Originally Posted by TMRaven
You want high spl. Headphones won't give you that. With high spl it's possible to have more subdued bass and have it still be plenty impactful.
high SPL can be replicated by simply adding the air coefficient.
typically, it will slow down the bass waves.
you can do this by simply sliding your entire bass spectrum lower.
that means each note is actually playing a few HZ lower.
25hz would actually be 23hz or 22hz
it actually works out fantastic because you do this from 2hz up to 60hz? and you are only missing 60hz, 61hz, 62hz .. as 63hz goes back to normal.
the information wont be lost, because it will be playing at a lower hz.
there wont be any actual 60, 61, or 62hz coming out of the card - unless the harmonics or nuances find a way.
headphones CAN give you that.. but you wont feel it all over your body.
you'll get that heavy boom 'sense' .. but it wont be body rocking.
if your headphones are high quality enough, you can add some reverb and grow one type of body to boom.
it wont be your torso or your legs, it will be a body of air - simulated.
the XB500 headphones give the sense of SPL right out of the box.
it doesnt work unless the song has extra bass.
and when it does work.. the headphone ear cushions start fluttering back and forth with the bass nice & soft.
i think maybe you are one of the generations stuck in the 'i want LOWER BASS dammit'
seriously, few systems get low.
and those that do are not very loud
those that do are totally far from flat (..close to flat..) until it sounds embarassing and dangerous because of serious phase problems.
you can get blown back by a 10hz sine wave until you fall on your feet.. and it doesnt have to hurt your ears doing it.
you need to add a fir filter that is opposite of your ear's natural entrance for that frequency.
if you shape the soundwave towards your ear's natural entrance frequency.. the shape of your ear and the soundwave will become a match and will walk right in like an unlocked door without a screen door.
Edited by anwaypasible - 11/5/11 at 10:13pm