Originally Posted by Eric_C
For controls, what about genres outside of FPS and RTS? For example, Assassin's Creed controls like a 3PS (Third Person Stabber, haha) and it has online multiplayer. For that matter, Assassin's Creed also took a long time to come to PC, which means that console gaming would make more sense in instances like that.
I'm also curious as to why multitasking on your gaming rig--while gaming--is a benefit. Wouldn't that slow the system down, potentially? And what kind of game could you play that would afford you the loss of concentration by multitasking? I might back up my laptop while playing Xbox, but that doesn't make the Xbox any less of a system to play on...
And lastly, the graphics upgrade is a double-edged sword. Everyone ought to acknowledge that. Console games will run without users needing to spend on, research and install upgrades; at the same time they're also stuck with whatever level of quality they get (save few instances where games are patched to resolve load times and other bugs). On the flip side PC gamers have a chance to improve their experience by upgrading--but upgrading always costs a person time and money. I don't know how often a PC needs upgrading and how much it costs, but maybe this is where PC gamers can chime in?
On the controls they suck for pretty much everything I was to use them for. FPS, RPGs, Arcade games (Fighting, Beat'em Ups), Menus. I hope you didn't mean RTS, I don't know of any current generation console RTS but that is a PC only genre. I dislike the broken D-Pad, and the hard to controls sticks. I also found the 360 controller works better on PC then it does on the 360 [It's not completely better on PC but man what are they doing on the 360 to make it suck so badly]. I use the 360 control on PC for emulation time to time, it seems to handle nicer there (the sticks control better). I should note that I'm not a hardcore competitive gamer, just a casual gamer who gets frustrated at slow, laggy, sloppy controls that are hard to get them to do what you want. I cannot comment on AC, I've never really be into or interested in it. I think it was trying to be a third person stealth game but just dropped the ball. I can be patient enough to wait for games to finally get a PC release. I'm not and never been temped to get a console version of a game if I knew the PC version was in the works. Did that game really need muliplayer? I feel there are just games that don't need muliplayer and just shouldn't. And there is other games I know which have single player which is the same as multiplayer which was added because, I guess you cannot sell a multiplayer only game, that just should have single player mode.
Because now days processors are so fast and we have enough RAM it real doesn't matter. You'll never really feel a performance hit or see one unless you are running a 1080p flash video or two, and/or encoding video in the background. With today's dual, tri, and quad core CPUs it's not a big of a difference as the days of when we only had a single CPU and core. Mostly I do it when I'm playing a multiplayer game I know I'm going to die and have to wait. Gives me something to do. There is times I've done it in single player games as well. It won't really pull you out of the game, long as it's not the main focus of your time. I use to use two computers but found it was an unnecessary waste power and added to the room heat. I could just do it on one with no noticeable downside.
I've recently upgraded from a ATI HD2600XT which I love and adore to a ATI HD6770. It didn't cost me much time 5-10mins which I would of had would of wasted that time anyway on something else. As for cost you can spend anything from $50-$600 depending on what you really want. I go mid-range $100-$200 range and I upgrade when I feel I want an upgrade. I went 4 years between cards, between two cards I spend the same as current 250GB Xbox 360 S, and with both cards games look better than it did on my 360.