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smartphone for music quality

post #1 of 20
Thread Starter 

looking to get a new smartphone in the next month, and i'm wanting to get one that can provide some decent music quality. I'm fairly new to higher end music quality just got the ATH m50s so i won't notice minor things. perfer to stick with android phones hopefully one with line out capabilities so when i upgrade in the future i can use an amp with it. thanks for all your help.

post #2 of 20

galaxy S III ?

post #3 of 20
Thread Starter 

I live in canada it isn't released here yet but i spose i could wait. 

post #4 of 20

owh you're in canada....

 

then i'm sorry to say your variant of S3 might not come with the wolfson dac

 

 

but the snapdragon S4 audio quality is receiving positive reviews as well

post #5 of 20
Thread Starter 

s3 is a little on the pricey side anyway, thinking i might just go back to using a lower end phone and get another sensa clip plus. or see if i can find the s1 they had wolfson DAC i think.

post #6 of 20

The Nokia Lumia 900, Samsung galaxy S II HD, galaxy Note, Sony Xperia S has great soundquality and they all are features loaded.


Edited by ZARIM - 6/4/12 at 1:31pm
post #7 of 20
Thread Starter 

what about the s2? how is that one for sound quality?

post #8 of 20

Apparently, like a car make/model that comes with a 4-cylinder engine yet has a variant that has a turbo-charged V8. The Galaxy S2 comes in many forms and (it appears) so will the S3.

post #9 of 20
Thread Starter 

ok so basicaly  i'm trying to decide if i should get a phone that has good music quality or get a cheaper phone and get the sansa clip +

post #10 of 20

A phone can work as a music player, but not the other way round. If you need a phone, no other choice. But you don't necessarily need a phone for music alone. You can get a decent phone with a sansa clip zip ($50) for music, in comparison to spending an additional 2 to 300 bucks just because a phone has a better dac / audio quality.

post #11 of 20
Quote:
Originally Posted by proton007 View Post

A phone can work as a music player, but not the other way round.

 

Wait, hold the phone (pun intended), I can't use my music player as a phone? I thought I could install an app for Wifi calling on my iPod Touch or Galaxy music player.wink_face.gif bigsmile_face.gif

 

Amant, I would recommend getting the Sansa Clip+ just to have --aside from the other decision.
Get the Clip+ first and then get THE smartphone (to top them all) when everyone here agrees on how great ONE particular phone is. And since hell would have long since frozen over, you could use your “phone” to play music exclusively because there would be no cell towers left.dt880smile.png

post #12 of 20
Quote:
Originally Posted by truckdriver View Post

 

Wait, hold the phone (pun intended), I can't use my music player as a phone? I thought I could install an app for Wifi calling on my iPod Touch or Galaxy music player.wink_face.gifbigsmile_face.gif

Yes but its still not a phone. Its a media player that can make calls over a data network.

And as for the other point, I agree. 

post #13 of 20
Thread Starter 

i'm just looking to see what i'll get the best bang for buck i spose. would like to have my phone double as my mp3 as it would keep it in one device but don't want to sacrifice much quality.

post #14 of 20

I going to post some thoughts that should be taken with a grain of salt. I'm by no means knowledgeable on the technical aspects of phones.

 

I think Android phone SQ boils down to processing priority for third-party music players like Poweramp and others. It seems to me that when the music is sounding sharp/crisp, invariably, I can go to the task manager and the music player app is using between 18 and 30 percent of the processor (and that's regardless of single core/dual core).

 

The newer ICS hacked roms I've used on my T-Mo Galaxy S2 (lately) let you limit background processes. However, it also seem to allocate less processor power for apps probably to extend battery life. Meaning, even though you can lockout unwanted apps --your app of choice can only use a little of the processor. So far, Poweramp has never gone over 7 percent processor use.

 

The power allocation scheme of the newer Android ICS roms appears to be similar to Apple. I swear I can't tell the difference between a low bit rate mp3 and ALAC on my iPod Touch 3G. I think when there is little processing power for music there is less clarity. Plus, when you have a complex operating system,   music clarity will change from time to time. Additional programs make the problem worse.

 

The Sansa Clip+ sounds the same every time you crank it up,  and,  it pairs well (from its headphone out) to portable amps, small headphones, and IEMs. It's not super clear either, but for the cost, it is the best bang for the buck.

post #15 of 20

My $0.02
I come from a family where everyone competes on technology. we have all had i-phones, samsung galaxy's, nexus, Ipads, Galaxy tabs, sony tabs, you name it.
Personally for me, the best Audio i have heard from a Portable Device, is the HTC ONE X.
Depending on the genre of music you listen too, there is an array of EQ settings (beats by dre - dont be turned off as they are just EQ settings which sound better than the EQ i had on my Samsung K3 player) you can adjust to get the sound you require.
Great for Rock, Hip Hop and Dance.

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