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The Nameless Guide To PC Gaming Audio (with binaural headphone surround sound) - Page 132

post #1966 of 3067
^ check the sound blaster z thread in the last 2 pages. You'll find your answer there.
post #1967 of 3067
Quote:
Originally Posted by shrimants View Post

ok so here's the question i end up with: How do you know which games will "support" multichannel sound and which wont? I have a full 5.1 system, and i can connect to the receiver either as 2.0 PCM, 5.1 PCM over HDMI, or 5.1 DTS over S/PDIF because of my sound card and hdmi audio. So how do know which game will do 5.1 and which games will do 2.0 (which I DONT want upmixed to 5.1). In other words, how do you tell the native sound format of the game?


Your Harman/Kardon AVR235 receiver does not comes with HDMI.

post #1968 of 3067
Quote:
Originally Posted by PurpleAngel View Post


Your Harman/Kardon AVR235 receiver does not comes with HDMI.

Wouldn't be asking if I still had an avr235.
post #1969 of 3067
Quote:
Originally Posted by shrimants View Post


Wouldn't be asking if I still had an avr235.


The Harman/Kardon AVR235 is the only one you have listed.

post #1970 of 3067
Quote:
Originally Posted by shrimants View Post

ok so here's the question i end up with: How do you know which games will "support" multichannel sound and which wont? I have a full 5.1 system, and i can connect to the receiver either as 2.0 PCM, 5.1 PCM over HDMI, or 5.1 DTS over S/PDIF because of my sound card and hdmi audio. So how do know which game will do 5.1 and which games will do 2.0 (which I DONT want upmixed to 5.1). In other words, how do you tell the native sound format of the game?

lol to answer your question,

 

Usually you will find a surround option in the game.  Its safe to say 99% of all games that came out in the last 5-8 years(console generation) would have proper surround sound, aka 5.1/7.1.

If you know the game audio engine or middle ware, you can usually know if you will get proper surround.  Some older games only did 2.0 unless you had a proper OpenAL capable card.  

 

But generally the best way is to play the game and see if you get sound on all 5 speakers.  Windows wont "upmix" anything to 5.1 unless you enable special enhancements in whatever sound cards control panel(if it supports these).   And unless your AVR is set to upmix or do some other DSP, you will know if its 2.0 or 5.1.

post #1971 of 3067
Quote:
Originally Posted by PurpleAngel View Post


The Harman/Kardon AVR235 is the only one you have listed.

Yeah, its been a while. I'll update that eventually, but ive got a bw 685 mains, pioneer fs52 rears, pioneer c22 center, klipsch rw12d subwoofer, and a marantz sr6007 now. Also o2+amb gamma 2 Full++ going to hd650. most of the gear i have listed is defunct.
Quote:
Originally Posted by DJINFERNO806 View Post

lol to answer your question,

Usually you will find a surround option in the game.  Its safe to say 99% of all games that came out in the last 5-8 years(console generation) would have proper surround sound, aka 5.1/7.1.
If you know the game audio engine or middle ware, you can usually know if you will get proper surround.  Some older games only did 2.0 unless you had a proper OpenAL capable card.  

But generally the best way is to play the game and see if you get sound on all 5 speakers.  Windows wont "upmix" anything to 5.1 unless you enable special enhancements in whatever sound cards control panel(if it supports these).   And unless your AVR is set to upmix or do some other DSP, you will know if its 2.0 or 5.1.

ok cool, thanks.I know that dts-connect will upmix regardless, so i wasnt sure if the hdmi 5.1 thing will also. I vastly prefer the HDMI one, as it requires no interaction from me. The receiver states that its getting a 3/2/.1 system but i ran some simple test files and windows is just padding the extra channels with a blank track, and the receiver's internal crossover is taking care of the rest.

i was mostly confused about non-positional sound games, like torchlight 2 or 2d type games. doesnt really make sense for them to have a 5.1 track, but who knows. maybe its there for ambience.
post #1972 of 3067

Do you mean it upmixes 2.0 to 5.1 but only plays the channels that actually have sounds or it does stereo surround or Dts Neo style matrxing?   It seems silly that an encoding method would do that.

 

Ya I use my nvidia card to do HDMI 5.1 out to my AVR as well.  The channels that don't play a sound are being padded for sure but I think it has to do that for latency issues.  Meaning the way the audio stack has to mix all windows and apps sounds together into one big stream.  If it didn't keep the channels "going", you would hear a lot more pops and half sounds as the channels were turned on/off.  Can you imagine the crap show of the windows mixer trying to switch back and forth channels based on source.  That's why you have WASAPI exclusive mode.

 

If I remember correctly, when I would play Torchlight 2, it was in 5.1, same as starcraft 2. The surround sound is done isometrically if that makes sense.

post #1973 of 3067
with DTS-connect, i think if i play a 2.0 stream, it will automatically matrix itup to 5.1. with HDMI i thought it was doing that once upon a time but testing revealed that its a flash player "bug" that adobe says "works as expected". So i fixed it. So right now the only thing that will automatically upmix itself over HDMI is flashplayer, and theres a fix for that.
post #1974 of 3067
DTS Connect does not upmix anything. It will show on your avr as being 5.1, but channels with no audio will remain silent. Unless of course you have one of the 'neo' modes enabled, but that's different.
post #1975 of 3067

Kinda offtopic but Nvidia just demoed G-SYNC.

 

http://www.geforce.com/whats-new/articles/introducing-nvidia-g-sync-revolutionary-ultra-smooth-stutter-free-gaming

 

No more vsync, tearing ********. Imo the best display innovation in many many years, actually since displays know color. 

post #1976 of 3067
i like that they made the lower refresh rate 30hz, so you cant use it if your pc is TOO much of a scrub lol. Intel integrated graphics? gtfo.
post #1977 of 3067
Quote:
Originally Posted by Fegefeuer View Post
 

Kinda offtopic but Nvidia just demoed G-SYNC.

 

http://www.geforce.com/whats-new/articles/introducing-nvidia-g-sync-revolutionary-ultra-smooth-stutter-free-gaming

 

No more vsync, tearing ********. Imo the best display innovation in many many years, actually since displays know color. 

 

Won't be cheap for a while I imagine. We'll see if it actually catches on. 

 

G-Sync Module will be integrated into the top gaming monitors around the world

post #1978 of 3067

Tho i doubt i would try to install this inside my korean 2560x1440 monitor, when it get to the point where it works on any monitor. I would never be able to ger the back cover back on or messed something up.

post #1979 of 3067
Lol ya that's all the xstars and qnixs need, more tinkering to kill more pixels or off center those cheap housings.
post #1980 of 3067
Quote:
Originally Posted by shrimants View Post

I like that they made the lower refresh rate 30hz, so you cant use it if your PC is TOO much of a scrub lol. Intel integrated graphics? gtfo.

I would assume that you just use HDMI only and not bother with the S/PDIF optical connection, with S/PDIF (optical or coaxial) 2-channel audio should give you at least 24-bit/96Khz (or 24-bit/192Khz) of PCM (uncompressed) digital audio,

Where as the S/PDIF (optical or coaxial) has to use compression, using DDL (Dolby Digital Live) or DTS-Connect, for a maxinum of 6-channel (5.1) of 24-bit/48Khz digital audio.

 

Where as HDMI can carry 8-channel of PCM (7.1) 24-bit/192Khz digital audio (no compression).

 

Just set the Marantz for "Direct" or "Pure Direct" this way the Marantz will not up-mix the audio.

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