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BF3 audio. Opinions? Setups?

post #1 of 25
Thread Starter 

Fairly impressed so far with the audio in this game. I was curious as to how the directional sound and overall SQ was doing for everyone else. I am going as pure from game to output as I can. Trying to eliminate all additional processing. 

 

I am running, audio creation mode bit perfect playback, headphones, no eax or other options, windows in stereo mode, 48/24 bit, bf3 settings on hi fi, headphones.

 Basically trying to eliminate any other processing beyond what the game engine does. Sounds pretty damn good. Works well with my stereo speaker setup too. When you set it up for speakers of course. Sounds like **** on speakers in headphone mode lol. Figured that out last night after wondering why the sound was so bad.

post #2 of 25

In bad company 2, the preset to use for headphones was Home Cinema and not Headphones because it gave better positional cues.   I set mine to home cinema cause it was the next option when I scrolled. Didn't even look at others. Will give headphone a try when I have some time

post #3 of 25
Thread Starter 

Cool. I will try that. Headphone mode does not seem right to me. I turn off enhanced stereo but it still sounds off.

post #4 of 25

And I thought you sold off your X-Fi Prelude a while back...perhaps you got a cheaper X-Fi just because all the analog circuitry was being bypassed anyway. (For that matter, did you ever find some gaming-grade IEMs that wouldn't hurt your neck or your ears?)

 

I don't have BF3 and probably won't have it for a while (already have too many other Battlefield games as is), but I had a hard time getting effective positional cues in BF:BC2 no matter what I tried, even going with the Audio Creation Mode -> stereo -> Home Cinema route. I still prefer the older, OpenAL-based sound engine in BF2 and BF2142. (The actual sound design is a different matter, though-they've done a good job there. I just wish they stuck with OpenAL for sound rendering instead of XAudio2.)

post #5 of 25
I thought the positional sound in BC2 was excellent. I used it as much as the visual for finding enemies.

The BF3 Beta had horrid sound but the full game is miles ahead of the beta. I haven't messed with the sound settings at all yet - using it on Hi-Fi. I have a Xonar which uses the dolby headphone, which I find does a surprisingly good job of simulating positional sound for headphones (rubbish for speakers).

How does the Home Theatre setting differ from Hi-Fi - is it a question of supplying more sound channels?
post #6 of 25
Quote:
Originally Posted by Pudu View Post

I thought the positional sound in BC2 was excellent. I used it as much as the visual for finding enemies.
The BF3 Beta had horrid sound but the full game is miles ahead of the beta. I haven't messed with the sound settings at all yet - using it on Hi-Fi. I have a Xonar which uses the dolby headphone, which I find does a surprisingly good job of simulating positional sound for headphones (rubbish for speakers).
How does the Home Theatre setting differ from Hi-Fi - is it a question of supplying more sound channels?


Really?  Are we playing the same game?  I think both BC2 and BF3 have no positional audio.  Im tired  Xonar Essence ST, and X-Fi gamer and for cans DT880's and AD700's.


Edited by born2expire - 10/27/11 at 7:45pm
post #7 of 25
Quote:
Originally Posted by born2expire View Post





Really?  Are we playing the same game?  I think both BC2 and BF3 have no positional audio.  Im using a Xonar Essence ST and DT880's.


I played BC2 with STX and 880's. Loved the sound - for situation awareness, not necessarily quality-wise. Haven't made up my mind fully about BF3 on this point yet. The effects are great, I just haven't decided how useful they are, yet.

What are your sound settings set to?
post #8 of 25

I've tried TONS of things.  Right now I'm using 6 channel, with Dobly Headphone (DH-2 room), with SVN and game mode on in the Xonar audio center.  And Hi-Fi with sound normalization off and GstAudio.StereoMode 0 in PROF_SAVE_profile. No luck on anything I try.  Any recommendations?

post #9 of 25
For BC2 I was using:

In Game - HI-FI

[Sound]
Quality=high
VoipEnable=false
SpeakerCount=6




In Xonar -

8 Channel
Game Mode (Dolby Headphone)

everything else default/off
post #10 of 25

I'm telling you, try Home Cinema.

 

 

post #11 of 25
I agree with the home cinema
post #12 of 25
I did, briefly, and I didn't notice an improvement - will try again.
post #13 of 25
Quote:
Originally Posted by Pudu View Post

For BC2 I was using:
In Game - HI-FI
[Sound]
Quality=high
VoipEnable=false
SpeakerCount=6

In Xonar -
8 Channel
Game Mode (Dolby Headphone)


everything else default/off
 

Thanks, I'll give that a try.  My experience of BF3 is summed up by this.  There was one point last night where I was in a nice open hilltop and I could hear a heli above and slightly behind me, I'd turn around and the sound again was above and behind, did a full 360 and at every point the sound was above and slightly behind. The best part... there was NO heli anywhere to be seen!

 

PS I haven't tired Home Cinema yet, but will do.
 

 

post #14 of 25

I'm using War Tapes as I play through single player campaign. :P

post #15 of 25
Quote:
Originally Posted by born2expire View Post



Thanks, I'll give that a try.  My experience of BF3 is summed up by this.  There was one point last night where I was in a nice open hilltop and I could hear a heli above and slightly behind me, I'd turn around and the sound again was above and behind, did a full 360 and at every point the sound was above and slightly behind. The best part... there was NO heli anywhere to be seen!

 

PS I haven't tired Home Cinema yet, but will do.
 

 




I've turned off the stereo enhancy thing - opting to let the Dolby Headphone do that part. But I wish I could directly set number of speakers rather than having to decipher Dice's encoded audio terms. Most times, making things idiot proof makes them harder to understand.

Also I've switched to Home Theatre, but no ruling on that part yet.
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