looking to get a new smartphone in the next month, and i'm wanting to get one that can provide some decent music quality. I'm fairly new to higher end music quality just got the ATH m50s so i won't notice minor things. perfer to stick with android phones hopefully one with line out capabilities so when i upgrade in the future i can use an amp with it. thanks for all your help.
smartphone for music quality
Gear mentioned in this thread:
A phone can work as a music player, but not the other way round. If you need a phone, no other choice. But you don't necessarily need a phone for music alone. You can get a decent phone with a sansa clip zip ($50) for music, in comparison to spending an additional 2 to 300 bucks just because a phone has a better dac / audio quality.
Wait, hold the phone (pun intended), I can't use my music player as a phone? I thought I could install an app for Wifi calling on my iPod Touch or Galaxy music player.
Amant, I would recommend getting the Sansa Clip+ just to have --aside from the other decision.
Get the Clip+ first and then get THE smartphone (to top them all) when everyone here agrees on how great ONE particular phone is. And since hell would have long since frozen over, you could use your “phone” to play music exclusively because there would be no cell towers left.
Yes but its still not a phone. Its a media player that can make calls over a data network.
And as for the other point, I agree.
I going to post some thoughts that should be taken with a grain of salt. I'm by no means knowledgeable on the technical aspects of phones.
I think Android phone SQ boils down to processing priority for third-party music players like Poweramp and others. It seems to me that when the music is sounding sharp/crisp, invariably, I can go to the task manager and the music player app is using between 18 and 30 percent of the processor (and that's regardless of single core/dual core).
The newer ICS hacked roms I've used on my T-Mo Galaxy S2 (lately) let you limit background processes. However, it also seem to allocate less processor power for apps probably to extend battery life. Meaning, even though you can lockout unwanted apps --your app of choice can only use a little of the processor. So far, Poweramp has never gone over 7 percent processor use.
The power allocation scheme of the newer Android ICS roms appears to be similar to Apple. I swear I can't tell the difference between a low bit rate mp3 and ALAC on my iPod Touch 3G. I think when there is little processing power for music there is less clarity. Plus, when you have a complex operating system, music clarity will change from time to time. Additional programs make the problem worse.
The Sansa Clip+ sounds the same every time you crank it up, and, it pairs well (from its headphone out) to portable amps, small headphones, and IEMs. It's not super clear either, but for the cost, it is the best bang for the buck.
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I come from a family where everyone competes on technology. we have all had i-phones, samsung galaxy's, nexus, Ipads, Galaxy tabs, sony tabs, you name it.
Personally for me, the best Audio i have heard from a Portable Device, is the HTC ONE X.
Depending on the genre of music you listen too, there is an array of EQ settings (beats by dre - dont be turned off as they are just EQ settings which sound better than the EQ i had on my Samsung K3 player) you can adjust to get the sound you require.
Great for Rock, Hip Hop and Dance.