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argh - Peter Jackson's new cinema format likened to CD vs vinyl

post #1 of 22
Thread Starter 

http://www.guardian.co.uk/film/2011/apr/13/peter-jackson-hobbit-cinema-director

 

"The cinema, said Jean-Luc Godard, is truth, 24 times per second. That's not truthful enough for some people. This week, Peter Jackson announced that he is shooting his new version of The Hobbit at 48 frames per second, a massively more expensive process that captures movement and detail with far greater accuracy. In his blog, Jackson says that we have tolerated the sprockety old 24fps speed for far too long, and this is like 'the moment when vinyl records were supplanted by digital CDs'. Jackson calls for cinemas worldwide to switch over to 48fps projection speeds to show his Hobbit, which is of course in 3D; he dismisses 'purists' unhappy at the consequent textural loss of blur and strobing"

post #2 of 22

The movie lost a lot of my interst when Guillermo bowed out.

post #3 of 22

Whats the point of improved smoothness from 48hz, when he ruins the whole thing with the 3D gimmick? 

post #4 of 22

In what way does 3D ruin it or being gimmicky? Implementation as always real life is stereoscopic :)

 

48 hz 3D or not is very welcome. 24P has bothered me for a very long time. Would be cool with 60 hz though. Would hope 120 hertz would become the new 3D standard as well for TVs as well as computer monitors.

post #5 of 22
Quote:
Originally Posted by oqvist View Post

In what way does 3D ruin it or being gimmicky? Implementation as always real life is stereoscopic :)

 

48 hz 3D or not is very welcome. 24P has bothered me for a very long time. Would be cool with 60 hz though. Would hope 120 hertz would become the new 3D standard as well for TVs as well as computer monitors.



Indeed. 3D isnt evil, life is 3D for gods sake! Well, atleast for those with two eyes and no bad strabismus. Too bad its implementation so far has been just that, gimmicky, aiming for the wow-factor instead of realistic depth perception.

post #6 of 22

Life is 3D, but projections are not 3D, they are tweaked 2D images that give me a headache. LIfe isn't looking at a screen through dual-coloured glasses. It is real perception from the brain. 3D movie trickery is the reason I've not been able to watch any Disney movie or cartoon in the last two years as in Korea, anything intended for kids comes in 3D. Until the images themselves are projected with real XY and Z values, there is no point to 3D for people, like me, who get headaches from flat projections.

post #7 of 22

3D, eh?

 

Hrmph.

 

And I had hopes for these movies, even after del Toro decided not to direct.  Serkis as second-unit director could be interesting, but 3D looks so chintzy, I'm on the fence about the movie now.

post #8 of 22
What next, are they going to install squirt guns that spray you with water whenever it's raining outside in the movie? Adding all these goofy effects is just a method of getting the media interested for some free advertising and distracting the viewer from the story and directing. I'm personally not a fan of 3D either, it gives me a headache, and as of yet, it hasn't added anything meaningful to the experience imho. 

 

 

post #9 of 22

 

48 fps is a step in the right direction.

24fps is never fast enough to capture most of the natural movement. That's why you see out of focus blur images. The more frames you have within a given time range, the less blur you will see. CGI and hand-drawn animation start with perfectly in-focus images but if you show these images in 24fr/sec, most of the time they scrob. The way to fix this in hand drawn animation is using squash and stretch technique or other visual tricks to reduce the big gap we see on screen between each frame. For CGI, artificial motion blur is put in to smooth things out. Some people mistakenly think that this is done to make it more "film like". In reality, it is nothing more an exercise to compensate for the slow film rate. In 24fr/sec, a sharp frame in a middle of a movement would appear to stay on screen for "too long" and would need motion blur to soften it . A complete wing flap of a butterfly takes about one to two frames in 24fr/sec, which means that there might be NO image between the up and down wing positions. That is not what we see in real life. In fact, we don't see motion blur in real life. Again, the more frame we have in each second, the less motion blur we need to avoid strobing. 24fr/sec is not sacred. It stays that way in film industry mainly for cost reasons.

post #10 of 22

The only 3D movie I've seen that I enjoyed the effects of was Avatar. The use of CGI and the implimentation of 3D in that movie, Along with the soundtrack, were better than the film itself.

 

I'm still looking forward to The Hobbit. Even if 3D usually gives me a headache, and forces me to wear contacts.

post #11 of 22

 

Quote:
Originally Posted by shigzeo View Post

Life is 3D, but projections are not 3D, they are tweaked 2D images that give me a headache. LIfe isn't looking at a screen through dual-coloured glasses. It is real perception from the brain. 3D movie trickery is the reason I've not been able to watch any Disney movie or cartoon in the last two years as in Korea, anything intended for kids comes in 3D. Until the images themselves are projected with real XY and Z values, there is no point to 3D for people, like me, who get headaches from flat projections.


 

Headache here too biggrin.gif I think they are trying to get the movies more and more involving, "l'enfer est pavé de bonnes intentions", it is slowly but surely becoming like the Brave New World of Huxley...and that's what people want.

post #12 of 22

also life isn't 3D, it is an illusion that our brain+optical system make. look at the screen in front of you, you can't see the whole object. Things as simple as that people don't realize frown.gif

post #13 of 22

I think there is a cultural factor involved in the feeling that 24p is cinematic. Until the advent (along with the adaptation) of the HDTV format most of the high-quality programming that we saw was sourced on film. Every big budget production was tied to the particular cadence of 24p; most adults have grown up expecting, subconsciously, that a high production value equals 24p.

 

24p feels "filmic" because we've been conditioned from years of seeing it in every high-production value movie and television show. This can change but we will need a number of years for people to "reset" their expectations. It will also take a number of very good examples of films made in higher frame rates for people to adjust and desire a "new normal." 

 

Higher frame-rates should be used where the director and cinematographer feel that it's appropriate for the story. I doubt that 48fps/3d is going to be the choice that every director will want to choose for every project, but they certainly should have the freedom to do so. The temporal softness of 24p is something that is going to continue to be chosen as appropriate for many projects for some time. 

 

 

post #14 of 22

I'm sure you won't have to watch it in 3D if you don't want to.  Nice, properly calibrated digital projection is all I ask for.  I honestly don't care for any of the LOTR stuff anyway but always watch Del Toros stuff.  Peter Jackson isn't anything special to me.  Oh well, I'll watch it just to see the 48fps.  He should shoot in 70mm IMAX too.  Probably will. 

post #15 of 22

^^ Anaxilus: if you are in Korea, there is only ONE way to watch it: 3D. This country is all about the ONE way, or the high way. I hope that I am out long before this movie debuts. (I'm probably being monitored right now, so if I don't sign into HF for a few days, it's been nice.)

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