittedly, was pretty imbalanced but more of a party type of game anyway. At the time Street Fighter III 3rd Strike was considered king. Guilty Gear XX Sharp Reloaded (or whatever it was called) was also pretty well liked.

 

It was always amusing watching debates about tiers unfold. Whenever the latest tiers were published (basically rankings of the fighters for those unaware of the zany world of competitive 2D fighting) people would always nitpick and start posting their own subjective impressions about how they felt the characters were balanced. Then there were folks who tried to get all philosophical and say stuff like tiers don't exist. Again, for those who aren't familiar with this stuff: the idea is that tiers represent how powerful a particular character is compared to the others. At least in theory. In actuality, it's kind of more a matter of how successful certain players are with certain characters.

 

My main for Guilty Gear XX was always I-no. The developers ended up totally borking her in Slash however, making her really underpowered, and some theorized it was due to one well known player who happened to be unusually good with her who they used to calibrate the game's balance based on number of wins with certain characters. Because they use a wider sample for someone like Sol Badguy however (because he's more popular, played by more people) they tend to get a more accurate picture of how people use him.

 

Ahh balancing arguments in computer games, I've never witnessed this in fighter games, but it sounds entertaining.  Let me guess, the "tiers" change by themselves sometimes even though there are no balance changes?

:D

post #18172 of 21415
Man, the aftermeet chat is as much fun as the meet itself. I think I'm into headphones again. Finally tried the HD800 and... the SR-009 on the Aristaeus. Suffice it to say, the STAX is god's god tier.

Pooped.
post #18173 of 21415
Quote:
Originally Posted by jgray91 View Post

Man, the aftermeet chat is as much fun as the meet itself. I think I'm into headphones again. Finally tried the HD800 and... the SR-009 on the Aristaeus. Suffice it to say, the STAX is god's god tier.

Pooped.

 

Wow, it's good to see you happy.  It's been a long time.  :o

 

BTW, have you ever heard an SR-007Mk1?  It seems to me that people who prefer the SR-007Mk1 over the SR-009 are few and far between.  Other than Romy and I, I only know of a handful of others that share the same preference.

post #18174 of 21415
Thread Starter 
Quote:
Originally Posted by jgray91 View Post

Man, the aftermeet chat is as much fun as the meet itself. I think I'm into headphones again. Finally tried the HD800 and... the SR-009 on the Aristaeus. Suffice it to say, the STAX is god's god tier.

Pooped.

 

 

The Aristaeus was designed with the Sennheiser Orpheus in mind and based roughly on the HEV90. Interesting that the SR-009 was paired with it at a meet. It's one of the more euphonic and warm sounding stat amps, which isn't necessarily a bad thing when it comes to the SR-009.

 

What was driving the HD800?

 

Personally I think the HD800 still trumps the SR-009 in a few areas. Namely low level resolution, imaging, and texture. The SR-009 on the other hand is more transparent and has more refined mids and highs. The SR-009 is really a spiritual successor to the SR-Omega. It some ways I think it's a step forward, but in others a step back. First and foremost it's better built and subsequently more robust. I still think the SR-Omega is one of the coolest looking headphones ever made, but sadly it's too fragile for its own good in certain areas. Stax also improved some aspects of its predecessor's signature like the low end, making it punchier and more satisfying; the SR-Omega by comparison has an airier and more ethereal sound. Overall though the SR-Omega conveys space---particularly depth---better than its successor. Its midrange is also more satisfying to me than the SR-009's. The result is a relatively flatter (as in space not FR) sound on the SR-009 to my ears.

 

Where the SR-009 shines IMHO is its ability to "get out of the way" and let a recording come through. Its very transparent in an audiophile sense. Compared to the SR-Omega it's more versatile. Over time though it gets less and less transparent in my sense of the word, that is to say it makes its presence known to me due to its slight edge, and this leads to fatigue. The SR-007 driven by the LL2 is ultimately more transparent for me personally because I can forget about it and connect more to the music.

 

Still, I think the SR-009 deserves a spot in the upper tiers of the headphone pantheon even though I also think it's rather overrated.

post #18175 of 21415
Quote:
Originally Posted by warrenpchi View Post

Wow, it's good to see you happy.  It's been a long time.  redface.gif

BTW, have you ever heard an SR-007Mk1?  It seems to me that people who prefer the SR-007Mk1 over the SR-009 are few and far between.  Other than Romy and I, I only know of a handful of others that share the same preference.

Now that I have a BHSE, I think a case can be made that the SR-007Mk1 is as good as the SR-009, not as detailed but slightly more balanced and a little more refined (silky smooth treble).
post #18176 of 21415

The 2020 Olympics are gonna be held in Tokyo --- nice! Though Istanbul would've been nice as well...

post #18177 of 21415
Quote:
Originally Posted by warrenpchi View Post

Quote:
Originally Posted by jgray91 View Post

Man, the aftermeet chat is as much fun as the meet itself. I think I'm into headphones again. Finally tried the HD800 and... the SR-009 on the Aristaeus. Suffice it to say, the STAX is god's god tier.


Pooped.

