Oh, in the Newegg video where they interviewed Creative about the first two Z-series cards, I specifically remember them mentioning ASIO support was important to them and either it was supported or they were adding support. The really encouraging part is that Creative is still active with these cards, they're still working on them and pushing them. Egads, they have some incomplete marketing efforts though.
I've watched that too. He mentioned ASIO support when he talked about ZxR. Maybe the current delays are software related. But if ZxR gets ASIO support, I don't see why ZxR wouldn't get it. Proper multi-client ASIO support would make using Cubase a bit more flexible, I could find use for it.
Also talking about OpenAL and Alchemy... I wish that they would do some changes. For example if you use Alchemy in Oblivion, weapon sound will sound messed up (like hit sounds are coming inside your head). X-Fi had CMSS-3D setting that two different settings that could be either on, off or auto. I can't remember exactly what they were called but if one forced both on, you ended up with something that sounded really similar to Host OpenAL. It doesn't know when to enable certain things and thus end up with messed up sound (and there's no setting for that). Same goes to voices in Mass Effect 1 so I just stick with Generic Software. Mirror's Edge sound fine though (it really is game dependant).
Edited by Anarion - 2/1/13 at 3:05am