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Little sounds you start to notice (and drive you nuts)

post #1 of 11
Thread Starter 

Ever since I bought a reasonable pair of headphones, I've been noticing little sounds in everything. For instance, I notice the looping wind audio in a skyrim dungeon, or weird left / right discrepancies in some of Nine Inch Nails recordings. It's starting to drive me crazy because it breaks my concentration. I don't know if the authors intended us to hear things this way.

 

Am I alone here?

post #2 of 11

The screams. Definitely the screams.

post #3 of 11
Thread Starter 
Quote:
Originally Posted by logwed View Post

The screams. Definitely the screams.



What do you mean?

post #4 of 11
Quote:
Originally Posted by slyjoker87 View Post

What do you mean?


It's ok, they're gone now.

 

post #5 of 11
Thread Starter 
Quote:
Originally Posted by logwed View Post


It's ok, they're gone now.

 


Lol. Might want to get that checked, buddy. 

post #6 of 11

I've definitely suffered this. Some tracks it's just hearing the difference in noise when a new mic is cut in and out of the mix, sometimes you can hear people talking in the studio when they should have kept their mouth shut.

 

In games I've moved back to low-fi because it's distracting when you hear a sound triggered and it doesn't blend in at all.  You can almost picture a little evil man hiding behind a very large curtain with a big row of buttons under which are strips of torn masking tape with things like "running footsteps" and "gunshots" written on them in black sharpie.  By the time that I'm finished with that imagination I regain focus in just enough time to hear a medic's defibrillator reviving me.

post #7 of 11
Thread Starter 
Quote:
Originally Posted by sexiewasd View Post

I've definitely suffered this. Some tracks it's just hearing the difference in noise when a new mic is cut in and out of the mix, sometimes you can hear people talking in the studio when they should have kept their mouth shut.

 

In games I've moved back to low-fi because it's distracting when you hear a sound triggered and it doesn't blend in at all.  You can almost picture a little evil man hiding behind a very large curtain with a big row of buttons under which are strips of torn masking tape with things like "running footsteps" and "gunshots" written on them in black sharpie.  By the time that I'm finished with that imagination I regain focus in just enough time to hear a medic's defibrillator reviving me.



Yes exactly. It all feels so disjointed - especially games.

post #8 of 11

I'm pretty sure Trent Reznor places every sound in his music where he wants it to be. I notice alot of times different sounds coming from the left and right channels. 

post #9 of 11

The two channels are entirely different songs when it comes to Anamanaguchi.

post #10 of 11
Thread Starter 
Quote:
Originally Posted by Clincher09 View Post

I'm pretty sure Trent Reznor places every sound in his music where he wants it to be. I notice alot of times different sounds coming from the left and right channels. 



I figured as much, but it still annoys me. It just sounds - off. 

post #11 of 11

When I find an interesting edit glitch that affects the acoustic space or tonal balance, I'll add that track to my list of test music. The subtlest errors are good for testing the resolution of high-quality equipment, and often times the transition through obvious errors sound different on different equipment - for example, it might make a guitar sound bigger on one system, while it might sound like it jumped to the right on another system.

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