On the horizon for me is Beyond, Rain, Puppeteer, Wonderful 101, A Link Between Worlds, GTA V, and Second Son. Really jazzed about Beyond. The mocap tech that Quantic Dreams utilizes is just peerless. I caught a chunk of the TriBeCa footage and nothing I've seen comes close in terms of capturing tiny, believable nuances. I just hope Cage's writing holds up over the course of the game. Ellen Page seems to be quite taken by the script so I'm hopeful. Writing quality aside, QD definitely has a knack for engineering some very uncomfortable, panic stricken scenarios; some of the scenes in Heavy Rain and Indigo Prophecy rank right at the top of my list for most exhilarating experiences in gaming.
GTA IV still has one of the better open worlds I've seen this gen. Most of these sandbox games just feel really barren and empty to me. They don't exactly succeed in feeling like a living world, SR included. SR is just instant gratification, as it cleverly sidesteps some of the more cumbersome aspects of GTA (wanna hijack a car? How about flying from 20 feet away and smashing through a window to land in the driver's seat?). What I liked about GTA though, was the draw of wanton violence. The game discourages you from being too reckless with its "Wanted" system, as it's very tough to shake the cops with just a 3 star violation. It hinges more on risk/reward in that sense, cause with the odds stacked against you, the thrill of lashing out and narrowly escaping the cops is something you can't really get from other franchises.
V also seems to have a cornucopia of awesome looking side missions. The map is just gargantuan, and coupled with GTA Online, I'd imagine that you've got an entire year's worth of content in this game