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Immersive gaming headphone/headset setup?

post #1 of 8
Thread Starter 

Hi there,

 

I'm looking for a gaming audio headphone/headset setup in the range of $100-$200. I have heard many people here recommend the the ATH-AD700 as its bass is not very strong as to preventing you from hearing footstep and such. As well as many other setups like using Mixamp, Dobly Headphone USB soundcards, etc.

 

My criteria are different though. I am not a professional gamer, dedicated to the extent that I sacrifice good sound for the sake of hearing better enemy footstep. Of course I want good positional audio, but at the same time I am looking for a very rich sound with booming explosions and an immersive experience. I want to enjoy playing games like watching a good movie in the theater, that's the kind of positional audio I am looking for, not flat sound and lacking bass.

 

So far I have heard some recommendation for the PC350 but my concern is it is still designed for 'gaming', so may be it might not have the kind of sound I'm looking for. I don't like the design either. I really like the design of AD700, sadly, it's not an option here.

 

I also prefer open-ear over closed ear because just in case other people in the house want to communicate with me.

 

I have a Creative X-Fi Titanium Soundcard, do I need a better card as well?

 

Thank you!

post #2 of 8

I do more than my fair share of PC gaming and can only tell you my experience of my equipment, so take it as you will.

 

As for headset vs Headphones/Mic separates, I'd say go with separates.  Don't get a headset.  With a headset you're tied to the mic that came with the earphones, so if it goes out you're stuck.  If you need a mic, get a Zalman ZM, it clips right onto the headphone cable and works better than any headset mic I've ever used.   

 

I have found with PC gaming headsets you're always making a compromise, and almost all the time that compromise is in sound quality.  Just get a separate mic attachment and pick a set of headphones you really like.

 

Unless you're totally hooked to a open headset, the ATH-M50's combined with a FiiO E7 is currently my favorite setup for total immersion.  The E7 gives the M50's just the right amount of boost for hearing those footsteps to keep you in the game, and you get a nice impact from them.  And my wife can get my attention if she needs to.

 

As for your soundcard - it's probably fine.  If by "immersion" you are looking for the reverb effects of EAX and surround sound simulation, that's probably the way to go.  If you go with an external DAC like the E7 I suggested or something similar then you lose the EAX and simulated surround, I think, because Windows recognizes the DAC as a separate audio device, but someone else will have to confirm this.

 

Also, I play Skyrim on my big screen TV using my Sony Reciever with my M50's plugged in and that sounds just as immersive as you could want without the EAX or Aureal-type surround simulation.  I think a lot of the processing for those effects has moved into the games themselves as that game sucks me in.

 

If you really want that simulated surround sound then you might need to look into those USB "7.1 surround" headsets like http://www.newegg.com/Product/Product.aspx?Item=N82E16826249035, but I don't know any of those that are rated high for sound quality, so again, you have a tradeoff:   Sound Quality vs Immersion(Reverb/Simulated Surround)

 

 


Edited by mephiska - 1/10/12 at 7:23pm
post #3 of 8

Sounds like you're a basshead, especially since if anyone talks about "movie theater sound", they're usually referring to those rumbly subwoofer effects that go off whenever there's an explosion on screen. In that case, I'm not really sure what to recommend you simply because I'm not a basshead and my headphones reflect this.

 

Your X-Fi Titanium is a good enough sound card for now. If you want something that sounds even better, get an audiophile DAC that accepts S/PDIF input, though it's said that the ones that can surpass top-shelf sound cards cost at least $300. USB DACs like the FiiO E7 wouldn't provide EAX or CMSS-3D Headphone or similar features. (Can't wait for FiiO to bring out the improved E17 with S/PDIF input...)

 

And while a lot of games do use software audio engines these days (with worse positional audio than the old DirectSound3D or OpenAL approach, I might add), they still read the Windows sound control panel to determine how to pre-mix the game sounds. If it's set to stereo, left-to-right panning is all you get; welcome to one-dimensional sound. You can at least get some front-to-rear distinction and upgrade to 2D if you set Windows' sound control panel to 7.1 speakers, but the X-Fi control panel to Headphones and turn CMSS-3D Headphone on. (With it off, it sounds like clean, untouched stereo to me, and you don't miss any sounds, but that distinction between front and rear is lost.)

post #4 of 8

BeyerDynamic DT770 Pro/80 ohm are good candidates for "immersive gaming" headphones. Lots of "movie theater subbass" with great positional sound/soundstage for a closed headphone with excellent isolation from outside noise. They will need some amping to get the most out of it though but unsure what's the case of a X-Fi Titanium soundcard. I tested it a couple of years ago straight out of an Audigy 1 soundcard and it was slightly dissappointing for the price but volume-wise was definitely ok though. They are also built like tanks, so no having to worry about build quality.

 

I'm also with above poster, put your speaker config to 5.1 or 7.1 in windows and in X-Fi software to headphones, then you get the best possible positional sound.


Edited by RPGWiZaRD - 1/10/12 at 10:34pm
post #5 of 8
Thread Starter 
Quote:
Originally Posted by RPGWiZaRD View Post

 

I'm also with above poster, put your speaker config to 5.1 or 7.1 in windows and in X-Fi software to headphones, then you get the best possible positional sound.


I tried doing so but in the included windows test, there's no sound from any channel other than left and right, so what's the point of putting it in 7.1?

 

post #6 of 8
Quote:
Originally Posted by sabzingeur View Post


I tried doing so but in the included windows test, there's no sound from any channel other than left and right, so what's the point of putting it in 7.1?

 


Well I used 5.1 when I had Titanium HD card and got sound from all (front, center and rear channels) but the sub channel. Same thing now with Realtek HD onboard. Most people use 5.1 speakers in windows and headphone in Creative software, there's threads in different forums regarding this same thing, results in much easier behind and in front recognition ingame.

 


Edited by RPGWiZaRD - 1/11/12 at 6:53am
post #7 of 8
Thread Starter 

Yes. I successfully set up as you suggested. There were no sound from other channels when headphone optimization was not turned on in the Sound Blaster Console, but when I turn this on, there were sounds from all but the subwoofer channel and positioning was pretty good. I heard Dolby Headphone does this also with very good results, that's why I'm looking at trading my Titanium for a Xonar DX (which has Dolby Headphones), what do you think?

post #8 of 8

Depends on what games you play-more specifically, how their audio engines work.

 

Most newer titles use XAudio2 or a version of FMOD that pre-mixes the sound in software before it even hits the sound card driver, with no access to the game's 3D sound buffer. In this case, CMSS-3D Headphone and Dolby Headphone perform about evenly.

 

On the flip side, most older games (and a few newer ones) use DirectSound3D or OpenAL, which basically tell the sound card driver where the sounds are in 3D space and lets the sound card sort out where and how to play back each sound. While Dolby Headphone would continue to emulate a 5.1/7.1 speaker system, CMSS-3D Headphone simulates the game environment itself with this data, providing for a more convincing binaural effect. The sense of positioning is no contest here; CMSS-3D Headphone wins.

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