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Won't that give you more realism since each driver/drivers can be dedicated to a part of a frequency instead of having 2 or 1 large dynamic driver handling all the frequency ranges
There are a few multi-driver headphones. They rarely are very good. You end up with a few problems - most noticeably 1. even tiny placement differences in the drivers can drastically change how your ears receive the sound when they are that close - for the most part, poorly. Stacking them can mitigate placement problems, but introduces wave overlaps, interferences and driver movement problems. 2. You have to use crossovers - those introduce some weirdness in the frequency response (the best crossover is no crossover).
At the size and displacement headphone drivers are, there is no need for multiple drivers to address the frequency range. Unlike with speakers, where you are trying to move a much larger volume of air, and making a 12" stiff paper cone also produce good quality high notes, is an exercise in futility.
The soundstage realism in speakers doesn't derive as much from multiple drivers, as it does the interaction of soundwaves with the room.