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The Nameless Guide To PC Gaming Audio (with binaural headphone surround sound) - Page 153

post #2281 of 3272

Hello, Game audio experts. I have a question about Battlefield 2's sound engine and the use of different sound settings. If I have the settings set up to Creative X-Fi and Ultra High, does this mean that the sound is being completely done by the sound card and there is 0 CPU strain caused by the sounds? What about when I set it to hardware and high or hardware and low? When is the CPU strain the biggest and when is is the lowest?

 

Thank you!

post #2282 of 3272
Merry Christmas filthy animals.
post #2283 of 3272

Tek syndicate must have the most zombified followers.


Edited by appsmarsterx - 12/24/13 at 7:53pm
post #2284 of 3272

Merry Christmas all!!

post #2285 of 3272

Hey guys I have a laptop.. and I want to know if I can have music play from the laptop speakers and my headphones via my usb dac/amp at the same time..  the same music..  

post #2286 of 3272
Quote:
Originally Posted by uncola View Post

Hey guys I have a laptop.. and I want to know if I can have music play from the laptop speakers and my headphones via my usb dac/amp at the same time..  the same music..  

A quick Google search turned this up,
http://forums.steampowered.com/forums/showthread.php?t=2231297

Seems like the only way I can think of.
post #2287 of 3272
Thread Starter 
Quote:
Originally Posted by TranceDude View Post

Hello, Game audio experts. I have a question about Battlefield 2's sound engine and the use of different sound settings. If I have the settings set up to Creative X-Fi and Ultra High, does this mean that the sound is being completely done by the sound card and there is 0 CPU strain caused by the sounds? What about when I set it to hardware and high or hardware and low? When is the CPU strain the biggest and when is is the lowest?

 

Thank you!

 

On a proper X-Fi card with hardware OpenAL, I would believe that to be the case.

 

Things get a little unusual, however, if you're using it with a software OpenAL renderer like with X-Fi MB or the Sound Core3D cards; older games THINK you're running them with hardware acceleration, but it's kinda like software emulation of that hardware acceleration, if that makes sense.

 

Whatever the case, I don't think you'd have to worry much about CPU strain on any computer that can run BF2 these days. The real benefit is the added quality.

post #2288 of 3272
Quote:
Originally Posted by TranceDude View Post
 

Hello, Game audio experts. I have a question about Battlefield 2's sound engine and the use of different sound settings. If I have the settings set up to Creative X-Fi and Ultra High, does this mean that the sound is being completely done by the sound card and there is 0 CPU strain caused by the sounds? What about when I set it to hardware and high or hardware and low? When is the CPU strain the biggest and when is is the lowest?

Which X-Fi sound card do you have?

I believe when the X-Fi cards came out computers had one CPU core.

Now everyone has a CPU with at least 4 cores and running at least twice as fast.

So I doubt your audio could really strain the CPU.

post #2289 of 3272

Thanks for the replies, I am rocking the Titanium HD (so yeah, proper X-Fi card). The thing is that some new BF2 mods like Project Reality push the BF2 engine to the max and a lot of people are having difficulties running it. That's why I was asking if it might have something to do with all the sounds putting a strain on the CPU. I see that isn't the case, at least not with my setup.

post #2290 of 3272
Quote:
Originally Posted by TranceDude View Post
 

Thanks for the replies, I am rocking the Titanium HD (so yeah, proper X-Fi card). The thing is that some new BF2 mods like Project Reality push the BF2 engine to the max and a lot of people are having difficulties running it. That's why I was asking if it might have something to do with all the sounds putting a strain on the CPU. I see that isn't the case, at least not with my setup.

The Titanium's audio processor offers more features then the new Soundcore3D audio processor used in the Recon3D and Z series cards.

 

Hopefully you have the motherboard's on-board audio disabled? in the BIOS.

 

An external headphone amplifier (Schiit Magni, $99) hooked up to the Titanium-HD's RCA output should provide the best audio quality, over plugging headphone's directly into the Titanium-HD's headphone jack.

post #2291 of 3272
Quote:
Originally Posted by PurpleAngel View Post
 

The Titanium's audio processor offers more features then the new Soundcore3D audio processor used in the Recon3D and Z series cards.

 

Hopefully you have the motherboard's on-board audio disabled? in the BIOS.

 

An external headphone amplifier (Schiit Magni, $99) hooked up to the Titanium-HD's RCA output should provide the best audio quality, over plugging headphone's directly into the Titanium-HD's headphone jack.

 

What are the benefits of having the on-board sound card turned off in BIOS?

 

I have a similar setup now - AKG Q701 into Schiit Lyr into Titanium HD through RCA. I only got the Lyr recently and the unit seems to be defective, so I'll probably have to return it and wait for a new one. I'll be stuck with my Headstage Arrow HE12 (which does pretty damn good with the Q701) for a while longer...

post #2292 of 3272
Quote:
Originally Posted by TranceDude View Post
 

 

What are the benefits of having the on-board sound card turned off in BIOS?

 

I have a similar setup now - AKG Q701 into Schiit Lyr into Titanium HD through RCA. I only got the Lyr recently and the unit seems to be defective, so I'll probably have to return it and wait for a new one. I'll be stuck with my Headstage Arrow HE12 (which does pretty damn good with the Q701) for a while longer...

Sometimes the on-board audio has a conflict with add-on internal sound cards.

So disabling the on-board audio makes your Win OS's job a little easier.

post #2293 of 3272
Quote:
Originally Posted by appsmarsterx View Post
 

Tek syndicate must have the most zombified followers.

I looked at the video for 10 secs then turned it off because of the bad audio and two idiots talking, then I read the comments, alot of them was the zombie followers, while the others was the poor souls that was trying to teach those zombies new tricks.

post #2294 of 3272

G'day,

 

I'm a current ZX-R user and I'm very pleased with this card compared to the Xonar pheobus I have previously. I play FPS games like ARMA 2/3 and some BF3/4.

As a change, I have a XF-I Titanium HD on the way at the moment, which for some reason I'm thinking with provide me an even better experiience for the games I play (correct me if I am wrong, I'll sell it)

 

Question I have, is will adding an eternal AMP help sound quality when sending them to the AKG 240 MKII I own, and or the  AKG 702's I plan to get.

 

Plus any other advice in terms of HP's or setup that might work well with ARMA 2/3

 

 

Cheers

motorwayne

Kiwi

post #2295 of 3272

Hi Motor,

 

I really don't think you're going to get a better experience with your new Titanium HD over your ZxR, however I know that the open backed AKG's require a damned good amp to drive them to their fullest so your question is relevant. An external amp may well help with these headphones, then again you could just keep the ZxR and try using an amp on them..... whether this helps in just games (as opposed to music) using AKG's, I don't know. Do a search and see how people get on with AKG's with ZxR's. There are a few AKG readers in this thread, so hopefully they can help.

 

I've played Arma 3 - it has a better soundscape than A2, but they've got a lot of work to do on it - just adding reverb is a bit of a con for the time being - though it's a lot better than Arma 2's in theory. BF4 have yet to buy.

 

Personally, I went with the new SBZ range..... just better everything over the older X-Fi's, unless you're looking for legacy games support.

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