I kinda was. I quickly calmed down, though when I realised Valve doesn't want it to be the default controls (like pads are on consoles), but more of a "good enough" replacement for mouse and keyboard in places where they aren't comfortable to use, like on the couch.
Frankly, this isn't for me - I'm nowhere a "comfy couch gamer" and I prefer actual mouse and keyboard in almost every game. However, as a tech thing it's pretty interesting. Especially how the touchpad with that haptic feedback thing will feel. We'll see how it's gonna end up.
Hmm. I'm more of a "let's see what this baby can bring to shake things up" kind of guy, so that's why I don't really mind it being (going to be) here. Thing is, the only time I'd use a controller is for racing games... and maybe non-precise platformers.
There's an article on Engadget (which is surprisingly not **** after the Verge guys hauled ass, which ironically turned **** instead, IMO) on anecdotes from game devs on the pre-beta (?) Steam controller. Mostly stayed highly optimistic and are looking forward to make it work. If they're okay, then I'm okay.
Although, as soupguy said, brawlers might be affected. But then, anyone worth their salt and are seriously into brawlers have their fightpad thingy already.
Besides, maybe finally I'll sit at my TV more now with Big Picture on if I ever wanted to play Skyrim... or some other game that don't really need buttons of kb or precision of mouse to just relax (while I'm being a NEET and live with my parents still, that is).
EDIT: and by principle, I'm almost always thrilled at new technological advancement (like the haptic feedback thing, for example).
Edited by jgray91 - 9/28/13 at 2:42pm