Mass Effect is one of my favorite (okay, my favorite) series of all time. I've been taking a really, really long time just exploring as much sideline stuff as I can in the third game before actually doing any missions. It's fun seeing all the cameos and hearing the banter that's written for fans of the series, inside jokes and whatnot.
Edit: I can't yet decide if the 3rd game has even more "constriction" than the 2nd or less. What I mean is, in the 1st game you had a lot more freedom to roam around, and everything felt more seamless and expansive. The second game was much more restrictive and compartmentalized in that sense. Rooms and hallways versus the randomly generated worlds of the 1st.
In the 3rd, I'm noticing that in some cases things are even more linearized (which makes sense from a pacing standpoint; one feels like cattle being corralled toward the slaughter house, very tension-building). Yet the worlds themselves feel more expansive, if still inaccessible. I suppose while it's still compartmentalized somewhat, there's a much grander sense of scale that helps even things out a bit.
Edited by MuppetFace - 3/10/12 at 1:13am