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many people have reported good results using usb-to-coax digital interfaces like the HiFace when used on laptops. i understand your other points but this one i'm still confused on.
As am I.
I could make a few guesses, but I'd love it if someone could explain how the hiFace audibly improves output. The conversion to and from optical involves some overhead, for example, but the chain would need to be flawed in some serious way for that to cause an audible problem in most cases.
This is not to say that I'm calling devices like the hiFace hokum. They're very useful as media converters, if that's what you need. I actually considered the hiFace myself because of the physical fragility of the optical connector/adapter in Mac's headphone out port. And being an OS X and Linux guy, maybe I'm unfamiliar with some Windows audio problem solved by the hiFace.
EDIT: I poked around the m2tech website a bit, and read the one short whitepaper. Looks like this device might be more useful with Windows or if you actually have some 192kHz source files (or files with a sample rate that otherwise exceeds the maximum output of your built-in interface). The jitter claims made by the paper are so extraordinary, however, that I'm pretty turned-off by the company.
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"In standard environmental conditions [...] a change of nearly 10kHz is not uncommon. We think we’re listening to the right sampling frequency, but actually we listen to a different sampling frequency and all instruments are 'out of tune'."
I would be
very surprised if jitter could cause an audible 10kHz frequency shift under typical real-world conditions, which seems to be what they're claiming. Maybe I'm misreading this, though.
EDIT AGAIN: Obviously they're talking about 10kHz variance out of the 192kHz sampling frequency, not 10kHz variance in the audible output, which would be ridiculous. But I'm still skeptical that a human would be able to distinguish such a variance at 192, to say nothing of 44.1. Hopefully one of the sound science guys can jump in here and give an answer as to whether a typical computer sound card drifts that much in the real world....
Edited by wilyodysseus - 6/2/11 at 3:20am