Only the strongest will survive Endless Eight. I made it through about 4 episodes before I succumbed to Haruhi's awesome power.
Also, what the heck is this?
Hmmm, according to this chart, the second season does exist in two different orders....
Oh and trust me, I'll watch through these eight episodes :D
But there have been math rock discussions both in this thread as well as in the Skype group. XD
Blah blah cross post.
I'm only 36% of the way through the game, but I feel like I can write a brief overview review for what I've encountered so far.
Final Fantasy XII: Revenant Wings (for the Nintendo DS)
Art Style/Graphics: 9/10
Replay Value: 8/10
Graphically, this game is pretty beautiful being a Nintendo DS game.
The music is pretty good for the most part, but it's repetitive. On the other hand, the dynamic music is pretty neat, so it plays the "battle music" when you engage in combat.
The story is okay. It's pretty different from other Final Fantasy games I've played, but the script is quite childish and actual conversations are usually pretty short. Characters do have their own quirky personalities though.
The gameplay is a mixed bag. On the one hand, I don't know of any other Japanese Role Playing Game/Real Time Strategy game, so it is quite unique in that aspect. The touchscreen controls are also pretty nice although limited by its small size. You can play the game entirely by using the touch screen.
On the other hand, game mechanics, AI control, dual character stats, and the dual "rock-paper-scissors" mechanisms of the game make it quite frustrating. I don't know of any other game that has a dual "rock-paper-scissors" fighting mechanism (flying beats melee, melee beats ranged, ranged beats flying in addition to fire beats earth, earth beats lightning, lightning beats water, water beats fire). It is so hard to pick your team in this aspect because you have to match two types of "rock-paper-scissors" against your enemies. To make matters even worse, you have the ability to summon espers to help you fight your enemies, and those creatures have their own statistics, abilities, and levels (levels I, II, or III).
As for character stats, I still don't understand how it works: Strength, Magick, Stamina, Mind, Speed, Attack, Magick Attack, Defense, Magick Defense, Attack Speed, HP, Affinity. Yeah...what the heck?
Game mechanics and AI control are a hit-or-miss as well. At one point in an engagement the enemies are stationary. Two minutes later, for some reason, they start moving towards you. I still haven't figured out why this happens, or what enemies will do this. Also, your allies act as physical objects in the game, so when you're controlling a crowd of 12 characters, including espers, trying to get characters from the back of the line to the front is impossible in a bottleneck corridor since they have to bump into your other allies and find space to wiggle through. Talk about frustrating when you're in a pinch to get the "rock-paper-scissors" mechanism going. Relating back to the character stats, I think it's Speed that determines how fast your character moves on the map. Good thing my healer has the worst speed of my main characters while my main attacker has the highest speed. Yup, go and attack people and die while my healer crawls at a snail's pace to get to your position and heal you.
Despite the frustrating gameplay, the challenge makes it fun, somewhat, to replay levels again.
Overall, it's not a bad game, but the shallow characters and frustrating gameplay make it a variable game depending on the gamer.
Here's the esper summoning chart. It doesn't show you what fighting characteristics they have though (melee, flying, ranged). This is just crazy.
I thought you already finished Revenant Wings!
Good to hear that I'm not the only person who had some problems with it.
The stupid thing about this Esper chart is, that you really need all of these little fuks at some point in the game...it's really not easy.
Hurry up and finish the game so you can embrace the best Nintendo DS game ever!
I don't understand how the experience system works in Revenant Wings! Penelo always gets least amount of experience in the main group. :(
And yes, I can't wait to get back to having classes/changeable abilities in Tactics A2.
In related news, I bought Tactics Ogre for the Game Boy Advance.
@miceblue I know there have been talks about it, but I never really cared to pay attention. Math rock doesn't even sound like a proper genre anyway.
@Idsynchrono_24 I can imagine it's a bit easier watching them each week than trying to marathon through the whole season in one night.
Or at the least, get new content before the night's over...
Midterms in a hour.... I cant remember how to make basic arithmetic circuits... stressed. : |
Somehow this is more stressful than my IBDP exams because I'm kinda expected to ace this........
I was stressed as well
Mushishi is great!
The whole concept of the mushi is really interesting.
Artstyle is like a slightly lower budget version of your usual Gibli movie.
The characters are really fascinating. This is a strictly episodic anime so you won't get to see 99% of the people again, but quiet a few of these characters are a lot more memorable than some supporting characters of 26+ episode animes.
It's a really quiet anime, set in a really interesting world with a perfectly fitting artstyle and loads of memorable characters. Oh and it is usually more sad than cheerful.
Ooh, how's mushishi?
... you haven't seen mushishi... shame on you
Boolean algebra - the 20 Questions of the mathematics world. Bread and butter of all that beeps and boops.
It's encountered in first year CS. Usually. You need it for everything. Here, read this - http://cs.smith.edu/~thiebaut/ArtOfAssembly/CH02/CH02-3.html#HEADING3-81
oh crap that sounds fun