Wow, it's good to see you happy.  It's been a long time.  redface.gif

BTW, have you ever heard an SR-007Mk1?  It seems to me that people who prefer the SR-007Mk1 over the SR-009 are few and far between.  Other than Romy and I, I only know of a handful of others that share the same preference.

No one brought over a SR-007mk1,but the guy that brought over the 009 and Aristaeus, smeckles, brought a trolley full of high end gear including snakes, a Cavalli tube amp, a Phonitor, DACX2 (from which I think that's its name, since Otried to install its proprietary driver) and the HE-500,which I kind of like too.
There are actually people that like the 007mk2 ore than the 009 present there.
Quote:
Originally Posted by MuppetFace View Post

Quote:
Originally Posted by jgray91 View Post

Man, the aftermeet chat is as much fun as the meet itself. I think I'm into headphones again. Finally tried the HD800 and... the SR-009 on the Aristaeus. Suffice it to say, the STAX is god's god tier.


Pooped.


The Aristaeus was designed with the Sennheiser Orpheus in mind and based roughly on the HEV90. Interesting that the SR-009 was paired with it at a meet. It's one of the more euphonic and warm sounding stat amps, which isn't necessarily a bad thing when it comes to the SR-009.

What was driving the HD800?

Personally I think the HD800 still trumps the SR-009 in a few areas. Namely low level resolution, imaging, and texture. The SR-009 on the other hand is more transparent and has more refined mids and highs. The SR-009 is really a spiritual successor to the SR-Omega. It some ways I think it's a step forward, but in others a step back. First and foremost it's better built and subsequently more robust. I still think the SR-Omega is one of the coolest looking headphones ever made, but sadly it's too fragile for its own good in certain areas. Stax also improved some aspects of its predecessor's signature like the low end, making it punchier and more satisfying; the SR-Omega by comparison has an airier and more ethereal sound. Overall though the SR-Omega conveys space---particularly depth---better than its successor. Its midrange is also more satisfying to me than the SR-009's. The result is a relatively flatter (as in space not FR) sound on the SR-009 to my ears.

Where the SR-009 shines IMHO is its ability to "get out of the way" and let a recording come through. Its very transparent in an audiophile sense. Compared to the SR-Omega it's more versatile. Over time though it gets less and less transparent in my sense of the word, that is to say it makes its presence known to me due to its slight edge, and this leads to fatigue. The SR-007 driven by the LL2 is ultimately more transparent for me personally because I can forget about it and connect more to the music.

Still, I think the SR-009 deserves a spot in the upper tiers of the headphone pantheon even though I also think it's rather overrated.
Just the lowly P-H amp. I still think that it can do better, but for the sake of familiar music, and because I didn't burn my own test CD, that's what I did. I have to look at my notes again, but even with that combo, I think I like it for all the anime songs I listened to usually.

Funny thing is woth the SR–009,prior to listening to it, I wrote notes for all the gear I listened to. I'm just speechless with the STAX, and concluded it's my objet petit A or waifu as they usually use in animedom. I think now that you memtion it, it must be that it's just so effortless. Al of my anime songs have never sounded so perfect before, straight out of the dreams where I wished they would sound like.

And now that I know where to look for when there's a meet in Malaysia, I'm pretty sure I will go to more every chance I can get.
Edited by jgray91 - 9/7/13 at 5:50pm
post #18178 of 21415
Realistically though, orthos is where I've set my eyes on, both vintage and HE-500. And all those showed me how crap my mods to Nami-chan (T50RP) is. The Maddpgs was there too, and I think it's decent, but I still like the NAD RP18,the Wharfdale ID1, YH100 and even the HP50A that's there. Technically each of them are very very capable, but I just like the tuning of the others more than mrspeaker's work. And more amazed that old tech is still very awesome.
post #18179 of 21415
Quote:
Originally Posted by Mimouille View Post


I agree on Goode, but I thought Mia was really incredible too.

As a fan of Korean movies I heartily recommend the Chaser and also The Yellow Sea, a later movie from the same Director, which is just as good.

The best Korean revenge movie since Old Boy is I Saw the Devil. You MUST see it if you haven't already. I would also add Bedevilled also called Blood Island that I already mentioned.

Not Korean but from Hong Kong, I also recommend the excellent Mad Detective by Johnny To. One of the best movie depicting schizophrenia, at least in terms of esthetics.

I screened Stoker last night. First off the cinematography is just brilliant, I have not seen something shot that well for a long time. The basement of that house reminds me of a place I lived in as a kid, scared the poo out of me to go down there.

 

Goode just defines the whole Mr Creepy genre there. Mia capturing the whole spirit of the role. The final scene I thought was a little less thought out than the rest of the film.

 

All in all totally watchable.

 

Wonder what it would have been like with a Korean cast?

 

and Boy is Kidman showing the ill effects of Botox these days. Damn shame that.

 

Oh yea anybody else catch the EW9's lying on the couch?


Edited by Hutnicks - 9/7/13 at 6:30pm
post #18180 of 21415
Quote:
Originally Posted by tomscy2000 View Post
 

The 2020 Olympics are gonna be held in Tokyo --- nice! Though Istanbul would've been nice as well...

 

I hope they issue radiation suits to everyone. 

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