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Role of soundstage in sound quality? - Page 2

post #16 of 17
Quote:
Originally Posted by Redcarmoose View Post

Soundstage can have a lot of factors. Yes, being able to isolate each part of the song so you can follow it. There maybe could be too much soundstage.

 

 

The issue is that open headphones do have great soundstage but at the risk of loosing a little PRaT as well as slam. So you have to have all the little parts of the package.

 

 

 

Soundstage is also going to be affected by your source and amp too. The recording process is really the most determining factor affecting soundstage. 

 

 

Some headphones are even going to have a muddy little fog in one area of the soundstage, meaning the whole soundstage is not clear. Or even a character which seems to color the whole soundstage. All these things are not perfect but can be learned to live with if you like the other qualities of the headphones. There is nothing more boring than a narrow soundstage. It can take the life out of a stereo image and make it seem unmoving and dry. At the same time, when done right a soundstage gives the feeling of an alternate musical living space where you can spend a lot of quality time as different things are always moving and changing. 

 


I agree with just about all of this - that's why I've quoted the entire post.

 

The only point I'd debate is "The recording process is really the most determining factor affecting soundstage"

It is a huge determining factor - and not given its due nearly enough - but IMO it's not "the most" determining factor

 

 

However, at this moment I'd be hard pressed to say exactly what is the single most determining factor affecting soundstage.

Because there are so many factors; so many links in the chain of recording & playback which contribute to that sense of depth, space, air, dimensionality, size...

 

 

post #17 of 17
Thread Starter 
Quote:
Originally Posted by TMRaven View Post

Instrument separation is a quality of driver speed and decay for me.  It's the ability to make distinctions between different instruments of brass, strings or woodwinds.  The imaging does go a long way in helping sort that out, as well.  But for me, speakers' imaging plays a much larger roll than headphones for that sort of thing.  

 

Yeah the M50's soundstage is kinda bad.  It's more of an 'in-your-head' type of sensation, where a lot of higher end headphones give you out of head sensation.  Never to the point of in front of you like speakers do, but if you get the right recordings-- binaural or not-- with a headphone that's spacious enough, and you'll get a great deal of ambience.  Closed headphones in general don't have good quality in general when it comes to that; Denon D2000 being the best of the closed cans I've heard for soundstage.  You'd have to get an open-backed headphone.


I thought M50 soundstage was pretty accurate, decent for gaming not as good as my creativeFatal1ty pros though, I also believe that seperation has to do with drivers too because I thought the MS400 had better seperation at times compared to the M50 although the MS400 has a tiny soundstage 

 

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