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The Soundstage Head Club - Page 13

post #181 of 278
Quote:
Originally Posted by chicolom View Post

The AD900x and HD600 should be quite different sounding. 

 

The HD600 should be darker, warmer, bassier, etc. while the AD900x should be lighter and arier with a bigger sounding soundstage.  The HD600 probably has more emphasis on male vocals while the AD900x has more female vocal emphasis.  Movies might be more enjoyable on the HD600 if it has a thicker sound with more bass.  Comfort is subjective, but both should be pretty good.  The HD600 will have more clamping pressure, while the AD900x will be lighter but with the "3D wing" headband system, which some people seem to dislike. 

 

Best option of course would be to try them both.  If you can't do that then read reviews of both of them and see which ones sounds like it would be a better fit for what you want.

The 3D wing is mad crazy to get used to... took me a week just to learn how to get that dmn thing to fit on my head... but once I did, man what a great idea. they are ultra light on my head [and they are very heavy] 

 

http://hifilittleriver.blogspot.com/ here's a link to me blog <3. Posted some nice pics of the w1000x :D 


Edited by Mshenay - 8/3/13 at 11:46am
post #182 of 278

I'm surprised the M-Stage isn't on this list. I personally think it has more air than the iCAN w/ default switches.

 

Either way, count me in this group... cool.gif

post #183 of 278

Finally found a group that appreciates soundstage in headphones. I just can't stand claustrophobic-sounding headphones no matter how good it's presented.

post #184 of 278

I'm curious... Hasn't virtual 3D displaced notions of soundstaging?

 

 

I see it confused a lot for example in gaming, with many people equating wide soundstaging with placing accuracy and not realising how much more D3D/etc adds to that.

post #185 of 278
Thread Starter 
Quote:
Originally Posted by bangraman View Post

I'm curious... Hasn't virtual 3D displaced notions of soundstaging?

 

 

I see it confused a lot for example in gaming, with many people equating wide soundstaging with placing accuracy and not realising how much more D3D/etc adds to that.

 

 

Are you talking about just for gaming or music?  For gaming, I never do that in stereo because virtual surround like Dolby Headphone is a massive improvement IMO. 

 

But even with virtual surround, headphones with a larger soundstage and greater imaging will work MUCH better than a closed headphone with a claustrophobic soundstage.  So a headphone's own soundstage still matters a lot for virtual surround.

post #186 of 278

I'm not convinced about that TBH. It seems like common sense, but I've not heard it to be the case... otherwise claustrophobically closed headphones can still project a wide enough (e.g. the simulation of a hall) with 3D audio tech.

post #187 of 278
Thread Starter 
Quote:
Originally Posted by bangraman View Post

I'm not convinced about that TBH. It seems like common sense, but I've not heard it to be the case... otherwise claustrophobically closed headphones can still project a wide enough (e.g. the simulation of a hall) with 3D audio tech.

 

Really?  What headphones have you tried?

 

Virtual surround helps ALL headphones - even ibuds and closed ones with small soundstages.  But it can only do so much for them.  Headphones that already have large sounding soundstages extract a lot more from it.

 

If that were not the case, we wouldn't be constantly looking for headphones that have the best balance between signature and soundstage on Mad Lust Envy's gaming thread.  We would just get one with a good signature and then expect virtual surround to "fix" its soundstage problems and bring it to the same level as the best open headphones, but that doesn't happen.

 

Maybe your "wide enough" is my "claustrophobic" though. wink.gif

post #188 of 278

Hmmm. I've even tried the HD25-1, then walked into the mountain level in Crysis. I think few are more natively compacted than the Senn. And even regarding purpose-built headsets, the Logitech G35 isn't exactly blessed with a cavernous soundstage when DH is off... yet it's very effective.


Edited by bangraman - 8/26/13 at 1:22pm
post #189 of 278
Thread Starter 

Yeah...the HD25-1 and G35 won't cut it for me.  Even the CAL! doesn't cut it.  D7000 does.

post #190 of 278

I mentioned the HD25-1 in particular as an example of a very compacted 'as is' soundstage. As I said, with HRTF modes on it's not hugely different to headphones with wider soundstages.

post #191 of 278

Subscribed, nothing wows me as much as headphones with a massive soundstage.

post #192 of 278

Any reason HD600 is up there and not HD650?

post #193 of 278
Quote:
Originally Posted by Gilly87 View Post

Any reason HD600 is up there and not HD650?

From what I've heard the HD600 is a better value for money and some say HD650 is "too smooth"

 

 

by the way...... on a rather unrelated note... there's the Basshead club..... Soundstage head club, couldn't find mid centric lovers club or some sort :O

Not sure if I missed it, if not, maybe someone should start one :P


Edited by kamcok - 8/29/13 at 9:51am
post #194 of 278

http://www.head-fi.org/t/647124/the-midrangehead-club-new-thread-2013

 

Neither of those things disqualify it from the "soundstage head club" as far as I can see.

Quote:
Originally Posted by kamcok View Post

From what I've heard the HD600 is a better value for money and some say HD650 is "too smooth"

 

 

by the way...... on a rather unrelated note... there's the Basshead club..... Soundstage head club, couldn't find mid centric lovers club or some sort :O

Not sure if I missed it, if not, maybe someone should start one :P

post #195 of 278
Quote:
Originally Posted by Gilly87 View Post

http://www.head-fi.org/t/647124/the-midrangehead-club-new-thread-2013

 

Neither of those things disqualify it from the "soundstage head club" as far as I can see.

You're certainly right and I must be sleepy as to make such mistakes haha

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